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Essays About Video Games: Top 12 Examples and Prompts

Video games have revolutionized the way we have fun today. If you are writing essays about video games, check out our guide to inspire your writing.  

Few can contest the fact that video games have taken over the world. From the basic, almost “primitive” games of the 1970s like Pong to the mind-bending virtual reality games of the 2020s, they have been a source of entertainment for all. Moreover, they have proven quite profitable; countries like Japan and the United States have made tens of billions of dollars solely from the video game market.

Despite their popularity, much has been debated over the potentially harmful side effects that video games may have, particularly on children. One side argues that playing certain video games can lead to people exhibiting violence in the future, while others believe that video games teach players essential life skills. Regardless, they will continue to be a part of our lives for the foreseeable future. 

For engaging essays about video games, read the essay examples featured below for inspiration.

1. What electronic games can teach us by Kendall Powell

2. designers are imagining video games without guns by keith stuart, 3. playing video games all summer won’t make you feel worse by nicole wetsman, 4.  violent video games bad by andrea newman.

  • 5. ​​The health effects of too much gaming by Peter Grinspoon

Writing Prompts For Essays About Video Games

1. video games: good or bad, 2. the benefits of video games, 3. what is your favorite video game, 4. do video games cause people to become violent, 5. video games in your life, 6. video games vs. traditional games, 7. is the video game rating system enough.

“In other studies, researchers found that gamers who trained on Tetris were better at mentally rotating two-dimensional shapes than those who played a control game. Students who played two hours of All You Can E.T., an educational game designed to enhance the executive function of switching between tasks, improved their focus-shifting skills compared with students who played a word search game.”

Powell explains a few possibilities of applying video games to education. As it turns out, certain video games can improve players’ skills, depending on the mechanics. Researchers are inspired by this and hope to take advantage of the competitive, motivational nature of gaming to encourage children to learn. New games are designed to help kids improve their focus, coordination, and resilience, and game designers hope they will succeed. 

“Imagine a game where you’re a war reporter seeking to capture the most iconic, representative images in a battle environment: You’d still get the sense of peril that audiences expect from action adventures, but your relationship with the environment would be more profound. It would be Call of Duty from the perspective of a creative participant rather than a violent interloper.”

The graphic nature of some video games is said to make kids violent, so it is only natural that some creators try to change this. Stuart writes that it is possible to maintain the fun that shooter-type games induce without using guns. He gives examples of games where you do not kill your enemy, simply stunning or capturing them instead. He also suggests photography as an alternative to killing in a “shooting” game. Finally, he suggests basing video games around helping others, making friends, and doing more peaceful, creative tasks.

“Any role video games play in skewing well-being that did pop up in the study was too small to have a real-world impact on how people feel, the authors said. People would have to play games for 10 more hours per day than their baseline to notice changes in their well-being, the study found.”

Wetsman counters the widespread belief that video games “destroy your brain.” Research done with a sample of 39,000 players over six weeks has shown that whether one plays video games for long or short periods, their mental health is not impacted much. There are some exceptions; however, there are not enough to conclude that video games are, in fact, harmful.

“Some people believe that the connection between violent games, and real violence is also fairly intuitive. In playing the games kids are likely to become desensitized to gory images;which could make them less disturbing, and perhaps easier to deal with in real life. While video games aren’t about violence their capacity to teach can be a good thing.”

In her essay, Newman writes about the supposed promotion of violence in some video games. However, she believes this violence does not cause people to be more aggressive later. Instead, she believes these games expose children to certain atrocities so they will not be traumatized if they see them in real life. In addition, these games supposedly promote connections and friendships. Finally, Newman believes that these “harmful” can make you a better person.

5. ​​ The health effects of too much gaming by Peter Grinspoon

“Gamers need to be educated on how to protect their thumbs, wrists, and elbows, their waistlines, their emotional state, their sleep, and their eyes. Simple education around taking breaks, stretching, eating healthy snacks, and resting and icing your thumb, wrist, or elbow when it starts hurting can address injuries early, before they become significant. For the eyes, gamers can try the 20-20-20 rule: every 20 minutes, try to look at something 20 feet away for 20 seconds.”

Grinspoon discusses both the benefits and the health risks of gaming. Video games allow people to interact with each other remotely and bond over specific missions or tasks, and some research shows that they have cognitive benefits. However, some gamers may develop vision problems and hand and wrist injuries. Gaming and “staring in front of a screen the whole day” is also associated with obesity. Overall, Grinspoon believes that gaming is best done in moderation.

Looking for more? Check out these essays about hobbies .

Many parents believe that their children’s “bad behavior” is because of video games. Based on your experience and others, decide: are video games good or bad for you? Make sure to read viewpoints from both sides and write an essay based on your position. Would you encourage others to play video games? Discuss these pros and cons for an interesting argumentative essay.

Like anything else, video games have both positive and negative aspects. Explain the good that video games can do for you: the skills they can equip you with, the lessons they can teach, and anything else. Also, include whether you believe their benefits outweigh the disadvantages they may pose. 

For your essay, write about your favorite video game and why you chose it. What is its meaning to you, and how has it affected your life? Describe the gameplay mechanics, characters, storyline, and general impact on the gaming community or society. You can write about any game you want, even if you have not played it; just ensure the content is sufficient.

Many claim that playing violent video games can make you violent in the future. Research this phenomenon and conclude whether it is true or not. Is the evidence sufficient? There are many resources on this topic; support your argument by citing credible sources, such as news articles, statistics, and scientific research.

Video games have been a part of almost all our lives. Recall a treasured experience with video games and explain why it is significant. How old were you? Why do you remember it fondly? How did this experience make you feel? Answer these questions in your own words for an exciting essay.

Essays About Video Games: Video games vs. Traditional games

There are stark differences between video and traditional games, such as board games and card games. For an engaging essay, compare and contrast them and write about which is more entertaining, in your opinion. Be creative; this should be based on your own opinions and ideas.

The video game content rating system is used to classify video games based on their appropriateness for specific ages. However, parents complain that they are not strict enough and allow the display of violent content to children. Explore the criteria behind the rating system, decide whether it needs to be changed or not, and give examples to support your argument.

If you are interested in learning more, check out our essay writing tips !

Tip: If writing an essay sounds like a lot of work, simplify it. Write a simple 5 paragraph essay instead.

argumentative essay video games

Martin is an avid writer specializing in editing and proofreading. He also enjoys literary analysis and writing about food and travel.

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How to Write an Essay about Video Games: Presenting Effective Arguments in Papers

argumentative essay video games

Gaming on video consoles is becoming more and more common. In actuality, the typical gamer plays for roughly six hours each week. There are many who claim that video games are harmful to one’s health since they promote inactive lifestyles like prolonged sitting and isolation from the outside world. On the other hand, some people say that playing video games is a good way to unwind and relax, and they are not wrong. So, what is the real story of video games? Are they good or bad? The controversy of playing video games presents an opportunity for students to either be proponents or antagonists of the issue through essays. Accordingly, this article discusses how a learner can write an essay about video games.

It would be best to do thorough research before writing an essay about video games

Research is often the most challenging aspect of preparing an essay. While writing your video games essay, you’ll have to employ the information you get from research to define video games, describe different genres, and give relevant examples to support your claims. Students must recognize that the amount of research they conduct totally affects how good their essays turn out. Your video game essay will benefit greatly from your careful attention to detail and thorough investigation. Just keep in mind that you are trying to convince your audience to see things from your point of view. This is why having a great deal of background information is essential. Researching your favorite video game would give you an added advantage. Additionally, to support your claims, you must include relevant examples and research-based data.

