New NPM integration: design with fully interactive components from top libraries!

Creating A User Research Plan (with Examples)

BlogHeader UXResearchPlan 1200x600

UX research helps to test hypothesis you have about users prior to design. Sadly, not every UX design project starts with user research, and that’s because it takes a lot of time to recruit participants, run UX research projects, and sumamrize findings.

Good research, nevertheless, ensures that your product team doesn’t build the wrong functionality that would cost you valuable resources and make you vulnerable to losing customers.

In this article, you’ll see how you can use UX research plan to get stakeholder’s buy-in and create research reports that’s full of valuable advice for product design. Let’s go.

At the end, when you have your research complete, launch the right tool for your design process. For that, try UXPin, an end-to-end design tool for interactive prototyping that brings design and product development together.

Designers can create a powerful prototypes, show them to product managers who can interact with the design instead of just looking at it. Then, they give the design to engineers who can get all the specs and some code to kickstart front-end design with.

Since with UXPin you work faster, you have ample time for UX research before UX design. Try it for free .

Build advanced prototypes

Design better products with States, Variables, Auto Layout and more.

Try UXPin

What is a UX Research Plan?

A UX research plan helps to set expectations and document the essentials you need to communicate to stakeholders and clients. Your company needs a strong business case for every user research session, complete with research objectives, goals, methods, and logistical needs for the study.

UX Research Plan Elements

Every UX research plan should start with a solid outline. That’s where templates come in handy. They help you structure your UX research project in a way that team members and stakeholders see value in completing research process.

Master templates are the best way to create a successful and effective UX research plan. Using a template as a starting point makes planning and writing easier and helps you and your team stay focused on the who, what, why, and when of research. Read on for tips and examples for how you can build a user research plan that works.

UX Research Plan Background

The background section should offer your clients and stakeholders a few sentences on why you are creating a user research plan and what it will accomplish. It should orient readers to the needs and expectations behind the purpose of the study. It should also include a problem statement, which is the primary question you’re setting out to answer with your research findings. 

Example Background

The purpose of this study is to understand the major pain points users experience in using our website/app and how these contribute to issues such as cart abandonment, returned items, and low customer loyalty. 

We will be using usability testing to follow the user’s experience of our website/app and the obstacles they encounter leading up to the point of purchase. We will also be using generative research techniques to better understand the customer’s experience of our brand and the challenges and needs they face in making a purchase. 

UX Research Plan Objectives

Before getting into the nitty-gritty of your user research plan, you first want to focus on your research objectives. This step outlines the reasons you are conducting a UX research plan in the first place. Why are you carrying out this research? What are the end goals you have after completing all the work?

Seeking out answers to these questions should be a collaborative effort between you and your stakeholders. It’s also helpful to consider discussions and learnings from past clients and projects to create metrics for your UX research plan. 

Objectives and Success Metrics

Research objectives will be different for every project, but they should always be actionable and specific. 

Example Objectives

  • Understand how users currently go about tracking orders on our website
  • Understand what actions customers take when they consider buying a new [product we offer]
  • Learn about competitor websites/apps customers are using to buy [product we offer]
  • Evaluate pain points customers are experiencing in using our website/app

And here are some examples to help you determine the success of your UX research plan.

Example Success Metrics

  • What information are we trying to collect about users?
  • What scales/documents/statistics do we intend to create?
  • What decisions will these materials help to make? 

UX Research Plan Methodology

This step should be a short and sweet description of the research methods you will use to answer the research objectives. It should include both secondary and primary methods. Generative methods, such as user interviews and open-ended questions, help uncover motivations or more general insights, while UX testing helps to evaluate the usability and experience of your product. 

UXRP 01

Research Scope & Focus Areas

Clearly outlining the research scope and focus areas helps to facilitate efficient user research planning. The more you’re able to hone in on the specifics of what information you are wanting to collect, the less overwhelmed you will be in the process. It also helps avoid inundating your clients with unnecessary information. 

To keep research-focused, this section should include:

  • 3-6 question topics (e.g. How do users spend their time on a website?)
  • Design Focus Components, including interface qualities (e.g. Usability, Training, Efficiency, Satisfaction)
  • Primary User Scenarios (e.g. Scenarios in which pain points are most problematic; scenarios you have the least information about, etc.)

Example Methodology

For this study, we’re conducting a 30-minute usability test to evaluate our user’s experience of our app/website. A secondary method will be to conduct one-on-one generative research interviews to better understand our customers and empathize with their needs. 

UX Research Plan Participant Profiles

Once you’ve defined objectives methodology and focus areas, it’s time to outline the participants you’ll need to get the required insights. Participant profiles help you determine who you want to recruit, or an approximation of your users, to optimize recruiting efforts. Here are a few examples of how to ensure you’ll get the best participants for your study. 

UXRP 02

Define your target user by collaborating with internal stakeholders, marketing, sales, and customer support. With their help, you can create approximations about who your users are. This is a great starting point for finding the right participants for your study. 

Compare yourself to your competitors and create participant profiles based on their audiences. Recruiting people who use a competitor’s product can be an excellent way to glean insights into how to further improve your product. 

Outline a screening process. Participant profiles should include any relevant information concerning your target audience, including behaviors, needs, demographics, geography, etc. Including the right criteria will help you evaluate whether or not to include certain individuals in your user research plan. 

This Nielsen Norman article offers some great information about defining and recruiting the right participants for your study. 

UX Research Plan Timeline

This is optional, but many UX research plans include a timeline that offers clients and stakeholders a general overview of how long the research will take. It helps to set expectations for the final results as well as allowing you to create a schedule for research sessions, debriefing, follow-up, and deliverables. 

Timeline Example: 

Approximately 6-8 weeks for identifying objectives, creating participant profiles, recruitment, in-person meetings, qualitative research, and analysis. 

Try an End-to-End Design Solution

UX research plan templates are essential tools for executing a successful project. Having a master template helps you to remember what the process entails, communicate essential information to the right people, and stay on track throughout the user research plan.

UXPin, besides being a great prototyping tool, makes creating such research templates fast and easy. Especially since each project will be a little different and plans will need tweaking in terms of structure and content. Try UXPin for free .

Build prototypes that are as interactive as the end product. Try UXPin

ux research objectives examples

by UXPin on 8th October, 2020

UXPin is a product design platform used by the best designers on the planet. Let your team easily design, collaborate, and present from low-fidelity wireframes to fully-interactive prototypes.

No credit card required.

These e-Books might interest you

Design Systems & DesignOps in the Enterprise

Design Systems & DesignOps in the Enterprise

Spot opportunities and challenges for increasing the impact of design systems and DesignOps in enterprises.

DesignOps Pillar: How We Work Together

DesignOps Pillar: How We Work Together

Get tips on hiring, onboarding, and structuring a design team with insights from DesignOps leaders.

We use cookies to improve performance and enhance your experience. By using our website you agree to our use of cookies in accordance with our cookie policy.

ux research objectives examples

Home > Blog >

How to write a ux research plan that actually works: 7-step tutorial, saviour egbe, august 29, 2023.

A UX research plan is like a map that will help you navigate the complexity of running a research project. It will help you define your goals, choose the right methods, and collect the data you need to make informed design decisions.

But UX research plans don't have to be boring. In fact, they can be quite funny. For example, one UX researcher I know has a section in his plan called " The Things That Make Me Cry ." This is where he lists all the things that he's learned about his users that make him sad, such as the fact that they often have to deal with frustrating interfaces or unhelpful customer service.

But the primary use of a research plan of course is to make  sure that your research is effective. So, while it’s helpful to have a sense of humor, you also need to be serious about your research.

In this article, we'll consider:

  • What a UX research plan is and why it's important
  • How to create a UX research plan 
  • An example of a well-structured UX research plan and
  • A template for a UX research plan you can use to get started

So, whether you're a UX newbie or a seasoned pro, read on for everything you need to know about UX research plans!

What is a UX Research Plan?

A UX research plan is a document that outlines the goals, methods, and timeline for your research. It's a roadmap that will help you stay on track and ensure that your research is productive.

A good UX research plan should include the following:

  • A clear statement of the research goals: What do you hope to learn from your research? What are the specific questions you're trying to answer?
  • A description of the target audience: Who are the people you're designing for? What are their needs and pain points?
  • A selection of research methods: There are many different research methods available, so it's important to choose the ones that are right for your goals and target audience.
  • A timeline and budget: How long will your research take? How much money will it cost?
  • A plan for data analysis and presentation: How will you analyze your data and communicate the findings to others?

Why is a UX Research Plan Important?

A UX research plan is important for several reasons. It helps you:

  • Stay focused and avoids wasting time and resources.
  • Ensures that your research is relevant to the needs of your users.
  • Get buy-in from stakeholders & align on the goals for the project.
  • Provides a framework for organizing and analyzing your data.
  • Helps you communicate the findings of your research to others.

How to Create a UX Research Plan

Creating a UX research plan is an important step in ensuring that your product or service is user-friendly and meets the needs of your target audience. Here are the essential steps to create a research plan that drives meaningful insights and successful user experiences:

Step 1: Alignment & Requirements Gathering

Research rarely will happen in a vacuum. Usually you are working with a team—product, engineering, design, for example. 

When the need for a research study arises, the first thing you want to do is meet with your team to understand the questions they're trying to answer.

Depending on how formally set up your research practice is, you may even want to supplement this step with a Research Request document where stakeholders can explain the key questions they'd like to answer, why they're important, and any constraints (budgets, timelines) they're working with.

Step 2: Define Your Goals

Once you've gathered your data, the next step is to clearly define & write out your goals. What do you hope to learn from your research? What specific questions are you trying to answer?

Here are some things to consider when framing your goals:

  • What are the business objectives for your product or service? Are you trying to grow active users? Or reduce churn? What should the final results of this research project help you do?
  • Who are your target users? These are the people you’d like to learn more about.
  • What do you want to learn about their behavior and preferences? This will help you determine your research questions. Ideally the answers to these questions should also tie to your business goals so there’s a clear line between what you’re trying to learn and what that learning will do for the company.

Once you’ve thought about and drafted the answers to these questions, make sure to follow the below steps before starting interviews:

i. Assess Internal Data and Identify Research Needs

Before you start collecting new data, take some time to assess any existing data you have. This could include analytics, customer feedback, or previous research findings. This will help you identify any gaps in your knowledge and determine what areas need to be explored further.

Sometimes you’ll find you already have the answer to your research question in-house—saving you weeks of research effort and thousands of dollars of investment!

If you’re trying to build a repository to help you do this more effectively, check out this definitive guide on research repositories .

ii. Link Research Goals to Business Objectives

It's also important to link your research goals to the business objectives of your organization. This will help you justify the time and resources that will be required for your research. By demonstrating how your research will help you achieve your business goals, you'll be more likely to get the support you need.

As a bonus, once your research is complete, you can go back and track its impact against these business goals. This will help you build a case for your own work and the research practice at your company.

As you proceed through Step 1, keep in mind that your research goals should be Specific, Measurable, Achievable, Relevant, and Time-bound (SMART). This framework will help you ensure that your goals are well-defined and actionable.

Step 3: Identify Your Target Audience & Plan a Recruiting Strategy

Knowing your audience is essential for creating a UX research plan that delivers relevant and actionable insights. In this step, we'll talk about how to define your target audience and plan a recruiting strategy for this set of users.

The target audience you’re considering this research study may overlap with your standard target users, or you may want to speak with a subset of this group.

For instance, if you’re doing a research study on why users churn, speaking to a regular active user won’t help. You’ll need to define and recruit users who can actually answer your questions well—in this case it could be “users who have churned in the last 2 weeks”.

When defining the audience for this study, think about whether your target user falls in a specific category based on one of these characteristics:

  • Demographics:   This includes basic characteristics, such as age, gender, location, and occupation.
  • Behaviors and habits: Are you interested in users who have or have not conducted certain actions on your product? For research on how well your Slack integration works, you may want to speak to users who have already installed it, for example.  
  • Needs and use cases: Sometimes one product can have multiple use cases. For example, a transcription product could be used by researchers, or journalists, or students trying to capture their class notes. Which use case or needs are relevant to your research study?  
  • Payment type: In today’s world products may have free, freemium / trial, or paid users and each of these groups may behave differently. Think about whether you need one or all of these user types as part of your research.