You should develop an introduction that captures your reader’s interest

The whole point of the opening paragraph is to capture the interest of the audience. To achieve this, it should pose an intriguing topic or provide a contradiction or paradox. You ought to add a good hook to grab the reader’s attention so they can’t help but keep reading your paper. Given that there are numerous motivations for why individuals engage in video games, the introduction is where you have to specify the reasons. Moreover, it would be best to incorporate your thesis statement in the introduction. A thesis statement is basically the writer’s primary concept, summed up in one or a few sentences. A well-formulated thesis statement expresses the work’s central argument in a way that makes sense in light of the inquiry or issue at hand. It would be the correct response to the question, “What is the primary theme of this essay?” from the instructor. Nonetheless, you should perceive your thesis as an opinion that may be debated at any time, rather than an established fact or objective reality. In other words, now is the time to speak your mind regarding the impact of video games on today’s youth.

You must present your arguments in the body paragraphs

The arguments are what learners utilize to support their thesis. A single contention and one or two examples must each have their own paragraph. It would be best to provide your reasoning for your video game position and be sure to explain why you firmly disagree with the opposing viewpoint. Examples include your own experiences and, where appropriate, references to data from studies, forecasts, and statistics. Students should provide answers to contentious topics like “Do video games promote addiction and violence among players?” The arguments you employ ought to back your main point rather than contradict it.

You may offer vivid illustrations as you write an argumentative essay about video games

Learners should offer evocative examples of the genres and video games under consideration. Instead of stressing about whether the material you discover online or the game’s publishers are legit, dedicate yourself to writing a fun and vibrant paper for the person who reads it. This approach piques the audience’s attention and facilitates their comprehension of the argumentative essay about video games. Additionally, these vivid examples assist you in conveying your ideas in a manner that words can’t. Even if you aren’t convinced that your assignment requires an example, using one might perk up your reader and provide your arguments additional weight.

You should write a conclusion for your essay

The last section is meant to sum up the college essay. You may accomplish this by restating the thesis statement and briefly mentioning the arguments you presented in your body paragraphs. This approach will help the audience understand how you systematically addressed the issue and made conclusions. For instance, suppose you had to respond to the question, “Do games negatively affect us?” A topic like that can’t be satisfactorily answered by psychology, particularly when it involves something as novel as video games. Consequently, it is actually way easier to just pick a side and support your position with some research. In the end, your readers don’t expect the argument to be elaborated upon but rather summarized. No new material should be introduced in the last paragraph.

Identifying the sources you employed would be best

When you are writing an essay about video games, it is essential to cite your sources. That means you got to make a list of every resource you used in your paper. References to diverse books, scientific studies, statistical data, and remarks made by well-known experts are acceptable. It would help to make sure your research is from the past five years.

Proofreading is vital for developing a top-notch paper

Students must make sure that their essays about video games have been edited and proofread prior to submission. So basically, you are going to check your assignment for spelling, punctuation, and grammatical mistakes. Completing an essay that is free of errors increases a learner’s likelihood of academic success. Here are some tips to help you proofread your work:

  • Read the text aloud. This will enable you to detect any mistakes.
  • Take your time proofreading and revising your work. Spend sufficient time on it to ensure you catch any possible oversights.
  • Concentrate on correcting a single mistake at a time. Avoid the hassle of searching for spelling and grammar mistakes at the same time. Prior to checking for punctuation and spelling problems, you may concentrate on grammatical issues.
  • You may also create a list of the most typical errors that students make while writing essays, then review your work for each one.

Using these suggestions will guarantee that your essay is devoid of all types of mistakes that might undermine how persuasive your argument is. Alternatively, you can delegate your “ write my essay ” request to online essay writing services like CustomWritings which may allow you to complete a high-quality paper about video games.

Extra tips for presenting better arguments in essays about video games

Today’s youth often engage in video gaming, and this trend will only spread in the coming years. Composing a paper about video games can help you learn more about the subject while also providing readers with information they can utilize in their lives. Just consider the potential for them to be inspired by and gain new knowledge from your essay about video games. Following this article’s recommendations should take you a step closer to achieving your academic goals.

Nick Sinclair

Nick Sinclair, a gaming aficionado since the Commodore 64 era, studied Creative Computer Games Design in university before founding his own gaming company. Discovering a passion for content creation, Nick now helps gamers squeeze every drop of fun out of their favorite gaming hardware

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Persuasive Essay: Video Games

Teenagers today often spend a great deal of time playing video games. These games are fun and engaging and young people often feel like playing games is a great thing to do in their spare time. However, you shouldn’t spend too much time gaming and there are a number of reasons for this: it’s unhealthy, you should spend more time studying, and you need to socialize more.

The primary reason to cut down on gaming time has to be that youths that spend a long time on computers and games consoles are often not getting enough exercise. With high obesity rates, it’s very important for young people to spend as much time being active as possible, especially since studies show that people who are overweight during childhood and adolescence are far more likely to become overweight adults than those of a healthy weight when they’re young. There is just as much, if not more, fun to be had in getting out and about and being active. This doesn’t have to mean going for long runs if that’s not your thing; team sports are both fun and great exercise. Dance or fitness classes are also a good option for those not into sports.

Secondly, getting a good education is that best thing that you can do for your future. If every teenager cut down on their gaming time by 30 minutes per day and used this time to study, the whole of that generation would achieve better results and be more likely to have the career that they want. With education, you get out what you put in, so it’s really up to you to put in the additional effort. If you want to go to a good college, extra study in your own time will be completely vital, but gaming can reduce your concentration span and make this more difficult.

The third main reason that playing video games too often is that it’s no good for your social skills. Some teenagers may argue that because they can now play their games online with friends, they are socializing in their own way. However, you can’t beat face-to-face contact, and if you want to succeed in interviews and build good relationships in later life, you need to develop some proper communication skills. This shouldn’t be a chore, or difficult, because hanging out with friends is far more fun than sitting indoors playing on games all day anyway!

In conclusion, there can be no doubt that spending too much time gaming isn’t good for you. You don’t have to stop all together, but it’s all about moderation. Cut down and allocate your additional free time to doing things that are good for you, and you definitely won’t regret it in later life.

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Everything begins with an idea!

Argumentative Video Games Essay Topics

Video games haven’t been around for decades, but the impact they have on kids and the world, in general, is massive. Typical video games are made up of a user-interface and interaction that sends a visual response to 3 or 2-dimensional video displays to keep the gamers thrillingly attached to the action. The story of video games doesn’t end with the practical part of it.  Today, video games have become a major topic of interests in most universities and colleges.

Students pursuing a course in journalism, sociology, political science, and public health will often be given video games assignments. Video games incorporate fresh content and data relating to journalism, sociology, political science, and public health.  For students to find their way around the involving and complex context of video games, they must be mentally ready to research for pure content and handle the challenges of creating unique content. Besides, they must understand which video game essay topics work to drive home the kind of information they are working on. Whether journalism, political science, sociology or public health student looking for convincing and informative video games essay topics, TopicsBase has got you covered.

  • The Role Video Games Play in Improving Learning
  • Violence and Video Games
  • The Negative Impacts Video Games have on Children
  • Violent Video Games Nurture Aggressive Behavior in Kids
  • The Effects Violent Video Games Have on Children
  • Invention, Growth and Refinement of Video Games
  • Video Games As The Drive Behind Increased Violence Behaviors in Teens
  • The Role Video Games Play In Enhancing Teens Critical Thinking
  • The Pros and Cons of Video Games
  • Sex and Violence as The Main Themes in Video Games
  • Early Exposure to Video Games and the Effect it Has on Teenagers
  • The Effect Of Violence in Video Games in New Relationships
  • The Popularity and Increased Demand for Video Games
  • The Positive Effects of Video Games on The Society
  • The Frightening Nature Of Video Games
  • How First Person Shooters Make Players React Faster?
  • The Future of Video Games in The Coming Decade
  • The History of Video Games
  • The Nature of Assassin Video Game Simulations
  • The Relationship Between Youth Violence and Violent Video Games
  • How do Video Games act as A Learning Tool?
  • Video Games As The Future Of Learning and Education
  • Ethical Responsibility In Modern Video Games
  • Don’t Play Video Games, and Here is Why
  • The Pros and Cons of Videos
  • How to Control Addition to Video Games
  • Video Games Should Be Banned For Elevating Cases of Violence in Teens
  • The Role of Parents In Regulating Teens’ Access to Violent Video Games
  • The Mental and Physical Benefits of Video Games
  • Can Playing Violent Video Games Hurt My Emotions?
  • The Healing Effect of Video Games
  • Analysis of Different Types of Video Games
  • How Video Games Affect Your Brain and Emotions
  • Myths and Misconceptions About Video Games
  • The Rise of Video Games has Taken the World By Surprise

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Banning Violent Video Games Argumentative Essay

Introduction: banning violent video games, violent video games should not be banned, violent video games should be banned, conclusion: why video games should not be banned.

The essay is an argumentative one; violent games should not be banned. Recently there has been an endless and fierce debate on whether or not to banned violent video games. For instance, the countries that constitute the European Union are planning to ban some of the European games. However, it is the view of the majority of video games, just like any other games, are there to educate and entertain.

Although there are strong reasons brought forth by those who want violent video games to be banned, here are reasons why we should not; increases self-esteem, reduction of pain, encourages teamwork, sharpening players’ wit, among others (Sterngold, 2006).

With regards to those in support of banning the game, they hold the view that the games continuously poison the minds of the viewers, especially young individuals.

It is worth noting that there are indeed strong points that need to be given a second thought before we rush in banning violent video games. It has been argued and even proved that when kids play such games, especially when the multiplayer type of game is available, then the children get to learn at a very early age to work as a teammate, which requires teamwork. Arguably, this is advantageous as it helps in keeping children together in times of need (Lebrilla, 2010).

For this matter, when they grow up, such individuals will be in a better position to be good team players. This concept has been currently deemed very vital in ensuring the success of an organization. Throughout the game, it is indeed tough to beat the opponent.

However, through concentration, acquisition of skills, and knowledge on how to win, which has been learned from each other, children are capable of the emerging winner. With this, they grow, knowing that to win, there is a need to have a team behind them.

As suggested by Bissell, 2008 violent video games have been thought to help, especially those with very high tempers, to release their anger by not hurting anybody. When very angry and one feels like inflicting pain on another human being or even killing others, it has been thought appropriate to transfer such anger to violent video games. When one engages in a shoot-out with an enemy in a video game, he/she might feel that the mission is accomplished.

Aside from assisting young individuals in sharpening their wits and problem-solving skills, violent video game plays a significant role in helping young individuals, even a few older members of society, to learn how to persevere. On the same line of thought, these games have made it possible for people to have well-coordinated hand and eye movements (Craig et al. 2007).

This has helped in making sure that reflex action/response is normal. The advantage of this is that it will play a significant role in keeping progressive illnesses at bay.

Another major point that is in support of violent video games is that it helps in sustaining the country’s economy. It is apparent that the industry of violent video games has played a significant role in the economic growth of the country. The export of the same product to other nations generates foreign income for the country.

Additionally, a good number of Americans derive their daily bread from the same industry(Konijn et al., 2007). For this reason, banning of violent video games will mean that the unemployment rate will go up, and the money generated from the industry will be lost. The industry generates close to 21 billion dollars annually (Jones & Ponton, 2003).

Additionally, doctors have proved that despite violent games being useful; in releasing anger, it is also helpful in helping a patient reduce pain. The current efforts hospitals show this making to install such games. More importantly, the games help entertain the plays as well as the viewers.

Just like when people feel entertained by watching a football match, violent game provide the same to the affected party. Considering the fact that slightly over 70.0% of American teens play these games, if it is banned, then they will indulge in even more risky activities in their quest to be entertained, for instance, drug abuse (Goldstein, 1998).

It would not be rational if the argument that supports the banning of violent games were not brought to light. It has been brought into the violent limelight game that pollutes the minds of American children.

When young individual engages too much in these games, they are addicted. The result is that they will grow up and may put into practice what they saw. A recent incident where a student walked into an institution of learning and started shooting at others, killing them on the spot, has been linked to violent video games (Anderson & Dill, 2000).

Similarly, just like any other thing that can bring addiction, violent video games, when making a young individual addicted, can be detrimental to their quest to learn. This is because most of the time, whenever they are free will, they spend time playing such games (Ferguson, 2008).

Although it has been argued that the game fosters socialization skills, it is evident that when one plays in non-multiplayer support, they grow up being persons with poor skills to socialize.

From the review of the issue of violent games, even though the game is intense, banning it will bring more harm than good. For those who advocate for the banning, it would be rational to critically analyze the benefits of the game to individuals and even society at large. For instance, it enhances teamwork, helps reduce pain, aids in releasing anger, and improves wit and hand-eye coordination, among others.

However, the disadvantages include polluting or poisoning young individuals, and addiction eats their time hence cannot engage actively in other vital activities. This thus warrants careful consideration from relevant stakeholders such as parents and the government.

Anderson, C. & Dill, K. (2000). “Video Games and Aggressive Thoughts, Feelings and Behavior in the Laboratory and In Life.” Journal of Personality and Social Psychology , 78(4):722.

Ferguson, C. (2008). “Blazing Angels or Resident Evil? Can Violent Video Games Be a Force for Good?”, Review of General Psychology, 14(1): 68-81.

Konijn, E. et al. (2007). “I Wish I Were a Warrior: The Role of Wishful Identification in the Effects of Violent Video Games on Aggression in Adolescent Boys.” Developmental Psychology, 43(1): 1-12.

Craig, A. et al. (2007). Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy . Oxford University: Oxford University Press.

Bissell, T. (2008). Extra Lives: Why Video Games Matter . New York: Macmillan Publishers.

Sterngold, A. (2006). “Violent video games.” Web.

Jones, G. & Ponton, L. (2003). Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence . New York: Basic Books. P. 172.

Goldstein, J. (1998). Why We Watch; The Attraction of Violent Entertainment . Oxford University Oxford University Press. P. 188.

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  • Entertainment

Argumentative Essay on Benefits of Video Games

Statistics from Stackup.org state that 64% of households own a device to play video games, and 55% of gamers state that games help connect them and their friends together. Video gaming has made a huge impact on our society, yet critics still insist after over 40 years that they have a very harmful effect on children and even adults. However, there are lots of benefits stored within these games such as mental health and social development.

Firstly, video games generally do not affect most people in a negative way. In fact, there is plenty of research that shows there are benefits for mental health. According to the Association for Psychological Science as recently as September 2020, “games are now more important than ever for socialization, feeling autonomy and control during a certain time, and just de-stressing-Ferguson.” For instance, gamers have shown that gaming has kept them feeling less isolated during the COVID-19 pandemic. These games can also act as a way to distract people from pain, psychological trauma, depression, ADHD, stress, and lots more. A March 2014 article called “Gaming well: links between videogames and flourishing mental health'', they state, “Moderate video gameplay has been found to contribute to emotional stability and reducing emotional disturbances in children.” This demonstrates that video gaming can benefit a child’s emotional state by letting them “let out their steam” which can act as their flourishing mental health.