Now that you know who you need to reach, you also need to think about how to reach them.

Recruiting, as we all know, is a major pain point for (most) researchers. There are some ways to speed it up though.

If you’re running research for a B2C product or an easy to find B2B cohort, you may want to turn to an external recruiting software like UserInterview.com or Respondent.io. There are also local agencies to help you find more local audiences in international markets. 

If you are trying to recruit via an external paid channel like this, make sure to budget it in your research plan. These channels are very quick to set up research calls with, but they do come with an added cost.

If you’re running research with a niche B2B audience or are defining your audience based on behaviour on your product (e.g., user who churned in the last 2 weeks), you may need to use internal recruiting methods. This means reaching out to your own users via email, intercom, or via your sales / support team.

If you are recruiting existing customers, make sure to budget in the time it takes to recruit these users. It may take a few days to weeks to gather the relevant user emails and schedule calls, although paid incentives for research help this move much faster.

If you are planning to recruit your own customers, use our Ultimate Guide to Recruiting Your Users for Interviews and Usability Tests . This article has templates for outreach, incentive payment options, and many tactical tips to help you streamline internal recruiting.

Remember, the accuracy and relevance of your research findings depend on the quality of your participants. Take the time to identify and engage users who genuinely reflect your intended audience. This will help you create a research plan that generates insights that drive impactful design decisions.

Step 4: Choose Your Research Methods

Choosing the right research methods is necessary for getting the most out of your UX research plan. Before kicking off your study, make sure to review the possible ways you can answer your research question as well as any constraints you face regarding time, money, or tooling.

If you’re not sure which methods exist, read through this article on UX Research Methods . This article provides an overview of the different methods, so you can choose the ones that are right for your project. It covers everything from usability testing to card sorting, and it includes practical advice on how to conduct each UX research method effectively.

When you’re actually selecting the right method out of the available options, here are the key questions you need to ask yourself: 

  • Your research goals: What do you hope to learn from your research? The methods you choose should be aligned with your specific goals. For example, if you need to deeply understand user motivations, a user interview is much better fit than a survey.
  • Quantitative vs. qualitative: Do you want to collect quantitative data (numbers and statistics) or qualitative insights (in-depth understanding)? Different methods are better suited for different types of data. If you need to know the percentage of users using Zoom vs GoogleMeet, a 5-person user interview won’t get you that data but a 100 person survey with a representative sample might.
  • Resources and time: How much time and money do you have to spend on your research? Some methods are more time-consuming or expensive than others. For instance, an ethnographic study where you travel to see your users is obviously more expensive and time-consuming than a 30-minute remote user interview.

By considering these factors, you can choose a combination of research methods that will help you understand your users better.

Step 5: Define your timelines & budgets

Now that you know your target audience (and therefore recruiting method) and your research methods, you can define the timelines and budgets your stakeholders care about.

  • Timelines: How long will it take to conduct your research? This will depend on the methods you choose, the number of participants you need to recruit, and the amount of data you need to collect. For example, user interviews can typically be conducted within a few weeks, but usability testing can take anywhere from a few days to a few weeks, depending on the number of participants and the complexity of the product or service being tested.
  • Budgets: How much money will you need to conduct your research? This will depend on the methods you choose, the number of participants you need to recruit, and the cost of data collection and analysis. For example, user interviews can be conducted for a few hundred dollars, but usability testing can cost several thousand dollars, depending on the number of participants and the complexity of the product or service being tested.

Step 6: Identify your assumptions

Sometimes without realising it, our research study comes packaged with a set of assumptions about who users are and what they want.

Before kicking off your study, it’s important to identify these assumptions in writing and align on them with your team.

For instance, if you’re running research on how to improve a Slack integration, your in-built assumptions may be:

  • Users already use this integration
  • It’s worth improving this integration further

Once you’ve laid out these assumptions in advance of your research, you can check them against existing data and keep them in mind when you’re reviewing your research findings.

For example, if analytics data shows that no users use your Slack integration, it may call into question the research you’re running today or change the audience you speak to about it.

Instead of speaking to existing Slack integration users, your audience may need to be companies that have Slack but have not downloaded your Slack integration.

Your research questions may also shift from “Why do you use the Slack integration?” to “Why not? ”

In general, taking a moment to review research assumptions helps you be more aware of them throughout your research study.

Step 7: Define the research questions

This is a pivotal phase in the UX research process. It's when you define the questions that will guide your data collection efforts. These questions will be your compass, directing your research toward meaningful insights that drive product improvements.

Here are some tips for crafting and structuring your research questions:

  • Make sure each question is aligned with your overall research objectives. This will ensure that your findings address the core goals of your project.
  • Make your questions clear, concise, and specific. Ambiguity can lead to varied interpretations and muddy insights.
  • Frame your questions from the user's perspective. Use language that aligns with your target audience to ensure your questions are relatable.
  • Avoid leading questions. These are questions that nudge participants towards a particular response. Aim for neutrality to get real insights.
  • Use a mix of open-ended and closed-ended questions. Open-ended questions allow participants to provide detailed responses, while closed-ended questions offer predefined answer choices.
  • Structure your questions logically, moving from broader inquiries to more specific ones. This will help participants to follow your thought process.
  • Limit the number of questions. You want to get comprehensive insights but don't want to overwhelm participants with too many questions.
  • Cover the core areas relevant to your project. This could include user pain points, needs, preferences, expectations, and perceptions.
  • Pilot-test your questions with a small group of participants. Their feedback can help you to identify unclear or misleading questions.
  • Make sure your questions are relevant to the research methods you will be using. For example, usability testing may focus on task-oriented questions, while interviews explore broader experiences.

Here are some examples of well-defined research questions:

1. Usability testing:

  • How easily can users navigate the Looppanel account setup process?
  • What challenges do users face when uploading their recorded calls to Looppanel?
  • How intuitive is the process of setting up Calendar integration on Looppanel?

2. Interviews:

  • Can you describe a recent experience you had with the Looppanel customer support?
  • What motivated you to sign up for Looppanel for your user research needs instead of other platforms?
  • In your view, how does the platform assist in taking your user interview notes effectively?

By carefully defining your research questions, you can ensure that your data collection efforts are focused and meaningful. This will help you to gather the insights you need to improve your product or service and deliver a better experience to your users.

Step 8: Align with your team

Now that you’ve thought through the basics, it's essential to get buy-in from your team and stakeholders on the final plan.

A lot may have happened between your first requirement-gathering meeting and when your plan is finalized. Take the final plan to stakeholders and make sure they are aligned:

  • The research question you’re going to answer
  • How your study ties to business goals
  • Which users you’ll be engaging with
  • Which method you’ll be using
  • What your timelines look like
  • What your budget looks like (if applicable)

This step is really important because if there’s a lack of alignment between you and your key stakeholder, you may end up with findings nobody is going to act on.

Example UX Research Plan

Here is an example UX research plan for improving the onboarding experience of a mobile app. Use this example as a guide to help you create your own plan!

Psst… we also have a template below that you can copy and use!

Project Title: Research study to improve onboarding experience on DuoLingo 

Business Goal: We want to increase the activation rate of new users on the app.

Project Goal(s) :

  • Identify key drop-off points on the onboarding flow
  • Identify why users are dropping off at these points

Target Users: People from the 15-40 age group in North America who have not used Duolingo before.

  • MixPanel analytics data to identify existing drop-off points for users
  • Usability testing with the think aloud protocol to understand why users are dropping off at those points

Timelines: The study will run for 4 weeks:

  • Week 1: Analyzing existing analytics data & recruiting participants
  • Week 2: Running usability tests
  • Week 3: Analyzing results
  • Week 4: Presenting findings

Budget (if applicable): Anticipated spend of $500 on recruiting.

Key Research Questions These are the research questions we’ll be gathering data on :

  • At which point(s) in the onboarding process are users most likely to drop off?
  • What are the common reasons users cite for discontinuing the onboarding process?
  • How do users perceive the clarity of instructions during the initial setup stages?
  • Are there any specific usability issues that lead users to abandon the onboarding flow?
  • How do users' prior experiences with language learning apps impact their expectations of DuoLingo's onboarding?

UX Research plan template

ux research objectives examples

We’ve also created a UX Research plan template you can use easily duplicate and use for your own work.

Click here to get Looppanel's UX Research Plan template.

This template contains sections for:

  • Project Title
  • Business Goals
  • Project Goals
  • Target Users
  • Research Methods
  • Timelines & Budgets
  • Key Research Questions

Follow us on

Get the best resources for ux research, in your inbox, related articles.

ux research objectives examples

Resources & Guides

April 21, 2023

15 Best UX Research Tools for User Researchers, 2024

ux research objectives examples

August 1, 2023

How to Choose the Right UX Research Method

ux research objectives examples

November 8, 2022

A Definitive Guide to the UX Research Repository [2024]

Looppanel automatically records your calls, transcribes them, and centralizes all your research data in one place

UX Research: Objectives, Assumptions, and Hypothesis

by Rick Dzekman

An often neglected step in UX research

Introduction

UX research should always be done for a clear purpose – otherwise you’re wasting the both your time and the time of your participants. But many people who do UX research fail to properly articulate the purpose in their research objectives. A major issue is that the research objectives include assumptions that have not been properly defined.

When planning UX research you have some goal in mind:

  • For generative research it’s usually to find out something about users or customers that you previously did not know
  • For evaluative research it’s usually to identify any potential issues in a solution

As part of this goal you write down research objectives that help you achieve that goal. But for many researchers (especially more junior ones) they are missing some key steps:

  • How will those research objectives help to reach that goal?
  • What assumptions have you made that are necessary for those objectives to reach that goal?
  • How does your research (questions, tasks, observations, etc.) help meet those objectives?
  • What kind of responses or observations do you need from your participants to meet those objectives?

Research objectives map to goals but that mapping requires assumptions. Each objective is broken down into sub-objectives which should lead to questions, tasks, or observations. The questions we ask in our research should map to some research objective and help reach the goal.

One approach people use is to write their objectives in the form of research hypothesis. There are a lot of problems when trying to validate a hypothesis with qualitative research and sometimes even with quantitative.

This article focuses largely on qualitative research: interviews, user tests, diary studies, ethnographic research, etc. With qualitative research in mind let’s start by taking a look at a few examples of UX research hypothesis and how they may be problematic.

Research hypothesis

Example hypothesis: users want to be able to filter products by colour.

At first it may seem that there are a number of ways to test this hypothesis with qualitative research. For example we might:

  • Observe users shopping on sites with and without colour filters and see whether or not they use them
  • Ask users who are interested in our products about how narrow down their choices
  • Run a diary study where participants document the ways they narrowed down their searches on various stores
  • Make a prototype with colour filters and see if participants use them unprompted

These approaches are all effective but they do not and cannot prove or disprove our hypothesis. It’s not that the research methods are ineffective it’s that the hypothesis itself is poorly expressed.

The first problem is that there are hidden assumptions made by this hypothesis. Presumably we would be doing this research to decide between a choice of possible filters we could implement. But there’s no obvious link between users wanting to filter by colour and a benefit from us implementing a colour filter. Users may say they want it but how will that actually benefit their experience?

The second problem with this hypothesis is that we’re asking a question about “users” in general. How many users would have to want colour filters before we could say that this hypothesis is true?

Example Hypothesis: Adding a colour filter would make it easier for users to find the right products

This is an obvious improvement to the first example but it still has problems. We could of course identify further assumptions but that will be true of pretty much any hypothesis. The problem again comes from speaking about users in general.

Perhaps if we add the ability to filter by colour it might make the possible filters crowded and make it more difficult for users who don’t need colour to find the filter that they do need. Perhaps there is a sample bias in our research participants that does not apply broadly to our user base.