People show bias toward banning violence in video games, but they barely scratch the surface of their benefits to society. It has helped our community grow as a whole since these games show cultural awareness by helping connect different cultures, races, regions, and more together. These games can improve people’s skills in communication since some games allow the players to work together by talking to each other. In a 2019 World Economic Forum article, Susanna Pollack and Stanley Pierre-Louis both claim, “Video games now provide the platform for this authentic, collaborative play that broadens perspectives and builds new communities by connecting people who may otherwise have never met.” Gaming can actually be an opportunity for players to build a whole new relationship with others. In addition to that, they can help make games become less antisocial and more civilized. The Institute of Gaming mentions, “Over 70% of gamers play with a friend, by playing against each other or working cooperatively in a team. Games such as World of Warcraft open up virtual worlds and communities that extend far beyond the computer screen.” This all goes to show that these games bring people from literally anywhere from across the world closer and improve our society as a whole.

Although violent video games can cause good, it can also cause bad. A project done by Frontiersin.org concludes their study by saying, “There seems to be a link between self-reported violent video game exposure and differences in psychopathic trait expression especially in interpersonal-affective deficits.” They calculated and tested what effects happen after a certain time period of playing these games. One Dana.org 2019 article comments, “Violent games do increase aggressive behavior but these effects are quite small.” Which means there have been signs in the past demonstrating that the games end up causing more hostile behavior, but they aren’t really common/consistent. It is truly stated that some violence in video games have graphical content that could badly influence a younger audience, maybe even adults. Some effects can be future smoking, criminal activity, aggressiveness, and more. Apa.org answers saying, “There is not consistent evidence for the claim that younger children are more negatively affected than adolescents or young adults or that males are more affected than females.” This proves that with all this bad stuff happening, there has not been sufficient proof to confidently say that young ones or young adults are as negatively affected by violent games as you think they are.

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Argumentative Essay On Video Games

For many teenagers in our world today, playing video games may be a huge part of their daily lives. In contrast, many individuals think playing violent video games will not be safe for kids. However, research has shown that video games have solved some of science’s biggest problems. Teens could someday cure diseases. Also, kids who play violent games are being “exposed” to what war may be really like. Although video games may be a bit more dramatic than real-life war, teens will discover strategies to fight, and hide. Video games are a highly beneficial activity for youths everywhere, and they should be kept. According to the article, (Mohammadi 2014) “How online gamers are solving science’s biggest problems”, in 2011, people playing Foldit, an online puzzle game about protein folding, resolved the structure of an enzyme that causes an Aids-like disease in monkeys. Researchers had been working on the problem for 13 years, yet the gamers had solved it in three weeks. In addition, the structure of today 's video games requires certain types of learning that are very helpful to students, specifically computer skills. This proves, that kids are gaining new knowledge from these games. They also improve hand-eye coordination, and raises players’ self-esteem. The article (Wiley 2016) Science Daily states, “Gaming use was associated with better function in brain circuits critical for learning based on the acquisition of new skills through practice.” This explains that kids who

Video Games: The Health Benefits Of Videogames

Researches claimed that coordination and spatial cognition, critical thinking, teamwork and creativity are enhanced when playing video games like Tetris, puzzle games, and such (Anderson & Warburton, 2012). With the release of Wii and arcade games like Dance Dance Revolution and Just dance, the idea that video games are not good for the health was negated. They are called exergames or interactive games that required body movements which promote exercise that contribute to the physical fitness (Prot, Anderson, Gentile, Brown, & Swing, 2014). There are also games meant for teaching and learning. They are called educational games which target specific field or learning and are also used in higher education and are called simulation/simulator games.

Should Teens Be Able To Play Violent Video Games

“People love video games because they do things they obviously can't do in real life. That's especially true with sports games because fans love to step into the shoes of their favorite athletes” (“Video Games Quotes”). According to Ralph Baer, teens use violent video games as a way to help them with everyday life . Although Violent video games cause negative behavior, teens should be able to play violent video games .

Violent Video Game Analysis

Call of Duty, Modern Warfare, and halo are all fun violent video games, but can they tempt your mind to do crazy and bad things. Unfortunately, this does happen in people as young as 12. Violent video games are changing the world and unluckily for them it affects children the most. Violent video games very much contribute to youth violence, because many perpetrators of mass shootings played violent video games, by inhabiting violent characters in video games children are more likely to imitate the behaviors of these characters and might have trouble distinguishing fantasy from reality, and finally the U. S Military uses violent video games to teach troops to kill and many are playing games even more violent than the ones the U. S military uses.

Violent Video Games Cause Less Violence

Violent video games have been blamed for everything from bullying to school shootings. Critics of these video games believe they cause people to commit violent acts in real life. These critics, mainly comprised of parents and other responsible adults, don’t agree with what the video games portray. Others say the video games cause less violence and are an outlet for anger and stress. Although violent video games have violent actions in them, teenagers should be able to play violent video games because there isn’t enough evidence to prove they make teens more aggressive, it could prevent violence, and violent video games are a fun and relaxing way to relieve stress and anger.

Violent Video Games Essay

What a great fun that I feel when I win a difficult video game, it is really exciting. It took me a very long period to forget the massage on the screen (GAME OVER ).But with the time I realized that Playing violent video games is no more likely to be damaging to young children’s behavior than those considered harmless, so that I choose some researches that can deal with case . More and more kids are playing video and computer games — especially ultra-violent ones that are top sellers. Research shows that children are also spending increasing amounts of time playing them: an average of 13 hours per week for boys and five hours for girls.

Persuasive Essay On Violent Video Games

There are games that literally replicate and give people the ability to score points for doing the very same thing that these students are doing inside schools, where you get extra points for finishing someone off who’s lying there begins for their life.” ( 6) There are several ideas that say young people benefit from these violent video games “Surprisingly, playing video games can help our physical, mental, and emotional health.” It helps them to improve hand eye coordination and thinking ability. These benefits are not worth the risk of being influenced by violent video games. (7) All in all the research and officials say that violent video games affect how children, teenagers and young adults act.

Persuasive Speech About Video Games

Firstly, video games improves our interaction skills which is the ability to catch, kick, and throw. ISABEL GRANIC is a Professor and chairman in the developmental psychopathology department, in the behavioural science institute at RadBoud University. She did a research where she studied the difference between the attitude of a group of people who didn’t play video games and another group of people who played interaction video games. She saw that the people who have played video games seems to have much faster

Children around the world play adult content video game And many parents say it is bad for their children; however video games can actually help their children learn. Approximately 90% of children in the United States play video games, and more than 90% of those games involve mature content that often includes violence (Park, 2014). There are those that believe video games are detrimental to society, however playing video games including those with mature content can actually be beneficial to both individuals and society by increasing knowledge expanding the ability to react positively at real life situations and improving cognitive thinking skills. Children that play video games not only have the potential to increase their ability to learn right from wrong, and to improve their cognitive thinking skills the game can also increase a child’s knowledge.

Over the years there has been a big controversy over whether video games are relatively good or extremely bad for children. Video games are super beneficial to a kid’s learning process and have been proven to increase social skills, productivity, and stress. The fear that video games are harmful to a child, is proven through countless experiments that they are actually great for their growth and brain capacity. Video games can increase the social skills in a child, Xbox and PlayStation provide great opportunities for cooperation and competition. Two different studies, one by Katherine Keyes and the other by Vinay Devnath, both have proved that the use of video games can increase the social skills that many children can’t grasp, “Video game playing is often a collaborative leisure time activity for school-aged children, and these results indicate that children who frequently play video games may be socially cohesive with peers and integrated into the school”( Keyes, PhD).

Argumentative Essay On Video Games Education

In the view of education academics, video games may play an essential role in boosting the performance in particular subjects and the development of varying of skill [3]. While acknowledging that engaging in video games may cause a negative mental effect on the secondary school students, this essay argues that video games education should be implemented because the benefits of digital game based education would possibly become primary to the high school students because it could improve social behavior and increase academic behaviour and performance. The argument that scholars question that video games may cause negative effects on

Video Games Good Or Bad Essay

Many family fights have been caused by the controversial topic on whether video games are good or bad for kids. This is a constantly growing and ongoing discussion topic in the world, and there have been many debates on whether video games are positive or negative. Most people today view video games as trouble or as violence causers. The truth is that Video games are actually good and have many positive effects. Video games are not perfect but they can improve the ability to follow instructions, to solve problems, and help increase motor skills.

Negative Effects Of Video Games Essay

Bad Effects of Violent Video Games: Most of the bad effects of video games because of their violence they contain. Thus children who play more violent and dangerous video games are more likely to have increased of aggressive thoughts, behavior, feelings and decreased in prosocial helping. The effect of violence video games in children is worsened by the games’ interactive nature. For the repeated cases of violence in video games, the child is in control of the violence and experiences in his own eye by killing, kicking, stabbing and shooting in games. Too much playing of violent video game will make the kid socially isolated.

Essay On Positive Effects Of Video Games

Various games are activities that have been around since the beginning of time has evolved into a technology based forum for all ages called video games. These types of games have become an extremely popular activity and are a big part of a lot of people’s everyday lives. Instead of looking at video games as a leisurely hobby that one plays in their spare time, it is now looked as a positive benefit for people to play. Playing video games are beneficial, according to some studies they can develop cognitive skills, create social connections, and stimulate creativity.

Do Video Games Promote Violence Essay

Research shows that at least 83% of children in the US aged between 8-12 years are involved in video gaming once a month. This elevated number of video gaming has had its fair share of effects on its consumers. For instance, video games have positively influenced children to work together in completing various tasks, and often improve a child’s thinking capacity, especially through solving puzzles (Anderson et al, 2007). However, the contentious issue has been the effects of violent games on children, which are often negative to their well-being. In short, violent video games increase the aggressiveness of a child, and may eventually cause mental ill health.

Positive And Negative Effects Of Video Games Essay

In our time, technology has become one of our essential things in life; specifically video games. Video games are electronic system used to run games. They involve human interaction specially teenagers. Many researches have been done on the effects of video games showing that there is positive and negative impacts. As we know not all video games contain violent contents, but most of them are violent and mentally dangerous.

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107 Video Game Essay Topic Ideas & Examples

Inside This Article

Video games have become a popular form of entertainment for people of all ages. From action-packed shooters to immersive role-playing games, there is a video game out there for everyone. With such a wide variety of games to choose from, it can be overwhelming to decide on a topic for an essay about video games. To help you get started, here are 107 video game essay topic ideas and examples to inspire your writing:

  • The impact of violent video games on children's behavior
  • The evolution of video game graphics over the years
  • The rise of esports and its influence on the gaming industry
  • The benefits of playing video games for cognitive development
  • The representation of gender and race in video games
  • The history of virtual reality gaming
  • The psychology of loot boxes in video games
  • The role of music in enhancing the gaming experience
  • The ethics of video game journalism
  • The impact of video game addiction on mental health
  • The cultural significance of video game franchises like Mario and Pokemon
  • The future of cloud gaming and streaming services
  • The role of storytelling in video games
  • The influence of video games on popular culture
  • The relationship between video games and education
  • The impact of video game censorship on creative expression
  • The portrayal of mental health issues in video games
  • The role of social media in video game marketing
  • The history of video game consoles
  • The impact of online multiplayer games on social interaction
  • The evolution of game mechanics in the survival horror genre
  • The representation of LGBTQ+ characters in video games
  • The influence of Japanese culture on video game aesthetics
  • The role of nostalgia in the popularity of retro gaming
  • The impact of microtransactions on player experience
  • The relationship between video games and violence in society
  • The role of artificial intelligence in game development
  • The impact of video game streaming platforms like Twitch
  • The representation of disability in video games
  • The influence of game design on player engagement
  • The evolution of mobile gaming
  • The role of virtual economies in online multiplayer games
  • The impact of video game sound design on immersion
  • The portrayal of mental illness in video games
  • The influence of Eastern philosophy on game narratives
  • The role of user-generated content in game communities
  • The impact of fan culture on video game development
  • The representation of indigenous cultures in video games
  • The influence of literature on game storytelling
  • The role of game difficulty in player satisfaction
  • The impact of video game piracy on the industry
  • The portrayal of war in military shooter games
  • The relationship between video games and sports
  • The influence of board games on video game design
  • The role of player choice in game narratives
  • The impact of virtual reality on therapy and rehabilitation
  • The representation of historical events in video games
  • The influence of film on game aesthetics
  • The role of gender stereotypes in video game marketing
  • The impact of game mods on player creativity
  • The portrayal of mental health professionals in video games
  • The influence of tabletop role-playing games on video game mechanics
  • The role of game mechanics in promoting teamwork and cooperation
  • The impact of game development crunch on industry workers
  • The representation of animals in video games
  • The influence of science fiction on game narratives
  • The role of player agency in game storytelling
  • The impact of game difficulty on player motivation
  • The portrayal of addiction in video games
  • The influence of mythology on game aesthetics
  • The role of puzzles in game design
  • The impact of game reviews on player purchasing decisions
  • The representation of mental illness in horror games
  • The influence of architecture on game environments
  • The role of game soundtracks in enhancing the player experience
  • The impact of game tutorials on player learning
  • The portrayal of robots and AI in video games
  • The influence of fashion on character design in games
  • The role of humor in game narratives
  • The impact of game localization on cultural representation
  • The representation of environmental issues in video games
  • The influence of psychology on game design
  • The role of game narratives in exploring complex themes
  • The impact of game communities on player engagement
  • The portrayal of mental health struggles in indie games
  • The influence of mythology on game storytelling
  • The role of player feedback in game development
  • The impact of game accessibility on player inclusivity
  • The representation of gender identity in video games
  • The influence of surrealism on game aesthetics
  • The role of morality systems in game narratives
  • The impact of game tutorials on player retention
  • The portrayal of mental health professionals in horror games
  • The influence of psychology on game narratives
  • The role of player choice in shaping game outcomes
  • The impact of game aesthetics on player immersion
  • The representation of LGBTQ+ relationships in video games
  • The role of environmental storytelling in game design
  • The impact of game streaming on player engagement
  • The portrayal of mental illness in puzzle games
  • The role of player feedback in shaping game development
  • The impact of game aesthetics on player perception
  • The representation of LGBTQ+ characters in horror games
  • The influence of film noir on game narratives
  • The role of environmental storytelling in shaping game worlds
  • The impact of game tutorials on player skill progression
  • The portrayal of mental illness in narrative-driven games
  • The influence of science fiction on game aesthetics
  • The role of player choice in determining game endings
  • The impact of game aesthetics on player emotional response
  • The representation of LGBTQ+ relationships in indie games
  • The influence of literature on game design
  • The role of environmental storytelling in immersive game worlds
  • The impact of game streaming on player community building
  • The portrayal of mental health struggles in interactive fiction games

Whether you are writing a research paper, a critical analysis, or a personal reflection on video games, these topics provide a diverse range of ideas to explore. From examining the psychological effects of gaming to analyzing the cultural significance of game narratives, there is no shortage of fascinating topics to delve into. So, pick a topic that interests you and start exploring the world of video games through the lens of your essay. Happy writing!

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Argumentative Essay: Video games, beneficial or detrimental?

Authors Avatar

Reuben Rolle

English Composition I

Mrs. Linda Davis-Fisher

Argumentative Essay

Video Games Beneficial or Hazardous

        Video games have been a growing phenomenon since the mid 1980’s. With the vast improvements in technology the video gaming industry had evolved from simple two dimensional games to realist, fast paced, life like experiences. Along with it’s growth there has been an ongoing discussion of whether video games are beneficial or hazardous to children and adolescents. Some are of the view that video games are indeed hazardous because they are meaningless times wasters that encourage anti-social behavior, have a negative impact of the health of children, and because they are filled with violent content. However, I do not share these views. In my opinion video games are a wonder pastime which has the potential to be very beneficial on many levels.