It is difficult (though not impossible) to design research that could prove or disprove this hypothesis. Any such research would have to be quantitative in nature. And we would have to spend time mapping out what it means for something to be “easier” or what “the right products” are.

Example Hypothesis: Travelers book flights before they book their hotels

The problem with this hypothesis should now be obvious: what would it actually mean for this hypothesis to be proved or disproved? What portion of travelers would need to book their flights first for us to consider this true?

Example Hypothesis: Most users who come to our app know where and when they want to fly

This hypothesis is better because it talks about “most users” rather than users in general. “Most” would need to be better defined but at least this hypothesis is possible to prove or disprove.

We could address this hypothesis with quantitative research. If we found out that it was true we could focus our design around the primary use case or do further research about how to attract users at different stages of their journey.

However there is no clear way to prove or disprove this hypothesis with qualitative research. If the app has a million users and 15/20 research participants tell you that this is true would your findings generalise to the entire user base? The margin of error on that finding is 20-25%, meaning that the true results could be closer to 50% or even 100% depending on how unlucky you are with your sample.

Example Hypothesis: Customers want their bank to help them build better savings habits

There are many things wrong with this hypothesis but we will focus on the hidden assumptions and the links to design decisions. Two big assumptions are that (1) it’s possible to find out what research participants want and (2) people’s wants should dictate what features or services to provide.

Research objectives

One of the biggest problem with using hypotheses is that they set the wrong expectations about what your research results are telling you. In Thinking, Fast and Slow, Daniel Kahneman points out that:

  • “extreme outcomes (both high and low) are more likely to be found in small than in large samples”
  • “the prominence of causal intuitions is a recurrent theme in this book because people are prone to apply causal thinking inappropriately, to situations that require statistical reasoning”
  • “when people believe a conclusion is true, they are also very likely to believe arguments that appear to support it, even when these arguments are unsound”

Using a research hypothesis primes us to think that we have found some fundamental truth about user behaviour from our qualitative research. This leads to overconfidence about what the research is saying and to poor quality research that could simply have been skipped in exchange for simply making assumption. To once again quote Kahneman: “you do not believe that these results apply to you because they correspond to nothing in your subjective experience”.

We can fix these problems by instead putting our focus on research objectives. We pay attention to the reason that we are doing the research and work to understand if the results we get could help us with our objectives.

This does not get us off the hook however because we can still create poor research objectives.

Let’s look back at one of our prior hypothesis examples and try to find effective research objectives instead.

Example objectives: deciding on filters

In thinking about the colour filter we might imagine that this fits into a larger project where we are trying to decide what filters we should implement. This is decidedly different research to trying to decide what order to implement filters in or understand how they should work. In this case perhaps we have limited resources and just want to decide what to implement first.

A good approach would be quantitative research designed to produce some sort of ranking. But we should not dismiss qualitative research for this particular project – provided our assumptions are well defined.

Let’s consider this research objective: Understand how users might map their needs against the products that we offer . There are three key aspects to this objective:

  • “Understand” is a common form of research objective and is a way that qualitative research can discover things that we cannot find with quant. If we don’t yet understand some user attitude or behaviour we cannot quantify it. By focusing our objective on understanding we are looking at uncovering unknowns.
  • By using the word “might” we are not definitively stating that our research will reveal all of the ways that users think about their needs.
  • Our focus is on understanding the users’ mental models. Then we are not designing for what users say that they want and we aren’t even designing for existing behaviour. Instead we are designing for some underlying need.

The next step is to look at the assumptions that we are making. One assumption is that mental models are roughly the same between most people. So even though different users may have different problems that for the most part people tend to think about solving problems with the same mental machinery. As we do more research we might discover that this assumption is not true and there are distinctly different kinds of behaviours. Perhaps we know what those are in advance and we can recruit our research participants in a way that covers those distinct behaviours.

Another assumption is that if we understand our users’ mental models that we will be able to design a solution that will work for most people. There are of course more assumptions we could map but this is a good start.

Now let’s look at another research objective: Understand why users choose particular filters . Again we are looking to understand something that we did not know before.

Perhaps we have some prior research that tells us what the biggest pain points are that our products solve. If we have an understanding of why certain filters are used we can think about how those motivations fit in with our existing knowledge.

Mapping objectives to our research plan

Our actual research will involve some form of asking questions and/or making observations. It’s important that we don’t simply forget about our research objectives and start writing questions. This leads to completing research and realising that you haven’t captured anything about some specific objective.

An important step is to explicitly write down all the assumptions that we are making in our research and to update those assumptions as we write our questions or instructions. These assumptions will help us frame our research plan and make sure that we are actually learning the things that we think we are learning. Consider even high level assumptions such as: a solution we design with these insights will lead to a better experience, or that a better experience is necessarily better for the user.

Once we have our main assumptions defined the next step is to break our research objective down further.

Breaking down our objectives

The best way to consider this breakdown is to think about what things we could learn that would contribute to meeting our research objective. Let’s consider one of the previous examples: Understand how users might map their needs against the products that we offer

We may have an assumption that users do in fact have some mental representation of their needs that align with the products they might purchase. An aspect of this research objective is to understand whether or not this true. So two sub-objectives may be to (1) understand why users actually buy these sorts of products (if at all), and (2) understand how users go about choosing which product to buy.

Next we might want to understand what our users needs actually are or if we already have research about this understand which particular needs apply to our research participants and why.

And finally we would want to understand what factors go into addressing a particular need. We may leave this open ended or even show participants attributes of the products and ask which ones address those needs and why.

Once we have a list of sub-objectives we could continue to drill down until we feel we’ve exhausted all the nuances. If we’re happy with our objectives the next step is to think about what responses (or observations) we would need in order to answer those objectives.

It’s still important that we ask open ended questions and see what our participants say unprompted. But we also don’t want our research to be so open that we never actually make any progress on our research objectives.

Reviewing our objectives and pilot studies

At the end it’s important to review every task, question, scenario, etc. and seeing which research objectives are being addressed. This is vital to make sure that your planning is worthwhile and that you haven’t missed anything.

If there’s time it’s also useful to run a pilot study and analyse the responses to see if they help to address your objectives.

Plan accordingly

It should be easy to see why research hypothesis are not suitable for most qualitative research. While it is possible to create suitable hypothesis it is more often than not going to lead to poor quality research. This is because hypothesis create the impression that qualitative research can find things that generalise to the entire user base. In general this is not true for the sample sizes typically used for qualitative research and also generally not the reason that we do qualitative research in the first place.

Instead we should focus on producing effective research objectives and making sure every part of our research plan maps to a suitable objective.

How to create an effective UX research plan (2024)

Last updated

23 January 2024

Reviewed by

Miroslav Damyanov

You wouldn’t build a home without a solid architectural plan. The plan ensures what you create fits the brief and will delight future residents. The same level of planning is needed when it comes to research.

Think of your research plan as the building blocks of your UX research , helping to streamline the process, firm up your goals, and ensure the results are reliable and actionable.

Let’s take a look at what a UX research plan is, and how to create one.

  • What is a UX research plan?

A UX research plan outlines the research problem, objectives, strategies, participant profiles, budget, timeline, and methodology. It serves as a guide for researchers, designers, and project managers to understand the scope of the project and carry it out efficiently.

There’s no one format for UX research plans––they may be compiled into a slideshow, a simple document, or a more comprehensive report. The important thing is not the format, but that the plan covers all the essential elements of the research your team will perform.

In some cases, a UX research plan could also be required to secure funding or approval for the project.

  • What's the difference between a research plan and research design?

A research plan and research design are two related, but distinct concepts. A research plan includes a summary of the intended research design.

Research plan

This outlines the goals, methodology, and strategies of the research. The research plan is typically compiled into a document or slideshow.

A research plan outlines the goals of the project while providing an overall structure.

Research design

This is the specific method by which the research will be conducted. It includes the UX research methodologies and tools that will be used to conduct the research, the sampling size, and the data collection process .

The focus of research design is to decide which research techniques will be used, how the information will be gathered, and how the analysis will be conducted.

  • What are the benefits of using a UX research plan?

Having a solid foundation, or specific outline, for any UX research you wish to conduct can make the process much faster, more accurate, and more specific.

The UX research plan helps teams to firm up their goals, set clear research questions , decide on the research methods they’ll use––ones that will be most effective––and consider how the results will be analyzed. This process allows teams to consider contingencies and differing methods, and to make adjustments accordingly.

An effective research plan can also save organizations money by providing a clear path to success, highlighting potential challenges, and helping a team gather all the elements for success.

Some key benefits of research plans include:

Problem definition: having a research plan helps you clarify the problem you’re solving. A well-defined problem statement can firm up the focus and direction of the research, outlining specific issues and challenges you’ll look to address.

Goal clarity: all research projects should begin with clear goals. This ensures your research is relevant, useful, and measurable for your team’s needs. Creating a UX research plan can help you not only create goals but also consider if they are feasible and relevant for the business and the user.

Stakeholder alignment: creating a detailed UX research plan can help align all key stakeholders. This guides everyone toward the same goal, provides clarity for objectives, ensures teams don’t work in silos, and helps the whole organization work together to improve the customers’ user experience . It can also be useful to collect questions and requirements from stakeholders to keep them engaged with the research.

Method choices: through the process of defining the UX research goals, strategies, and data-collection process, it can be simpler to see the right research method for your project. Potential issues or roadblocks will become clear, allowing your research to be conducted more effectively.

  • What should a UX research plan include?

While there is no one way to create a UX research plan, the most effective plans include a few core elements.

Some of the most essential aspects of a UX research plan include:

Challenges: identify challenges that users and the business may encounter. These may be fluctuations in revenue, friction in the user experience, insufficient information, or issues related to customer service. Addressing these challenges ensures the research aligns with the pertinent issues from user and business perspectives.

Research questions: pinpoint the specific questions that will be asked during the project to check they align with the overall project goals.

Methodology: note the UX research methods that will be used during the project. These should also be relevant to the overall goals and challenges.

Timeline: clarify timings so teams won’t complete research that’s too big for the budget or time available. Timings will impact what can be researched and even the results.

Participant selection : as part of UX research, usually participants are required to answer questions or complete exercises. Choosing the right number of relevant participants can be challenging. Having a plan in place for this can streamline that part of the process and prevent teams from getting bogged down by delays.

Data-collection methods: make sure your team knows how the data will be collected and analyzed. Having this as part of your plan can ensure the data collection aligns with the project goals and access to your team’s resources.

Budget: include your research budget to help you allocate resources, estimate overall costs, and prioritize activities. A clear budget will support the approval process, aid in risk management, and increase accountability for teams.

Ethical considerations : ethics are important in any research, whether or not it involves humans. UX studies typically involve participants, so it’s important to consider a range of critical factors. Personal privacy, potential for harm, and persuasion are just a few areas to be aware of.

Risk: all projects have the potential for risk. Considering what those risks are before the project starts can help the team consider potential contingencies.

  • How to create a UX research plan

Creating a UX research plan doesn’t have to be intimidating. By following a framework and including essential elements, you’ll streamline the research process and reduce work down the line.

Let’s look at some best-practice steps.

1. Define the challenge 

UX research seeks to understand the pain points, wants, and needs of your customers so you can develop better products and services. Before beginning UX research, you need to understand what challenge you are looking to understand, and solve, for your business and customers. Here are three examples:

We seek to uncover the root causes behind the significant drop-off rates at the shopping cart, aiming to identify user behaviors and potential barriers to retention.

Our focus is on understanding and evaluating the factors influencing user behavior to transition from free to paying platform members, aiming to optimize our conversion rate.

Our current challenge is to identify functionalities and features for our B2B fitness coaching app that will drive conversion and revenue.

Before diving in, it’s important to know what the challenge is, and therefore, what the UX research will be focused on.

2. Set your goals 

Once the challenge is clear, it’s essential to set your specific goals for the research. The goals you set at the start will define the entire project, so this aspect is worth spending time on.

There may be several areas that your team would like to research, but, for the best results, keep things simple. Set a small number of goals that relate to the core challenge. You can order your goals by priority to select the most essential ones for your project.

An example of a goal could be:

To decrease shopping cart drop-off rates by 25% by identifying and solving the challenges our customers experience.

3. Select your research method 

Based on the goals you’ve set, choose a relevant research method. With many research methods to choose from–– customer interviews , focus groups , user testing , A/B testing, surveys , diary studies , analytics, and more––choosing the right method is important.

First, consider whether quantitative or qualitative research (or a mixed approach) will be most helpful for your project. Then select a method that aligns with your project objectives.

To discover why users are abandoning their shopping cart, for example, a range of methods may be relevant. These include:

User testing: users could be tasked with adding items to a shopping cart and completing a purchase while being observed by researchers. This may reveal moments of friction or difficulty in the checkout process.

Surveys: users could also be asked to provide feedback immediately after using the shopping cart. This would help researchers gain insights into customers’ feelings and frustrations directly after interacting with the product.

Heatmaps: some tools show where users are clicking and using their cursor. This can help identify areas where users pause, suggesting they are challenging or confusing.

A/B testing: presenting users with two different options for the shopping cart could help teams refine what elements, design features, and interfaces work better for conversion.

4. Identify participant sources

Once you’ve chosen your method or methods, determine how you’ll select participants. Don’t select them merely based on demographic factors; also focus on key behavioral patterns. This can be a challenging aspect of UX research, and it’s helpful to include it in your UX research plan to make the process more efficient.

Your current customers can be an ideal source of participants. Other ways to attract participants include reaching out to recruitment research agencies, putting a callout on social media, sending an email to customers, or using incentives. Pop-up surveys on your website and app could also prove useful.

5. Run a test

At this stage, it’s helpful to run a test of your plan methodology to check it works effectively. That could mean having a team member try out your survey or trialing a usability test within the team to spot any issues.

By running a test, and ironing out any issues that may arise, you’re more likely to have fewer challenges when conducting the actual research.

6. Analyze the data

Deciding how the data will be collected and analyzed––including how those results will be shared with the broader team, is an essential aspect of a UX research plan.

Keep in mind that the data you collect and analyze should link back to your goals and the overall challenge your team is looking to solve.

  • Tips for your UX research plan

To save time and make your UX plan as effective as possible, here are some best-practice tips:

Set clear goals: to get the best results from your research and ensure your UX research plan is comprehensive and effective, insist on clarity in your goals. Clear goals lead to cohesion among stakeholders, useful results, and addressing of business and customer challenges.

Understand your target market: your UX research should speak to your target market, solving their problems. Deeply understanding your market will direct you to the right type of research to keep delivering better products and services.

Set out an accurate timeline: to keep your project on track and ensure you have the appropriate resources to complete it, an accurate timeline is essential. The timeline should be well thought out, taking into account potential roadblocks and challenges.

Allow for flexibility: as you conduct the research, you may discover unexpected data or new insights. Some degree of flexibility in a UX plan, and your timeline, can be useful to allow for these potential diversions.

  • Examples of a good UX research plan

To help you get started with your UX research plan, we’ve created this UX research plan template for your next project.

Feel free to use this as a guide, adding or removing elements as you see fit.

This example covers a UX team wanting to boost resubscriptions for their dog-sitting app.

50% of users are not renewing their app subscription.

To understand why some users are not renewing their app subscriptions and use this information to increase app resubscribes by 20%.

Research questions

What areas of the app are causing friction for users?

What aspects of the app provide the most value?

How can the app be streamlined for a boosted user experience?

How do user preferences and expectations align with the current offerings of the app, and are there opportunities for adjustments to better meet user needs?

How does the app compare to competitors in terms of subscription models, features, and overall user satisfaction ?

Methodology

Surveys: conduct surveys with a relevant number of participants [the number you survey will depend on the population size, confidence level, and margin of error you are willing to have] who have just failed to renew their app subscription. Understand from these users what areas of the app caused the most friction and where more value could be added.

Usability testing: perform usability testing with a representative user sample to identify any usability issues that might be contributing to the drop in subscription renewals. Observe users interacting with the app and gather feedback on the user interface , navigation, and overall user experience.

Analytics: assess the analytics of customers who decide not to renew their subscriptions against those who do. Look for any differences in demographics, the way they use the app, and more.

Participants

[Choose existing or recent customers as participants so their insights are relevant to the project.]

Week 1: establish participants

Week 2–3: perform surveys and usability tests

Week 4: gather key analytics

Week 5: perform analysis

Week 6: collate and share results

Stakeholders and responsibilities

[Identify key stakeholders including project managers, product owner, vice president (VP) of product, researchers, UX managers, designers, data engineers, and more.]

Risks and mitigation

Some potential risks include:

Low participant turnout: ensure a sufficient number of participants complete the survey so that the results are valid. The use of incentives may be necessary to boost completion rates.

Data challenges: there may be challenges when collating customer analytics. To ensure this is seamless, use a platform where all data can be housed in one place. And use an experienced engineer who can solve challenges if they arise.

Success metrics

Deeply understand what customers value in the app and what areas cause friction

Use the information gathered to make changes to the app to provide more value and less friction

Increase app resubscriptions by 20%

  • What's next after your user research plan?

Rather than diving straight into the research once your plan is in place, make sure your team validates your research plan. This will help you yield the results you are hoping for.

The plan should engage the relevant stakeholders to get them on board. Some research plans may also need to be approved by a funding body before further steps are taken.

Once all relevant parties are in agreement, the next step is to get started in line with the agreed timeline.

  • An effective UX research plan

Good pre-planning helps your UX research meet your goals and pleases your customers.

While it might be tempting to jump into UX research, having a solid plan in place will ensure you take the necessary steps at the right time, you won’t overlook key aspects of research, and all stakeholders are aligned before the research begins.

Ultimately, a good plan can help your team perform effective UX research that benefits those who matter the most––your customers.

What are the key questions for UX research?

The questions you ask in UX research will be unique to your project goals and objectives. Some example UX research questions include:

User questions:  

What are our user’s demographics?

What problems do people seek to solve with our app?

What are our user’s key pain points ?

Satisfaction:

How satisfied are our users with our product offering?

Would our users recommend us to a friend?

Efficiency:

Are our products providing efficiency?

Are our products giving a streamlined user experience?

What is a good UX research process?

A beneficial UX research process is one that ultimately improves the product experience for users. Typically, the process includes:

A specific challenge: rather than researching too generally, understand the challenge or challenges the research is looking to understand better.

Clear goals: have clarity in your UX research goals, otherwise the data will not necessarily benefit the end user.

Relevant methodology: the right research method, which aligns with the goals and overall challenge, will ensure you gather relevant data.

Deep analysis: once you have amassed your data, analyze it to ensure insights can be found and acted upon.

What are the 5 stages of UX research?

There are five core steps in UX research:

Setting goals

Selecting participants

Choosing a relevant research method

Data analysis

Reporting on and sharing the results with stakeholders

How do you plan a UX research roadmap?

A UX research roadmap helps to keep a team on track when working toward the overarching goals and objectives.

When creating a UX research roadmap, it’s helpful to:

Establish the strategy: that’s the challenge you’re looking to solve and the goals you’ve set.

Choose an effective tool: a tool for tracking the entire project—not just timings, but all the key steps—can save time and act as a source of truth for all parties to reference.

Define key check-in points: to keep a team on track and working toward the key goals, it’s essential to have check-ins. This will help establish progress across different members of the team and provide a chance to change tack if needed.

Should you be using a customer insights hub?

Do you want to discover previous user research faster?

Do you share your user research findings with others?

Do you analyze user research data?

Start for free today, add your research, and get to key insights faster

Editor’s picks

Last updated: 15 January 2024

Last updated: 27 February 2023

Last updated: 24 June 2023

Last updated: 29 May 2023

Last updated: 14 March 2023

Last updated: 19 May 2023

Last updated: 30 April 2024

Last updated: 7 July 2023

Last updated: 24 May 2024

Last updated: 23 January 2024

Last updated: 11 January 2024

Last updated: 13 May 2024

Last updated: 30 January 2024

Latest articles

Related topics, .css-je19u9{-webkit-align-items:flex-end;-webkit-box-align:flex-end;-ms-flex-align:flex-end;align-items:flex-end;display:-webkit-box;display:-webkit-flex;display:-ms-flexbox;display:flex;-webkit-flex-direction:row;-ms-flex-direction:row;flex-direction:row;-webkit-box-flex-wrap:wrap;-webkit-flex-wrap:wrap;-ms-flex-wrap:wrap;flex-wrap:wrap;-webkit-box-pack:center;-ms-flex-pack:center;-webkit-justify-content:center;justify-content:center;row-gap:0;text-align:center;max-width:671px;}@media (max-width: 1079px){.css-je19u9{max-width:400px;}.css-je19u9>span{white-space:pre;}}@media (max-width: 799px){.css-je19u9{max-width:400px;}.css-je19u9>span{white-space:pre;}} decide what to .css-1kiodld{max-height:56px;display:-webkit-box;display:-webkit-flex;display:-ms-flexbox;display:flex;-webkit-align-items:center;-webkit-box-align:center;-ms-flex-align:center;align-items:center;}@media (max-width: 1079px){.css-1kiodld{display:none;}} build next, decide what to build next.

ux research objectives examples

Users report unexpectedly high data usage, especially during streaming sessions.

ux research objectives examples

Users find it hard to navigate from the home page to relevant playlists in the app.

ux research objectives examples

It would be great to have a sleep timer feature, especially for bedtime listening.

ux research objectives examples

I need better filters to find the songs or artists I’m looking for.

Log in or sign up

Get started for free

  • Reviews / Why join our community?
  • For companies
  • Frequently asked questions

UX Research

What is ux research.

UX (user experience) research is the systematic study of target users and their requirements, to add realistic contexts and insights to design processes. UX researchers adopt various methods to uncover problems and design opportunities. Doing so, they reveal valuable information which can be fed into the design process.

See why UX research is a critical part of the UX design process.

  • Transcript loading…

UX Research is about Finding Insights to Guide Successful Designs

When you do UX research, you’ll be better able to give users the best solutions—because you can discover exactly what they need. You can apply UX research at any stage of the design process. UX researchers often begin with qualitative measures, to determine users’ motivations and needs . Later, they might use quantitative measures to test their results . To do UX research well, you must take a structured approach when you gather data from your users. It’s vital to use methods that 1) are right for the purpose of your research and 2) will give you the clearest information. Then, you can interpret your findings so you can build valuable insights into your design .

“I get very uncomfortable when someone makes a design decision without customer contact.” – Dan Ritzenthaler, Senior Product Designer at HubSpot

We can divide UX research into two subsets:

Qualitative research – Using methods such as interviews and ethnographic field studies, you work to get an in-depth understanding of why users do what they do (e.g., why they missed a call to action, why they feel how they do about a website). For example, you can do user interviews with a small number of users and ask open-ended questions to get personal insights into their exercise habits. Another aspect of qualitative research is usability testing , to monitor (e.g.) users’ stress responses. You should do qualitative research carefully. As it involves collecting non-numerical data (e.g., opinions, motivations), there’s a risk that your personal opinions will influence findings.

Quantitative research – Using more-structured methods (e.g., surveys, analytics), you gather measurable data about what users do and test assumptions you drew from qualitative research. For example, you can give users an online survey to answer questions about their exercise habits (e.g., “How many hours do you work out per week?”). With this data, you can discover patterns among a large user group. If you have a large enough sample of representative test users, you’ll have a more statistically reliable way of assessing the population of target users. Whatever the method, with careful research design you can gather objective data that’s unbiased by your presence, personality or assumptions. However, quantitative data alone can’t reveal deeper human insights.

We can additionally divide UX research into two approaches:

Attitudinal – you listen to what users say—e.g., in interviews.

Behavioral – you see what users do through observational studies.

When you use a mix of both quantitative and qualitative research as well as a mix of attitudinal and behavioral approaches, you can usually get the clearest view of a design problem.