        Many believe that video games are a useless form of entertainment that is in no way beneficial, therefore it is considered a waste of time. However, video games are a real brain workout that invokes abstract and high level thinking. These skills are usually not taught in school, but they are prevalent in most video games. Some of these mental skills include: problem solving and logic, hand-eye coordination, quick thinking, making fast analysis and decisions, strategy and anticipation, perseverance and inductive reasoning and hypothesis testing. According to researchers at the University of Rochester, Led by Daphne Baveler, a cognitive scientist, games simulating stressful events such as those found in battle or action games are a good training tool for real world situations. Also to successfully complete a game, players must deal with immediate problems while keeping their long-term goal in sight. This term is called “telescoping.” (Steven Johnson). James Paul Gee, professor of education at the University of Wisconsin-Madison says:

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Playing a video game is similar to working through a science problem. Like students in a laboratory, gamers must come up with a hypothesis. For example, players in some games constantly try out combinations of weapons and powers to use to defeat an enemy. If one does not work, they change hypothesis and try the next one. Video games are goal-driven experiences, which are fundamental to learning. (106)

This is a preview of the whole essay

        Some people feel that children spend too much time playing games and as a result they become socially isolated, which affects the time spent doing home work, other physical activities and interacting with family and friends. While playing video games can be time consuming, it does in fact promote social activity and teamwork. Video games allow parents and their kids to play together and can be used as a bonding activity. Many games appeal to both kids and adults and could be something they both share in common. Children also build friendships through playing games that both they and their friends enjoy. Also games that involve multiple players encourage children to work cooperatively to achieve a common goal. They learn to listen to the ideas of others, formulate plans and distribute various tasks based on the skills of each other. Online games are played internationally, which can introduce kids to players of different nationalities, and exposed them to many cultures and fosters friendships.

        Many people think that video games negatively impact the health of children, because it can encourage laziness, obesity and postural disorders. Despite the fact that video games can contribute to health issues, there are many video games that counteract these types of behaviours. Many games require its players to be very active. Games such as Dance Dance Revolution and Wii Boxing actually give its players a good workout. Playing theses games for duration of ten or more minutes causes children and those playing to exert large amounts of energy equal to or perhaps exceeding a regular ten minute workout routine. Also games such as Wii Fitness are actually exercise routines in fun interactive form.

        The final and perhaps biggest issue with video games for most people is the violent content which many games are known for. Many are of the view that such exposure would result in increased aggressive thoughts, feelings and behaviours. Although it may be true that most video games contain violent content, in my opinion these games serve as a positive avenue to express aggression and frustration. Violent games act as a positive way for children to vent their frustration and anger in the games with computerized characters, which often relieves stress. Video games provide a positive aggression outlet the same way playing football, hockey or any other contact sport would.

        It should be evident that the views held degrading the use of video games hold little if any merit. The argument that video games consume too much time and are violent hold little weight, because parents can impose a time limit of how long games can be played, and in the same manner parents choose which television shows are suitable, they can choose which video games are appropriate for their children to play. Furthermore, the violence depicted in video games is computer generated characters, whereas the violence in television shows are real life people. Contrary to these arguments, video games are indeed beneficial because they develop the minds of children in ways school does not, it can expose them to cultures around the world and it equips them mentally to deal with real life situations.

Works Cited

Daphne Baveler, “Video Games Boost Brain Power, Multitasking Skills” by     December 20, 2010.

Steven Johnson, “ Everything Bad Is Good for You: How Today's Pop Culture Is Actually Making Us Smarter, May 2005.

James Paul Bee, “What Video Games Have To Teach Us About Learning and Literacy”        May 16, 2003

        

Argumentative Essay: Video games, beneficial or detrimental?

Document Details

  • Word Count 943
  • Page Count 4
  • Level University Degree
  • Subject Linguistics, Classics and related subjects

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TeachWriting.org

Argument Games! Play These Fun Games to Practice Analyzing Arguments and Writing Arguments

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I absolutely LOVE teaching argument writing because of its natural ability to engage students, and the amazing life skills (21st century skills) naturally taught within the unit. What teenager does not love an opportunity to argue their opinion? I have long since allowed my students the opportunity to choose their topic for the final assessment piece. It is wonderful to see their truest passion sprawled across the page. Teenagers are nothing if not passionate about their beliefs. When this passion is coupled with a new, greater understanding of the larger world around them, the product is truly amazing. Teenagers naturally begin to leave to security of their family and search for greater meaning, and their greater purpose in the world. They begin to understand and question like never before. When given an opportunity to explore a new topic with vigor and excitement, their argument papers are the better for it.

Yet, I found that even with this passionate topic, students still struggled with the essential argument writing skills. I yearned for a way to practice skills such as evaluating the sufficiency of evidence and seeing multiple perspectives on a topic. I wished to help them in creating rich and effective arguments with elements of Ethos, Pathos, and Logos. Finally, I needed to find a way to help students in creating effective counter-arguments that actually refute the argument as opposed to simply changing the subject.  

I spent some time over the summer wracking my brain for ideas on improving these skills without removing the natural engagement my students have with this unit. In fact, the question I repeatedly posed to myself was: how can I increase engagement? How can I get students as passionate about argument writing as I am?

The answer came within a professional development course taken during workshop week. Though I was desperate to get into my classroom, I, rather begrudgingly, attended one of the mandatory sessions. This session was on “Gaming in the Classroom: Increasing Student Engagement”. As I listened to gaming options for other subjects, as few were English relevant, I began to think about this particular argument unit. How could I gamify argument writing? Pencil hit paper, and I was able to created several games for my own classroom. I have since been able to add to, and perfect this list.

Game # 1- The Musical Debaters

As its name may suggest, this game is a play on the musical chairs game. To set up your classroom, simply place your chairs in two circles- one outer circle and one inner circle. Face these chairs towards each other so opponents can argue face-to-face. Those students within the inner circle will argue FOR the topic (regardless of personal opinion) and those in the outer circle will argue AGAINST the topic. Then, simply pose a debatable topic that students will be passionate about and allow them to argue. Set a time limit for each side to pose arguments. After the time is up, ask students to stand and switch places with their partner. Those within the inner circle are now in the outer circle and vice versa! Play some music that your teenagers will enjoy and ask them to move within their current circle (I encourage them to dance, but some may not choose this!) When the music stops, students sit in their new chair and face a new partner. Pose the same topic, and ask students to argue again- this time arguing from a new perspective- the opposite side.

Game #2- Perspective is Key

Click here to grab a free printable version of this game!

Click here to grab a free printable version of this game!

For this kinesthetic game, ask students to find a partner to work with. Ask each partner to freeze in a different position, for example, students can pose in a kneeling position, superman stance, sitting, etc. Pose a debatable question/topic to the class and allow students one minute to justify their position/opinions. After a few minutes, ask students to switch positions- figuratively and literally! Ask students to state additional ideas, reasons, or supports for their partner’s claim (from this new perspective). Students may need more time to create arguments, as it can be a challenge for students to create reasoning for an alternative perspective. Then, allow students to move again, this time to find a new partner. Pose a new question and continue the game play!

The Argument Games.png

Looking for even more argument games? The Argument Games bundle will provide you with five collaborative, active games that will have students creating arguments, counter-arguments, evaluating perspectives and sufficiency of evidence! A list of interesting and unique arguable topics can be found within this unit, as well as classroom signs for the games!

These games are also included in the units below! Click on the image to learn more!

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About the Author

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Liz is a collaborator on teachwriting.org  and the founder of Teach BeTween the Lines . She has been teaching for over ten years; she has loved growing young minds through literature and the art of crafting the written word. She is currently working on her doctorate in Education from the University of Minnesota, and holds an M.A. in Education from St. Mary’s University, Minnesota. She loves to write short stories in her free time, especially in those cold Minnesota winters. She is supported by a wonderful family made better by the addition of her two beautiful children.