Two Approaches to User Research

© Interaction Design Foundation, CC BY-SA 4.0

Use UX Research Methods throughout Development

The Nielsen Norman Group—an industry-leading UX consulting organization—identifies appropriate UX research methods which you can use during a project’s four stages . Key methods are:

Discover – Determine what is relevant for users.

Contextual inquiries – Interview suitable users in their own environment to see how they perform the task/s in question.

Diary studies – Have users record their daily interactions with a design or log their performance of activities.

Explore – Examine how to address all users’ needs.

Card sorting – Write words and phrases on cards; then let participants organize them in the most meaningful way and label categories to ensure that your design is structured in a logical way.

Customer journey maps – Create user journeys to expose potential pitfalls and crucial moments.

Test – Evaluate your designs.

Usability testing – Ensure your design is easy to use.

Accessibility evaluations – Test your design to ensure it’s accessible to everyone.

Listen – Put issues in perspective, find any new problems and notice trends.

Surveys/Questionnaires – Use these to track how users’ feel about your product.

Analytics – Collect analytics/metrics to chart (e.g.) website traffic and build reports.

  • Copyright holder: Unsplash. Copyright terms and license: CCO Public Domain. Link: https://pixabay.com/en/clay-hands-sculpting-art-69...
  • Copyright holder: Unsplash. Copyright terms and license: CCO Public Domain. Link: https://www.pexels.com/photo/man-in-black-shirt-an...
  • Copyright holder: Indecent Proposer. Copyright terms and license: CC BY-NC 2.0 Link: https://www.flickr.com/photos/indecent_proposal/14...
  • Copyright holder: Anna Langova. Copyright terms and license: CC0 1.0 Link: http://www.publicdomainpictures.net/view-image.php...
  • Copyright holder: Conmongt. Copyright terms and license: CC0 Public Domain Link: https://pixabay.com/en/hourglass-time-time-lapse-clock-1623517/

Whichever UX research method you choose, you need to consider the pros and cons of the different techniques . For instance, card sorting is cheap and easy, but you may find it time-consuming when it comes to analysis. Also, it might not give you in-depth contextual meaning. Another constraint is your available resources , which will dictate when, how much and which type of UX research you can do. So, decide carefully on the most relevant method/s for your research . Moreover, involve stakeholders from your organization early on . They can reveal valuable UX insights and help keep your research in line with business goals. Remember, a design team values UX research as a way to validate its assumptions about users in the field , slash the cost of the best deliverables and keep products in high demand —ahead of competitors’.

User Research Methods - from natural observation to laboratory experimentation

User research methods have different pros and cons,and vary from observations of users in context to controlled experiments in lab settings.

Learn More about UX Research

For a thorough grasp of UX research, take our course here: User Research – Methods and Best Practices

Read an extensive range of UX research considerations, discussed in Smashing Magazine: A Comprehensive Guide To UX Research

See the Nielsen Norman Group’s list of UX research tips: UX Research Cheat Sheet

Here’s a handy, example-rich catalog of UX research tools: 43 UX research tools for optimizing your product

Questions related to UX Research

UX research is a good career for those who enjoy working with a team and have strong communication skills. As a researcher, you play a crucial role in helping your team understand users and deliver valuable and delightful experiences. You will find a UX research career appealing if you enjoy scientific and creative pursuits. 

Start exploring this career option; see the User Researcher Learning Path .

Studies suggest that companies are also willing to pay well for research roles. The average salary for a UX researcher ranges from $92,000 to $146,000 per year.

In smaller companies, user research may be one of the responsibilities of a generalist UX designer. How much can your salary vary based on your region? Find out in UI & UX Designer Salaries: How Much Can I Earn .

Research is one part of the overall UX design process. UX research helps inform the design strategy and decisions made at every step of the design process. In smaller teams, a generalist designer may end up conducting research.

A UX researcher aims to understand users and their needs. A UX designer seeks to create a product that meets those needs.

A UX researcher gathers information. A UX designer uses that information to create a user-friendly and visually appealing product.

Learn more about the relationship between UX research and UX design in the course:

User Experience: The Beginner’s Guide

If we consider a very broad definition of UX, then all user research is UX research.

However, in practice, there is a subtle difference between user research and UX research. While both involve understanding people, user research can involve users in any kind of research question, and some questions may not be that directly connected to user experience.

For example, you might do user research relating to a customer’s experience in relation to pricing, delivery or the experience across multiple channels.

Common UX research methods are usability testing, A/B testing, surveys, card sorting, user interviews, usage analytics and ethnographic research. Each method has its pros and cons and is useful in different scenarios. Hence, you must select the appropriate research method for the research question and target audience. Learn more about these methods in 7 Great, Tried and Tested UX Research Techniques .

Get started with user research. Download the User Research template bundle .

User Research

For a deep dive into usability testing—the most common research method, take the course Conducting Usability Testing .

Having a degree in a related field can give you an advantage. However, you don’t need a specific degree to become a UX researcher. A combination of relevant education, practical experience, and continuous learning can help you pursue a career in UX research. Many UX researchers come from diverse educational backgrounds, including psychology, statistics, human-computer interaction, information systems, design and anthropology.

Some employers may prefer candidates with at least a bachelor’s degree. However, it does not have to be in a UX-related field. There are relatively fewer degrees that focus solely on user research.

Data-Driven Design: Quantitative Research for UX

User Research – Methods and Best Practices

Every research project will vary. However, there are some common steps in conducting research, no matter which method or tool you decide to use: 

Define the research question

Select the appropriate research method

Recruit participants

Conduct the research

Analyze the data

Present the findings

You can choose from various UX research tools . Your choice depends on your research question, how you're researching, the size of your organization, and your project. For instance:

Survey tools such as Typeform and Google Forms.

Card sorting tools such as Maze and UXtweak.

Heatmap tools such as HotJar and CrazyEgg

Usability testing (through first-click testing and tree-testing) tools such as Optimal Workshop and Loop 11

Diagramming applications such as Miro and Whimsical to analyze qualitative data through affinity diagramming.

Spreadsheet tools such as Google Sheets and Microsoft Excel for quantitative data analysis

Interface design and prototyping tools like Figma, Adobe XD, Sketch and Marvel to conduct usability testing.

Presentation tools such as Keynote, Google Slides and Microsoft PowerPoint.

Many of these tools offer additional features you can leverage for multiple purposes. To understand how you can make the most of these tools, we recommend these courses:

There are relatively fewer degrees that focus solely on user research.

While there are no universal research case study formats, here’s one suggested outline: 

An overview of the project: Include the problem statement, goals and objectives.

The research methods and methodology: For example, surveys, interviews, or usability testing).

Research findings

The design process: How the research findings led to design decisions.

Impact of design decisions on users and the business: Include metrics such as conversion and error rates to demonstrate the impact.

Optionally, include notes on what you learned and how you can improve the process in the future.

Learn how to showcase your portfolio to wow your future employer/client in the How to Create a UX Portfolio course.

While AI can help automate tasks and help UX researchers, it will not completely replace them. AI lacks the creativity and empathy that human designers bring to the table.

Human researchers are better at understanding the nuances of human behavior and emotions. They can also think outside the box and develop creative solutions that AI cannot. So, AI can help researchers be more efficient and effective through data analysis, smart suggestions and automation. But it cannot replace them.

Watch AI-Powered UX Design: How to Elevate Your UX Career to learn how you can work with AI.

Agile teams often struggle to incorporate user research in their workflows due to the time pressure of short sprints. However, that doesn’t mean agile teams can’t conduct research. Instead of seeing research as one big project, teams can break it into bite-sized chunks. Researchers regularly conduct research and share their findings in every sprint.

Researchers can involve engineers and other stakeholders in decision-making to give everyone the context they need to make better decisions. When engineers participate in the decision-making process, they can ensure that the design will be technically feasible. There will also be lower chances of errors when the team actually builds the feature. Here’s more on how to make research a team effort .

For more on bite-sized research, see this Master Class: Continuous Product Discovery: The What and Why

For more practical tips and methods to work in an agile environment, take our Agile Methods for UX Design course.

User research is very important in designing products people will want and use. It helps us avoid designing based on what we think instead of what users actually want.

UX research helps designers understand their users’ needs, behaviors, attitudes and how they interact with a product or service. Research helps identify usability problems, gather feedback on design concepts, and validate design decisions. This ultimately benefits businesses by improving the product, brand reputation and loyalty. A good user experience provides a competitive edge and reduces the risk of product failure.

Learn more about the importance of user research in the design process in these courses:

Design Thinking: The Ultimate Guide

Answer a Short Quiz to Earn a Gift

What is the primary purpose of UX research in design processes?

  • To ensure the product is visually appealing.
  • To reduce the cost of marketing the product.
  • To understand user needs and enhance design decisions.

Which type of UX research do designers use to collect non-numerical data such as opinions and motivations?

  • Behavioral research
  • Qualitative research
  • Quantitative research

Which UX research method involves users sorting terms into categories to help structure design logically?

  • Card sorting
  • Information architecture
  • Usability testing

What is a potential drawback of using card sorting in UX research?

  • It can be expensive and requires special software.
  • It may not provide deep contextual insights.
  • It only works for digital products.

How does UX research primarily benefit a design team in a business context?

  • It focuses exclusively on the aesthetic aspects of product design.
  • It reduces dependency on technology.
  • It validates design assumptions and keeps products competitive.

Better luck next time!

Do you want to improve your UX / UI Design skills? Join us now

Congratulations! You did amazing

You earned your gift with a perfect score! Let us send it to you.

Check Your Inbox

We’ve emailed your gift to [email protected] .

Literature on UX Research

Here’s the entire UX literature on UX Research by the Interaction Design Foundation, collated in one place:

Learn more about UX Research

Take a deep dive into UX Research with our course User Research – Methods and Best Practices .

How do you plan to design a product or service that your users will love , if you don't know what they want in the first place? As a user experience designer, you shouldn't leave it to chance to design something outstanding; you should make the effort to understand your users and build on that knowledge from the outset. User research is the way to do this, and it can therefore be thought of as the largest part of user experience design .

In fact, user research is often the first step of a UX design process—after all, you cannot begin to design a product or service without first understanding what your users want! As you gain the skills required, and learn about the best practices in user research, you’ll get first-hand knowledge of your users and be able to design the optimal product—one that’s truly relevant for your users and, subsequently, outperforms your competitors’ .

This course will give you insights into the most essential qualitative research methods around and will teach you how to put them into practice in your design work. You’ll also have the opportunity to embark on three practical projects where you can apply what you’ve learned to carry out user research in the real world . You’ll learn details about how to plan user research projects and fit them into your own work processes in a way that maximizes the impact your research can have on your designs. On top of that, you’ll gain practice with different methods that will help you analyze the results of your research and communicate your findings to your clients and stakeholders—workshops, user journeys and personas, just to name a few!

By the end of the course, you’ll have not only a Course Certificate but also three case studies to add to your portfolio. And remember, a portfolio with engaging case studies is invaluable if you are looking to break into a career in UX design or user research!

We believe you should learn from the best, so we’ve gathered a team of experts to help teach this course alongside our own course instructors. That means you’ll meet a new instructor in each of the lessons on research methods who is an expert in their field—we hope you enjoy what they have in store for you!

All open-source articles on UX Research

7 great, tried and tested ux research techniques.

ux research objectives examples

  • 1.2k shares
  • 3 years ago

The Ultimate Guide to Understanding UX Roles and Which One You Should Go For

ux research objectives examples

Shadowing in User Research - Do You See What They See?

ux research objectives examples

Contextual Interviews and How to Handle Them

ux research objectives examples

15 Guiding Principles for UX Researchers

ux research objectives examples

Ethnography

ux research objectives examples

Porter’s 5 Forces Model - Design in Context, Understand the Market

ux research objectives examples

  • 7 years ago

Ideas for Conducting UX Research with Children

ux research objectives examples

Laddering Questions Drilling Down Deep and Moving Sideways in UX Research

ux research objectives examples

Action Research

4 common pitfalls in usability testing and how to avoid them to get more honest feedback.

ux research objectives examples

  • 2 years ago

Confirmation Bias – It’s Not What We Think We Know That Counts

ux research objectives examples

User Research Methods for Mobile UX

ux research objectives examples

  • 11 mths ago

The Top UX Design Books You Need to Read in 2024: Beginner to Expert

ux research objectives examples

6 Tips for Better International UX Research

ux research objectives examples

Collaborating with Your Team for Research

ux research objectives examples

  • 3 weeks ago

Common UX Research Interview Questions

ux research objectives examples

  • 2 weeks ago

Adding Quality to Your Design Research with an SSQS Checklist

ux research objectives examples

  • 8 years ago

How to Fit Quantitative Research into the Project Lifecycle

ux research objectives examples

The Best Free UX Design Courses in 2024

ux research objectives examples

Open Access—Link to us!

We believe in Open Access and the  democratization of knowledge . Unfortunately, world-class educational materials such as this page are normally hidden behind paywalls or in expensive textbooks.

If you want this to change , cite this page , link to us, or join us to help us democratize design knowledge !

Privacy Settings

Our digital services use necessary tracking technologies, including third-party cookies, for security, functionality, and to uphold user rights. Optional cookies offer enhanced features, and analytics.

Experience the full potential of our site that remembers your preferences and supports secure sign-in.

Governs the storage of data necessary for maintaining website security, user authentication, and fraud prevention mechanisms.

Enhanced Functionality

Saves your settings and preferences, like your location, for a more personalized experience.

Referral Program

We use cookies to enable our referral program, giving you and your friends discounts.

Error Reporting

We share user ID with Bugsnag and NewRelic to help us track errors and fix issues.

Optimize your experience by allowing us to monitor site usage. You’ll enjoy a smoother, more personalized journey without compromising your privacy.

Analytics Storage

Collects anonymous data on how you navigate and interact, helping us make informed improvements.

Differentiates real visitors from automated bots, ensuring accurate usage data and improving your website experience.

Lets us tailor your digital ads to match your interests, making them more relevant and useful to you.

Advertising Storage

Stores information for better-targeted advertising, enhancing your online ad experience.

Personalization Storage

Permits storing data to personalize content and ads across Google services based on user behavior, enhancing overall user experience.

Advertising Personalization

Allows for content and ad personalization across Google services based on user behavior. This consent enhances user experiences.

Enables personalizing ads based on user data and interactions, allowing for more relevant advertising experiences across Google services.

Receive more relevant advertisements by sharing your interests and behavior with our trusted advertising partners.

Enables better ad targeting and measurement on Meta platforms, making ads you see more relevant.

Allows for improved ad effectiveness and measurement through Meta’s Conversions API, ensuring privacy-compliant data sharing.

LinkedIn Insights

Tracks conversions, retargeting, and web analytics for LinkedIn ad campaigns, enhancing ad relevance and performance.

LinkedIn CAPI

Enhances LinkedIn advertising through server-side event tracking, offering more accurate measurement and personalization.

Google Ads Tag

Tracks ad performance and user engagement, helping deliver ads that are most useful to you.

Share Knowledge, Get Respect!

or copy link

Cite according to academic standards

Simply copy and paste the text below into your bibliographic reference list, onto your blog, or anywhere else. You can also just hyperlink to this page.

New to UX Design? We’re Giving You a Free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

ux-research-plan-web

UX Research Plan Template

Create a strong business case for UX research and streamline your process with the UX research plan template.

Trusted by 65M+ users and leading companies

About the UX Research Plan Template

A UX research plan, also known as a user research plan, is a brief reference document that outlines your research project’s goals, key contributors, important dates, and timelines.

Think of your research plan as a UX-focused  kick-off document  for your project. The plan offers an overview of the research initiative, encourages well-defined and agreed-upon goals, and acts as a written guarantee that the research will meet these goals.

What is a UX research plan?

When conducting usability testing or user research with a goal in mind, researchers need to plan. UX researchers often present their findings to stakeholders, like product managers, developers, marketers, and executives, to act on those results.

You should present your UX research plan in plain language with a single document. Keep your findings clear, collaborative, easily accessed, and digestible to get buy-in for your research and your team’s next steps.

A user research plan typically has up to seven segments:

Project background: Reasons for the study and internal stakeholders involved.

Research goals and objectives: What your teams want to learn, or their ideal research outcome.

Research participants: Who they are and how they’ll be recruited.

Method: How you conducted research, and any other information about how the research will be conducted.

Guides: An interview guide or cheat sheet of instructions and questions to follow during the session.

Duration: A rough timeline of how long the research will take and when the team can review the report.

Other helpful information: Additional resources for your team, such as previous studies, scripts, or results, can inform this new round of research.

Research plans keep your team focused on outcomes rather than getting lost in the details or changing the research goal midway through the project. By the end of the project, UX researchers should feel confident that their questions were answered and presented in both the plan and actual research.

When to use UX research plans

UX research plans are useful for teams who need to decide on  questions such as:

What do our customers need? Who is our target persona?

Does the proposed or current design work well for our customers? How can we make it better?

Planning UX research also gives researchers an opportunity to:

Decide what works for your stakeholders, especially the questions they’re trying to answer.

Engage stakeholders and keep them invested in your research results.

Clarify your ideas, problems to be solved, and research approaches.

Treat your research plan as a blueprint for aligning expectations, asking for feedback, or generating enthusiasm and support for increasing the value of user research in your organization.

Create your own UX research plan template

Making your own UX research plans is easy, and Miro is the perfect tool to create and share them. Get started by selecting the UX research plan template, then take the following steps to make one of your own.

Give your team or stakeholders a quick project introduction.  You can hop on a video chat with up to 25 team members and remind everyone what you’re trying to achieve. Remember that research proves its value when it satisfies a single objective rather than many. If you seem to have lots of different goals or objectives, avoid overreaching and start fresh: what’s the one customer problem and business problem you’re trying to solve?

Define the user and business problems your research needs to solve.  The default sticky notes are simply for inspiration — feel free to edit each of these to fix your own context. If you want your team to focus on this area instead of skipping ahead, you can select the “problem” frame and  click the “hide frame” (closed eye) icon  that appears in the frame’s menu.

Define your research goals.  Ask your team to brainstorm their top three research goals or priorities. Remember that the best research sessions are chasing a single objective, so out of the two to three you note down, ask your team to vote for their preferences. Try  Miro’s Voting Plugin  to help your team reach a decision.

Draft your research questions.  Pick three to five questions with your team or stakeholders that are most important to your research. Aim for no more than 10. The more focused your questions, the more focused your research will be.

Link to useful supporting information as needed.  Keep this plan to the point in order to get buy-in. For stakeholders who need more detail, there may be other useful data to link to. If you have previous UX research results or relevant studies, link to them on your Miro Board. You can also import survey data, embed  tables and charts , or link sticky notes  to external sources .

Dive even deeper into how to conduct UX research – and see examples – in our expert guide to  user research .

Why should you use the UX Research Template?

Centralized planning: Centralize your UX research plans in one shared space. This ensures that all relevant information, including research objectives, methodologies, and timelines, is easily accessible in one place, reducing the risk of scattered or lost documentation.

Collaborative research: Multiple stakeholders, including designers, researchers, and product managers, can collaborate on your UX research plan template simultaneously, fostering a more inclusive and collaborative approach to research planning.

Visual representation of research steps: Create diagrams, flowcharts, and visual representations of the research process. This visual mapping helps teams better understand the sequence of research activities, identify dependencies, and effectively communicate the overall research strategy.

Iterative refinement: Provide feedback, comments, and suggestions directly on the UX research plan template. Promote continuous improvement, allowing the team to refine the research plan based on insights and changing project requirements.

Integration with user flows and personas: Integrate with other templates, such as user flows and persona maps. By connecting these elements, teams can create a holistic view of the user experience journey. This integration helps align research activities with the overall UX strategy and ensures a more cohesive and user-centric product design.

How can I ensure that a UX Research Plan remains effective?

Regularly review and update the research plan as project requirements evolve. It's crucial to stay flexible and adapt the plan based on the findings and changing project needs.

Get started with this template right now.

UML Activity Diagram

UML Activity Diagram Template

Works best for:.

Use our Activity Diagram template to break down activities into smaller decisions and subprocesses. Improve and optimize systems and processes in I.T., business management, and more.

Brainwriting Thumbnail

Brainwriting Template

Education, Ideation, Brainstorming

Brainstorming is such a big part of ideation. But not everyone does their best work out loud and on the spot, yelling out thoughts and building on others’ ideas. Brainwriting is a brilliant solution for them—creative thinkers who happen to be more introverted. This approach and template invites participants to reflect quietly and write out their ideas, and then pass them to someone else who will read the idea and add to it. So you’ll get creative ideas from everyone—not just the loudest few.

pestle-analysis-thumb-web

PESTLE Analysis Template

Ideation, Strategic Planning, Business Management

Want to keep your company secure and performing soundly? You have to first know how you’ll be affected by outside elements and factors — especially those that are political, economic, social, technological, legal and environmental in nature. A PESTLE Analysis helps you identify them and prepare for them. With this easy-to-use template, you can conduct a PESTLE Analysis, then use the results to shape your strategic planning, budget allocation, marketing, product updates, and organizational change initiatives.

Disney Creative Strategy Thumbnail

Disney Creative Strategy Template

Business Management, Ideation, Brainstorming

Know who knew a little something about coming up with ideas that set imaginations alight? Walt Disney. And he inspired the Disney Creative Strategy, an approach that establishes three types of thinkers—dreamers, realists, and critics—and gives each the space to do clear thinking. Your team will go through an engaging exercise of adopting the three mindsets, where they’ll focus on a specific aspect of the idea. The Disney Creative Strategy has a way of yielding brilliant ideas and great products. That’s why it’s used successfully by organizations of all kinds and sizes.

newsletter-thumb-web

Newsletter Template

Design, Marketing, Desk Research

Using a newsletter template allows you to create a structured and eye-catching newsletter for your subscribers. Add images, text, a call-to-action, and anything else that’ll keep your audience engaged. Take a look at Miro’s newsletter template to start creating unique and distinctive emails today.

Project Kick-off Thumbnail

Project Kickoff Template

Project Management, Documentation, Meetings

This Project Kickoff Meeting Template helps you have all the information about your project in one shared space, like a project manifesto. This template has seven activities to define your project’s goals and objectives, the team’s roles and responsibilities, and the next steps and resource materials for further consultation. Use the Project Kickoff Meeting Template to manage projects effectively and keep everyone aligned.

Integrations

What's new?

Prototype Testing

Live Website Testing

Feedback Surveys

Interview Studies

Card Sorting

Tree Testing

In-Product Prompts

Participant Management

Automated Reports

Templates Gallery

Choose from our library of pre-built mazes to copy, customize, and share with your own users

Browse all templates

Financial Services

Tech & Software

Product Designers

Product Managers

User Researchers

By use case

Concept & Idea Validation

Wireframe & Usability Test

Content & Copy Testing

Feedback & Satisfaction

Content Hub

Educational resources for product, research and design teams

Explore all resources

Question Bank

Research Maturity Model

Guides & Reports

Help Center

Future of User Research Report

The Optimal Path Podcast

Maze Guides | Resources Hub

What is UX Research: The Ultimate Guide for UX Researchers

0% complete

The UX researcher’s toolkit: 11 UX research methods and when to use them

After defining your objectives and planning your research framework, it’s time to choose the research technique that will best serve your project's goals and yield the right insights. While user research is often treated as an afterthought, it should inform every design decision. In this chapter, we walk you through the most common research methods and help you choose the right one for you.

ux research methods illustration

What are UX research methods?

A UX research method is a way of generating insights about your users, their behavior, motivations, and needs.