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Home — Essay Samples — Nursing & Health — Nursing — Video Games Thesis Statement

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argumentative essay video games

Argumentative Essay Sample: Children and Video Games

Argumentative essay is the most often assigned type of essay. And if you want to learn how to write one, you would need to read an argumentative essay sample. On Star-Writers blog you would be able to find a lot of sample argumentative essays, as well as articles on popular topics , which could inspire you with some interesting ideas for your own composition. In this post you have an opportunity to review a sample of argumentative essay about one very controversial topic. You will also benefit from the sample argumentative essay outline offered below. With the help of such argumentative essay outline sample, you would be able to compose your own essay much faster and with little effort. All sample argumentative essays that you will read on Star-Writers blog are original and unique. If you decide to save your time and order an essay from our professional writers, you can be sure that it will be custom written and edited just for you and no one else will have a similar paper.

argumentative essay video games

Argumentative Essay Outline

Despite common belief, there are different types of argumentative essays. You will be able to read all of them if you follow Star-Writers blog. The one we are going to discuss today is called for and against argumentative essay . Unlike simple argumentative essay, which argues only one point of view, this type presents both sides of the argument without author appealing to any of the sides. It means that when composing your essay you have to learn to argue for the opinions which you do not share. It is a good thinking exercise and gives you an opportunity to demonstrate your analytical skills and broad worldview. To make the task easier for you we offer you to base your essay on the following outline:

Paragraph 1: Introduction . Introduce the subject you are going to discuss. Write a strong and compelling thesis sentence . Mention the two opposing points of view;

Paragraph 2: First supporting argument.  Present the side that supports the idea mentioned in the topic. Give their argument and support it with examples, facts or other evidence;

Paragraph 3: Second supporting argument . Present and explain the second argument of the supporting side;

Paragraph 4: First opposing argument. Present the side that argues against the matter mentioned in the topic. Give their argument and support it with examples, facts or other evidence;

Paragraph 5: Second opposing argument. Present and explain the second argument of the opposing side;

Paragraph 6: Conclusion .  Briefly sum up the information given in the preceding paragraphs. Offer a way to resolve the problem mentioned in the topic, as a rule you may suggest reaching a balance between two opposing points of view.

Free Argumentative Essay Sample

Topic: Should children be allowed to play violent video games?

Almost all children like to play video games. At times, parents can be shocked from all the violence and aggression they suddenly see in the video games. Some people say that these are only games and there is nothing to worry about. However, others argue that such violence is harmful for the developing personality of a young person. The question is, what should the parents do when they see their child playing such game? Should they regard it as a temporary interest and let it be, or should they forbid the game? It is a controversial subject with no definite answer. Nevertheless, the parents may take into account the following arguments for and against playing violent video games, when they try to come up with a right decision.

The supporters of violent video games advocate that playing such games allows teenagers to divert their aggression into the virtual world instead of the real one. Teenage is a complicated period for most of the children, when their bodies and minds undergo a lot of changes. At this time they often find themselves in the conflict with the surrounding world and experience a lot of negative emotions. Playing video games with violent pretext, gives them a chance to let out the steam. It serves as an outlet for their negativity, so afterwards they could return to reality with more peaceful mindset.

Moreover, the followers of this theory also believe that playing such video games helps children to understand and learn to control their emotions. The children, when faced with problems and disappointments often don’t know how to react. The society puts a heavy weight of expectations on teens and often they are not able to fulfill the hopes of their parents and teachers. It leads to an array of mixed emotions and feeling that children don’t know how to deal with. When playing video games that trigger the outburst of strong emotions, children learn to recognize their own feelings. It teaches them how to understand and control powerful negative emotions. 

Nevertheless, the opponents of violent video games are not convinced by these arguments and claim that such games have a strong negative effect on the developing minds of children and teenagers. They say that these games create even more violence and aggression. When a child constantly witnesses violence, blood and murders in the video games it leaves a certain imprint on his psyche. Such child would be more prone to aggressive actions against his siblings and friends. Moreover, the opponents state that children who play such games tend to become less social and their academic progress declines.

In addition, people who advocate against children playing violent video games argue that such games lead to violence in real life. Children are not able to separate the virtual and real world fully. That distinction is very blurry for the undeveloped young mind. They often confuse the two concepts, thus believing that what it acceptable in virtual world would be also fine in the real one. Therefore, they carry that aggressive violent attitude into their daily lives, harming the people around themselves. And afterwards, when they have to pay for the consequences of their actions, they cannot understand what they have done wrong. Thus, the opponents strongly disapprove the use of violent video games by children as dangerous and unpredictable.

Although, the two opposing sides of this argument would never agree to compromise, the parents of young people still must make the decision that would work the best for their children. It is true that video games are just games, however, it is a fact that they can be harmful if used thoughtlessly and without parental attention. It would be desirable to try reaching a certain balance in this matter. Games should be regarded as games, which must be playing sparingly. Moreover, the parents have to understand that instead of forbidding such video games, they must provide enough alternative, such as travelling, time outside, family board games, movies, reading, arts and sports.

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Is Video Gaming Good Or Bad Argumentative Essay

Type of paper: Argumentative Essay

Topic: Study , Skills , Video Games , Games , Education , Family , Virtual Reality , Children

Words: 1900

Published: 02/07/2020

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The issue of video gaming being good or bad has been a topic of interest since the inception of the first video game in the early 20th century. Debates would often concentrate on the violence and chaos induced by video gaming, including the detrimental effects it has on its gamers in all age groups and a few would concentrate on its benefits. Nowadays, it is common to hear about crimes committed by gamers, especially from the teenage age group, in an attempt to recreate the scenes from the games they play. Experts and parents alike, including responsible gamers, agree that there are several risks involving video games. However, they also agreed that there are several major benefits with video gaming that is often unrealized given the concentration of many with video gaming’s dangerous side. Video gaming is actually very good for gamers as it promotes physical, mental, social, and emotional development that helps gamers keep up with the ups and downs of modern life. People often play video games for a variety of reasons, from entertainment, recreation to just to gain some insight on certain genres. Nowadays, people have second thoughts over video gaming, especially parents and experts, as gamers tend to exhibit aggressive and questionable behavior due to the games they play. However, studies have shown that video gaming can actually aid gamers in their physical, mental, social, and emotional capacities that sometimes is hard to learn with other methods; no matter what their genre of preference may be. In a physical aspects, studies have shown that video gaming can actually promote basic skills such as hand-to-eye coordination, motor skills, and the capacity to do things with both hands or ambidextrous. A recent study in Australia revealed that children immersed in video games, especially the interactive ones, tend to exhibit better object control motor skills- kicking, catching and throwing - than those who do not play video games. The study showed that enabling children to play interactive games with their consoles entices the children to move and act out the required action, sparking their curiosity over the motor skill being requested. Video gaming is also known for its development of a gamer’s hand-to-eye coordination as gamers would need strong concentration and agility to enact combos and skills in the games they play. A study had also revealed that video games not only improve hand-to-eye coordination, but also improves vision as some cataract patients who were asked to play games such as Call of Duty, had reported improved vision since these games would require gamers to assess the situation and act immediately against their target. Another physical benefit of video games is that it could aid gamers who have chronic illnesses and physical pain, providing them with a distraction to remove their minds to their illnesses. The University of Utah released their observations supporting this benefit as their study showed that children who are diagnosed with autism and Parkinson’s disease could improve their confidence and resilience through video gaming. The research observed that video games can stimulate the child’s neuronal mechanism to bring forth positive emotions that would enable the child to face their illnesses without worries. Physical pain can also be remedied by video games as noted by the experts in the University of Washington since video games can serve as a distraction to improve recovery and one’s outlook. The study showed that certain games, such as their virtual reality game “Snow World” could help patients forget about their physical pain by providing a distraction, enabling their wounds to recover and at the same time, enable them to enjoy the game. It is also discovered by the study that those who played the game would no longer require high dosage of medicine to help them recover since they have mostly forgotten about their ailments as the game progressed . In a mental aspect, video gaming sharpens the mind of the gamer in terms on how they get information and knowledge, as well as develop analytic and psychological skills that is necessary in real life. Experts have observed that children, who have been exposed to video games, tend to show more experience and proficiency with computers and its applications than those who did not play video games. Video gaming enabled these children, according to the study, to be familiar on how to associate computer functions and parts with those of video game functions, easily developing a method to understand how to work on programs and applications on another system. Experts had agreed that with this improved literacy with computers, video gamers do not need further instructions on how to use known computer applications. Advocates of video gaming also argue that video gaming actually enables gamers, especially children, to think of possible strategies and entice education since video games enable gamers to enter into several scenarios that would require them to perform real-like functions or to answer questions to pass to the next round or receive a certain amount of points. Efficiency is also tested by these video games since players would often need to execute skills and answer questions perfectly to gain perfect scores. Video games even sets gamers into different levels - from easy to hard – to enable them to challenge their strategic skills to complete the game with full completion rate. Aside from this, video games, even those with violent and mature content, teaches “soft skills” like critical thinking, logic, deduction, and decision-making skills since players would have to be very savvy to save their progress, money and skill points. In addition, video games and its genres often present different gameplay styles and formats that would allow gamers to become familiar with different formats, enhancing their cognitive and analytical skills to cater to these environments with accurate efficiency and performance capacity. Video games also serve as a perfect alternative for gamers to experience or learn certain skills that can be dangerous to experience in real life. Simulation games, for example, are used by many schools and institutions to guide their students or employees with their roles such as engineering, surgery, machine construction, and even computer programming. In most cases, simulation games also helps players to understand simple concepts such as math and science to explain theories, enabling their imaginations to run while in understanding theories they see on simulated games. Video gaming also offers players to visualize several aspects of life such as overcoming the nature of their decisions, and improve their relationships with their family and friends since some games can enact scenarios that would fit the player’s chosen career or skill. Aside from this, video gamers enables players to easily associate skills, concepts and functions to a real world application that is often missed. In MMORPG, for example, video gamers become familiar with several teachings and concepts – like history and fantasy- thanks to the storylines utilized by these games . In a social aspect, video gaming is good because it fosters competition and interaction with friends and family in any age group and preference. Over the last few years, video games are slowly releasing games that promotes two to multi-player interfaces enabling gamers to play with others online and in-person. Not only do these games teach mental and physical skills, these social games also foster leadership and responsibility skills since the gamers would have to coordinate with their team mates to win the game. Researches had showcased that no matter what genre is being played, video games improves players in the aspect of cooperative play and cooperative behavior, which is often hard to teach in real life since each gamer is different in their tolerance and aggression levels. Depending on the difficulty of the game and the organization of the team, video gamers would often forget of their differences and start devising plans to coordinate each other’s movements. In this end, video games enable camaraderie to exist within the team and inspire others at the same time. Empathy is also developed by video gaming since players would be able to understand how it feels to lose and win, and sometimes, even how life ends up as to how it is at present. Video gaming also helps children to fight their fears, enabling them to take control of their dreams and improve their social stability with fuller and stronger confidence . Finally, video gaming is good because it improves one’s emotional capacity and aid in one’s emotional recovery. Studies have observed, such as the one done by East Carolina University that video games tend to relax specific gamers. In the ECU study, gamers were requested to play three specific games each day for one week. The results confirmed that participants who played games had felt less stressed and became emotionally stable as they concentrated more on the video games than thinking about their problems. As the study continued, the participants who played games were more than relaxed as compared to those who did not play games. Experts believe that some people consider video games as their medicine to cope up with their emotional stresses, ending up playing in wee hours in the morning and recovering from their emotional aches the next day. It is also discovered that video gaming can also improve one’s self-esteem in the sense that it enables a gamer to look past his vulnerabilities and insecurities and think of positive thoughts. In one study, gamers who played the game “EyeSpy” of McGill University recorded high instances of players showing positive stimuli while playing the game. In this game, players would have to pick as many happy faces as possible before the time is up. The researchers had stressed that the game promotes a sense of accomplishment, adding to the development of the gamer’s self-esteem and slowly help him understand the consequences of his lack of self-worth . The potential of video games to improve a person’s physical, mental, social and emotional aspect continues to grow as new techniques and improvements are done to improve gameplay for each gamer in every age group. While it is agreeable that some video games tend to foster negative behaviors such as immorality, violence and aggression; the video gaming market also provides mediums for gamers to improve their skills and behaviors with different gaming genres and storylines that challenges the gamer to succeed. Aspects such as leadership, analytical skills and decision-making is strengthened by video gaming; improving gamers’ physical, mental and social capacities. Video gaming also helps in physical and emotional recovery, especially for those who require an alternative or distraction to their pains. In this aspect, video gaming enables gamers to understand the ups and downs of life, and improve one’s perceptions of the world’s many theories and concepts.

Works Cited

Gallagher, Danny. "7 health benefits of playing video games." The Week. 10 March 2013. Web. 4 June 2013. <http://theweek.com/article/index/241121/7-health-benefits-of-playing-video-games>. Kantra, Suzanne. "Yes, video games can be good for kids." USA Today. 2 December 2012. Web. 4 June 2013. <http://www.usatoday.com/story/tech/personal/2012/12/01/video-games-can-be-good-for-kids/1736649/>. Michell, Alice and Carol Savill-Smith. The use of computer and video games for learning. London: Learning and Skills Development, 2004. Print Miller, Bobby. "Get Gaming: The Emotional, Physical, and Psychological Benefits of Video Games." NVate. 30 October 2012. Web. 4 June 2013. <http://nvate.com/7385/gaming-benefits/>.

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Sports video games are emotionally powerful and an opportunity for bragging rights. Which one is still stuck in your mind?

In a video game screenshot, a player in a white jersey prepares to strike a soccer ball with his right foot as a player in a red jersey charges behind him. The goalkeeper begins to sprawl in the foreground.

By Jason M. Bailey

Tony Hawk’s Pro Skater deserves all of its praise but Jason M. Bailey was just as smitten by another 1999 classic: Virtua Tennis. Vive Cédric Pioline!

For nearly two decades, my childhood obsession with professional football spilled into the virtual realm. I devoured video games like NES Play Action Football, Tom Landry Strategy Football, Madden 95, NFL Quarterback Club 98 and NFL 2K.

Before the technology caught up, I would meticulously write down statistics on lined notebook paper after each game so I could compare my season totals with N.F.L. records. One New Year’s Eve, I played NFL Blitz 2000 with friends for eight consecutive hours.

Sports video games are emotionally powerful, and many people can summon memories at the mention of a cherished title: NHL 94. Mike Tyson’s Punch-Out!! NBA Jam. Forza Horizon 5. MVP Baseball 2005. Rocket League.

So I want to know, what is your favorite sports video game of all time?

Fill out the form below, and we may feature your response in an upcoming article. We will not publish or share your contact information outside the New York Times newsroom, and we will not publish any part of your submission without contacting you and hearing back from you.

What Is Your Favorite Sports Game?

Inside the world of video games.

What to Play Next?: For inspiration, read what our critics thought about the newest titles , as well as which games our journalists have been enjoying .

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A Rooting Interest:  Many people can summon memories at the mention of a cherished sports video game. We want to know which one is your favorite .

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