These methods help:

  • Learn about user behavior and attitudes
  • Identify key pain points and challenges in the user interface
  • Develop user personas to identify user needs and drive solutions
  • Test user interface designs to see what works and what doesn’t

You can use research methodologies like user interviews, surveys, focus groups, card sorting, usability testing to identify user challenges and turn them into opportunities to improve the user experience.

More of a visual learner? Check out this video for a speedy rundown. If you’re ready to get stuck in, jump straight to our full breakdown .

The most common types of user research

First, let’s talk about the types of UX research. Every individual research method falls under these types, which reflect different goals and objectives for conducting research.

Here’s a quick overview:

ux research methods

Qualitative vs. quantitative

All research methods are either quantitative or qualitative . Qualitative research focuses on capturing subjective insights into users' experiences. It aims to understand the underlying reasons, motivations, and behaviors of individuals.

Quantitative research, on the other hand, involves collecting and analyzing numerical data to identify patterns, trends, and significance. It aims to quantify user behaviors, preferences, and attitudes, allowing for generalizations and statistical insights.

qualitative research quantitative research

Qualitative research also typically involves a smaller sample size than quantitative research. Nielsen Norman Group recommends 40 participants—see our full rundown of how many user testers you need for different research methods .

Attitudinal vs. behavioral

Attitudinal research is about understanding users' attitudes, perceptions, and beliefs. It delves into the 'why' behind user decisions and actions. It often involves surveys or interviews where users are asked about their feelings, preferences, or perceptions towards a product or service. It's subjective in nature, aiming to capture people's emotions and opinions.

Behavioral research is about what users do rather than what they say they do or would do. This kind of research is often based on observation methods like usability testing, eye-tracking, or heat maps to understand user behavior.

attitudinal research behavioral research

Generative vs. evaluative

Generative research is all about generating new ideas, concepts, and insights to fuel the design process. You might run brainstorming sessions with groups of users, card sorting, and co-design sessions to inspire creativity and guide the development of user-centered solutions.

On the other hand, evaluative research focuses on assessing the usability, effectiveness, and overall quality of existing designs or prototypes. Once you’ve developed a prototype of your product, it's time to evaluate its strengths and weaknesses. You can compare different versions of a product design or feature through A/B testing—ensuring your UX design meets user needs and expectations.

generative vs evaluative research

Remove the guesswork from product decisions

Collect both quantitative and qualitative insights from your customers and build truly user-centric products with Maze.

ux research objectives examples

11 Best UX research methods and when to use them

There are various UX research techniques—each method serves a specific purpose and can provide unique insights into user behaviors and preferences. In this section, we’ll highlight the most common research techniques you need to know.

Read on for an at-a-glance table, and full breakdown of each method.

1. User interviews

Tl;dr: user interviews.

Directly ask users about their experiences with a product to understand their thoughts, feelings, and problems

✅ Provides detailed insights that survey may miss ❌ May not represent the wider user base; depends on user’s memory and honesty

User interviews are a qualitative research method that involves having open-ended and guided discussions with users to gather in-depth insights about their experiences, needs, motivations, and behaviors.

Typically, you would ask a few questions on a specific topic during a user interview and analyze participants' answers. The results you get will depend on how well you form and ask questions, as well as follow up on participants’ answers.

“As a researcher, it's our responsibility to drive the user to their actual problems,” says Yuliya Martinavichene , User Experience Researcher at Zinio. She adds, “The narration of incidents can help you analyze a lot of hidden details with regard to user behavior.”

That’s why you should:

  • Start with a wide context : Make sure that your questions don’t start with your product
  • Ask questions: Always ask questions that focus on the tasks that users are trying to complete
  • Invest in analysis : Get transcripts done and share the findings with your team

Tanya Nativ , Design Researcher at Sketch recommends defining the goals and assumptions internally. “Our beliefs about our users’ behavior really help to structure good questions and get to the root of the problem and its solution,” she explains.

It's easy to be misunderstood if you don't have experience writing interview questions. You can get someone to review them for you or use our Question Bank of 350+ research questions .

When to conduct user interviews

This method is typically used at the start and end of your project. At the start of a project, you can establish a strong understanding of your target users, their perspectives, and the context in which they’ll interact with your product. By the end of your project, new user interviews—often with a different set of individuals—offer a litmus test for your product's usability and appeal, providing firsthand accounts of experiences, perceived strengths, and potential areas for refinement.

2. Field studies

Tl;dr: field studies.

Observe users in their natural environment to inform design decisions with real-world context

✅ Provides contextual insights into user behavior in real-world situations ✅ Helps identify external factors and conditions that influence user experience ❌ Can be time-consuming and resource-intensive to conduct ❌ Participants may behave differently when they know they are being observed (Hawthorne effect)

Field studies—also known as ethnographic research—are research activities that take place in the user’s environment rather than in your lab or office. They’re a great method for uncovering context, unknown motivations, or constraints that affect the user experience.

An advantage of field studies is observing people in their natural environment, giving you a glimpse at the context in which your product is used. It’s useful to understand the context in which users complete tasks, learn about their needs, and collect in-depth user stories.

When to conduct field studies

This method can be used at all stages of your project—two key times you may want to conduct field studies are:

  • As part of the discovery and exploration stage to define direction and understand the context around when and how users interact with the product
  • During usability testing, once you have a prototype, to evaluate the effectiveness of the solution or validate design assumptions in real-world contexts

3. Focus groups

Tl;dr: focus groups.

Gather qualitative data from a group of users discussing their experiences and opinions about a product

✅ Allows for diverse perspectives to be shared and discussed ❌ Group dynamics may influence individual opinions

A focus group is a qualitative research method that includes the study of a group of people, their beliefs, and opinions. It’s typically used for market research or gathering feedback on products and messaging.

Focus groups can help you better grasp:

  • How users perceive your product
  • What users believe are a product’s most important features
  • What problems do users experience with the product

As with any qualitative research method, the quality of the data collected through focus groups is only as robust as the preparation. So, it’s important to prepare a UX research plan you can refer to during the discussion.

Here’s some things to consider:

  • Write a script to guide the conversation
  • Ask clear, open-ended questions focused on the topics you’re trying to learn about
  • Include around five to ten participants to keep the sessions focused and organized

When to conduct focus groups

It’s easier to use this research technique when you're still formulating your concept, product, or service—to explore user preferences, gather initial reactions, and generate ideas. This is because, in the early stages, you have flexibility and can make significant changes without incurring high costs.

Another way some researchers employ focus groups is post-launch to gather feedback and identify potential improvements. However, you can also use other methods here which may be more effective for identifying usability issues. For example, a platform like Maze can provide detailed, actionable data about how users interact with your product. These quantitative results are a great accompaniment to the qualitative data gathered from your focus group.

4. Diary studies

Tl;dr: diary studies.

Get deep insights into user thoughts and feelings by having them keep a product-related diary over a set period of time, typically a couple of weeks

✅ Gives you a peak into how users interact with your product in their day-to-day ❌ Depends on how motivated and dedicated the users are

Diary studies involve asking users to track their usage and thoughts on your product by keeping logs or diaries, taking photos, explaining their activities, and highlighting things that stood out to them.

“Diary studies are one of the few ways you can get a peek into how users interact with our product in a real-world scenario,” says Tanya.

A diary study helps you tell the story of how products and services fit into people’s daily lives, and the touch-points and channels they choose to complete their tasks.

There’s several key questions to consider before conducting diary research, from what kind of diary you want—freeform or structured, and digital or paper—to how often you want participants to log their thoughts.

  • Open, ‘freeform’ diary: Users have more freedom to record what and when they like, but can also lead to missed opportunities to capture data users might overlook
  • Closed, ‘structured; diary: Users follow a stricter entry-logging process and answer pre-set questions

Remember to determine the trigger: a signal that lets the participants know when they should log their feedback. Tanya breaks these triggers down into the following:

  • Interval-contingent trigger : Participants fill out the diary at specific intervals such as one entry per day, or one entry per week
  • Signal-contingent trigger : You tell the participant when to make an entry and how you would prefer them to communicate it to you as well as your preferred type of communication
  • Event-contingent trigger : The participant makes an entry whenever a defined event occurs

When to conduct diary studies

Diary studies are often valuable when you need to deeply understand users' behaviors, routines, and pain points in real-life contexts. This could be when you're:

  • Conceptualizing a new product or feature: Gain insights into user habits, needs, and frustrations to inspire your design
  • Trying to enhance an existing product: Identify areas where users are having difficulties or where there are opportunities for better user engagement

TL;DR: Surveys

Collect quantitative data from a large sample of users about their experiences, preferences, and satisfaction with a product

✅ Provides a broad overview of user opinions and trends ❌ May lack in-depth insights and context behind user responses

Although surveys are primarily used for quantitative research, they can also provided qualitative data, depending on whether you use closed or open-ended questions:

  • Closed-ended questions come with a predefined set of answers to choose from using formats like rating scales, rankings, or multiple choice. This results in quantitative data.
  • Open-ended question s are typically open-text questions where test participants give their responses in a free-form style. This results in qualitative data.

Matthieu Dixte , Product Researcher at Maze, explains the benefit of surveys: “With open-ended questions, researchers get insight into respondents' opinions, experiences, and explanations in their own words. This helps explore nuances that quantitative data alone may not capture.”

So, how do you make sure you’re asking the right survey questions? Gregg Bernstein , UX Researcher at Signal, says that when planning online surveys, it’s best to avoid questions that begin with “How likely are you to…?” Instead, Gregg says asking questions that start with “Have you ever… ?” will prompt users to give more specific and measurable answers.

Make sure your questions:

  • Are easy to understand
  • Don't guide participants towards a particular answer
  • Include both closed-ended and open-ended questions
  • Respect users and their privacy
  • Are consistent in terms of format

To learn more about survey design, check out this guide .

When to conduct surveys

While surveys can be used at all stages of project development, and are ideal for continuous product discovery , the specific timing and purpose may vary depending on the research goals. For example, you can run surveys at:

  • Conceptualization phase to gather preliminary data, and identify patterns, trends, or potential user segments
  • Post-launch or during iterative design cycles to gather feedback on user satisfaction, feature usage, or suggestions for improvements

6. Card sorting

Tl;dr: card sorting.

Understand how users categorize and prioritize information within a product or service to structure your information in line with user expectations

✅ Helps create intuitive information architecture and navigation ❌ May not accurately reflect real-world user behavior and decision-making

Card sorting is an important step in creating an intuitive information architecture (IA) and user experience. It’s also a great technique to generate ideas, naming conventions, or simply see how users understand topics.

In this UX research method, participants are presented with cards featuring different topics or information, and tasked with grouping the cards into categories that make sense to them.

There are three types of card sorting:

  • Open card sorting: Participants organize topics into categories that make sense to them and name those categories, thus generating new ideas and names
  • Hybrid card sorting: Participants can sort cards into predefined categories, but also have the option to create their own categories
  • Closed card sorting: Participants are given predefined categories and asked to sort the items into the available groups

Table showing differences between three card sorting types: open, closed, hybrid

Card sorting type comparison table

You can run a card sorting session using physical index cards or digitally with a UX research tool like Maze to simulate the drag-and-drop activity of dividing cards into groups. Running digital card sorting is ideal for any type of card sort, and moderated or unmoderated sessions .

Read more about card sorting and learn how to run a card sorting session here .

When to conduct card sorting

Card sorting isn’t limited to a single stage of design or development—it can be employed anytime you need to explore how users categorize or perceive information. For example, you may want to use card sorting if you need to:

  • Understand how users perceive ideas
  • Evaluate and prioritize potential solutions
  • Generate name ideas and understand naming conventions
  • Learn how users expect navigation to work
  • Decide how to group content on a new or existing site
  • Restructure information architecture

7. Tree testing

Tl;dr: tree testing.

Evaluate the findability of existing information within a product's hierarchical structure or navigation

✅ Identifies potential issues in the information architecture ❌ Focuses on navigation structure, not visual design or content

During tree testing a text-only version of the site is given to your participants, who are asked to complete a series of tasks requiring them to locate items on the app or website.

The data collected from a tree test helps you understand where users intuitively navigate first, and is an effective way to assess the findability, labeling, and information architecture of a product.

We recommend keeping these sessions short, ranging from 15 to 20 minutes, and asking participants to complete no more than ten tasks. This helps ensure participants remain focused and engaged, leading to more reliable and accurate data, and avoiding fatigue.

If you’re using a platform like Maze to run remote testing, you can easily recruit participants based on various demographic filters, including industry and country. This way, you can uncover a broader range of user preferences, ensuring a more comprehensive understanding of your target audience.

To learn more about tree testing, check out this chapter .

When to conduct tree testing

Tree testing is often done at an early stage in the design or redesign process. That’s because it’s more cost-effective to address errors at the start of a project—rather than making changes later in the development process or after launch.

However, it can be helpful to employ tree testing as a method when adding new features, particularly alongside card sorting.

While tree testing and card sorting can both help you with categorizing the content on a website, it’s important to note that they each approach this from a different angle and are used at different stages during the research process. Ideally, you should use the two in tandem: card sorting is recommended when defining and testing a new website architecture, while tree testing is meant to help you test how the navigation performs with users.

8. Usability testing

Tl;dr: usability testing.

Observe users completing specific tasks with a product to identify usability issues and potential improvements

✅ Provides direct insights into user behavior and reveals pain points ❌ Conducted in a controlled environment, may not fully represent real-world usage

Usability testing evaluates your product with people by getting them to complete tasks while you observe and note their interactions (either during or after the test). The goal of conducting usability testing is to understand if your design is intuitive and easy to use. A sign of success is if users can easily accomplish their goals and complete tasks with your product.

There are various usability testing methods that you can use, such as moderated vs. unmoderated or qualitative vs. quantitative —and selecting the right one depends on your research goals, resources, and timeline.

Usability testing is usually performed with functional mid or hi-fi prototypes . If you have a Figma, InVision, Sketch, or prototype ready, you can import it into a platform like Maze and start testing your design with users immediately.

The tasks you create for usability tests should be:

  • Realistic, and describe a scenario
  • Actionable, and use action verbs (create, sign up, buy, etc)

Be mindful of using leading words such as ‘click here’ or ‘go to that page’ in your tasks. These instructions bias the results by helping users complete their tasks—something that doesn’t happen in real life.

✨ Product tip

With Maze, you can test your prototype and live website with real users to filter out cognitive biases, and gather actionable insights that fuel product decisions.

When to conduct usability testing

To inform your design decisions, you should do usability testing early and often in the process . Here are some guidelines to help you decide when to do usability testing:

  • Before you start designing
  • Once you have a wireframe or prototype
  • Prior to the launch of the product
  • At regular intervals after launch

To learn more about usability testing, check out our complete guide to usability testing .

9. Five-second testing

Tl;dr: five-second testing.

Gauge users' first impressions and understanding of a design or layout

✅ Provides insights into the instant clarity and effectiveness of visual communication ❌ Limited to first impressions, does not assess full user experience or interaction

In five-second testing , participants are (unsurprisingly) given five seconds to view an image like a design or web page, and then they’re asked questions about the design to gauge their first impressions.

Why five seconds? According to data , 55% of visitors spend less than 15 seconds on a website, so it;s essential to grab someone’s attention in the first few seconds of their visit. With a five-second test, you can quickly determine what information users perceive and their impressions during the first five seconds of viewing a design.

Product tip 💡

And if you’re using Maze, you can simply upload an image of the screen you want to test, or browse your prototype and select a screen. Plus, you can star individual comments and automatically add them to your report to share with stakeholders.

When to conduct five-second testing

Five-second testing is typically conducted in the early stages of the design process, specifically during initial concept testing or prototype development. This way, you can evaluate your design's initial impact and make early refinements or adjustments to ensure its effectiveness, before putting design to development.

To learn more, check out our chapter on five-second testing .

10. A/B testing

Tl;dr: a/b testing.

Compare two versions of a design or feature to determine which performs better based on user engagement

✅ Provides data-driven insights to guide design decisions and optimize user experience ❌ Requires a large sample size and may not account for long-term effects or complex interactions

A/B testing , also known as split testing, compares two or more versions of a webpage, interface, or feature to determine which performs better regarding engagement, conversions, or other predefined metrics.

It involves randomly dividing users into different groups and giving each group a different version of the design element being tested. For example, let's say the primary call-to-action on the page is a button that says ‘buy now’.

You're considering making changes to its design to see if it can lead to higher conversions, so you create two versions:

  • Version A : The original design with the ‘buy now’ button positioned below the product description—shown to group A
  • Version B : A variation with the ‘buy now’ button now prominently displayed above the product description—shown to group B

Over a planned period, you measure metrics like click-through rates, add-to-cart rates, and actual purchases to assess the performance of each variation. You find that Group B had significantly higher click-through and conversion rates than Group A. This indicates that showing the button above the product description drove higher user engagement and conversions.

Check out our A/B testing guide for more in-depth examples and guidance on how to run these tests.

When to conduct A/B testing

A/B testing can be used at all stages of the design and development process—whenever you want to collect direct, quantitative data and confirm a suspicion, or settle a design debate. This iterative testing approach allows you to continually improve your website's performance and user experience based on data-driven insights.

11. Concept testing

Tl;dr: concept testing.

Evaluate users' reception and understanding of a new product, feature, or design idea before moving on to development

✅ Helps validate and refine concepts based on user feedback ❌ Relies on users' perception and imagination, may not reflect actual use

Concept testing is a type of research that evaluates the feasibility, appeal, and potential success of a new product before you build it. It centers the user in the ideation process, using UX research methods like A/B testing, surveys, and customer interviews.

There’s no one way to run a concept test—you can opt for concept testing surveys, interviews, focus groups, or any other method that gets qualitative data on your concept.

*Dive into our complete guide to concept testing for more tips and tricks on getting started. *

When to conduct concept testing

Concept testing helps gauge your audience’s interest, understanding, and likelihood-to-purchase, before committing time and resources to a concept. However, it can also be useful further down the product development line—such as when defining marketing messaging or just before launching.

Which is the best UX research type?

The best research type varies depending on your project; what your objectives are, and what stage you’re in. Ultimately, the ideal type of research is one which provides the insights required, using the available resources.

For example, if you're at the early ideation or product discovery stage, generative research methods can help you generate new ideas, understand user needs, and explore possibilities. As you move to the design and development phase, evaluative research methods and quantitative data become crucial.

Discover the UX research trends shaping the future of the industry and why the best results come from a combination of different research methods.

How to choose the right user experience research method

In an ideal world, a combination of all the insights you gain from multiple types of user research methods would guide every design decision. In practice, this can be hard to execute due to resources.

Sometimes the right methodology is the one you can get buy-in, budget, and time for.

Gregg Bernstein, UX Researcher at Signal

Gregg Bernstein , UX Researcher at Signal

UX research tools can help streamline the research process, making regular testing and application of diverse methods more accessible—so you always keep the user at the center of your design process. Some other key tips to remember when choosing your method are:

Define the goals and problems

A good way to inform your choice of user experience research method is to start by considering your goals. You might want to browse UX research templates or read about examples of research.

Michael Margolis , UX Research Partner at Google Ventures, recommends answering questions like:

  • “What do your users need?”
  • “What are your users struggling with?”
  • “How can you help your users?”

Understand the design process stage

If your team is very early in product development, generative research —like field studies—make sense. If you need to test design mockups or a prototype, evaluative research methods—such as usability testing—will work best.

This is something they’re big on at Sketch, as we heard from Design Researcher, Tanya Nativ. She says, “In the discovery phase, we focus on user interviews and contextual inquiries. The testing phase is more about dogfooding, concept testing, and usability testing. Once a feature has been launched, it’s about ongoing listening.”

Consider the type of insights required

If you're looking for rich, qualitative data that delves into user behaviors, motivations, and emotions, then methods like user interviews or field studies are ideal. They’ll help you uncover the ‘why’ behind user actions.

On the other hand, if you need to gather quantitative data to measure user satisfaction or compare different design variations, methods like surveys or A/B testing are more suitable. These methods will help you get hard numbers and concrete data on preferences and behavior.

*Discover the UX research trends shaping the future of the industry and why the best results come from a combination of different research methods. *

Build a deeper understanding of your users with UX research

Think of UX research methods as building blocks that work together to create a well-rounded understanding of your users. Each method brings its own unique strengths, whether it's human empathy from user interviews or the vast data from surveys.

But it's not just about choosing the right UX research methods; the research platform you use is equally important. You need a platform that empowers your team to collect data, analyze, and collaborate seamlessly.

Simplifying product research is simple with Maze. From tree testing to card sorting, prototype testing to user interview analysis—Maze makes getting actionable insights easy, whatever method you opt for.

Meanwhile, if you want to know more about testing methods, head on to the next chapter all about tree testing .

Get valuable insights from real users

Conduct impactful UX research with Maze and improve your product experience and customer satisfaction.

user testing data insights

Frequently asked questions

How do you choose the right UX research method?

Choosing the right research method depends on your goals. Some key things to consider are:

  • The feature/product you’re testing
  • The type of data you’re looking for
  • The design stage
  • The time and resources you have available

What is the best UX research method?

The best research method is the one you have the time, resources, and budget for that meets your specific needs and goals. Most research tools, like Maze, will accommodate a variety of UX research and testing techniques.

When to use which user experience research method?

Selecting which user research method to use—if budget and resources aren’t a factor—depends on your goals. UX research methods provide different types of data:

  • Qualitative vs quantitative
  • Attitudinal vs behavioral
  • Generative vs evaluative

Identify your goals, then choose a research method that gathers the user data you need.

What results can I expect from UX research?

Here are some of the key results you can expect from actioning the insights uncovered during UX research:

  • Improved user satisfaction
  • Increased usability
  • Better product fit
  • Informed design decisions
  • Reduced development costs
  • Higher conversion rates
  • Increased customer loyalty and retention

Tree Testing: Your Guide to Improve Navigation and UX

Skip navigation

Nielsen Norman Group logo

World Leaders in Research-Based User Experience

UX Research Cheat Sheet

ux research objectives examples

February 12, 2017 2017-02-12

  • Email article
  • Share on LinkedIn
  • Share on Twitter

User-experience research methods are great at producing data and insights, while ongoing activities help get the right things done. Alongside R&D, ongoing UX activities can make everyone’s efforts more effective and valuable. At every stage in the design process, different UX methods can keep product-development efforts on the right track, in agreement with true user needs and not imaginary ones.

In This Article:

When to conduct user research.

One of the questions we get the most is, “When should I do user research on my project?” There are three different answers:

  • Do user research at whatever stage you’re in right now . The earlier the research, the more impact the findings will have on your product, and by definition, the earliest you can do something on your current project (absent a time machine) is today.
  • Do user research at all the stages . As we show below, there’s something useful to learn in every single stage of any reasonable project plan, and each research step will increase the value of your product by more than the cost of the research.
  • Do most user research early in the project (when it’ll have the most impact), but conserve some budget for a smaller amount of supplementary research later in the project. This advice applies in the common case that you can’t get budget for all the research steps that would be useful.

The chart below describes UX methods and activities available in various project stages.

A design cycle often has phases corresponding to discovery, exploration, validation, and listening, which entail design research, user research, and data-gathering activities. UX researchers use both methods and ongoing activities to enhance usability and user experience, as discussed in detail below.

Each project is different, so the stages are not always neatly compartmentalized. The end of one cycle is the beginning of the next.

The important thing is not to execute a giant list of activities in rigid order, but to start somewhere and learn more and more as you go along.

When deciding where to start or what to focus on first, use some of these top UX methods. Some methods may be more appropriate than others, depending on time constraints, system maturity, type of product or service, and the current top concerns. It’s a good idea to use different or alternating methods each product cycle because they are aimed at different goals and types of insight. The chart below shows how often UX practitioners reported engaging in these methods in our survey on UX careers.

The top UX research activities that practitioners said they use at least every year or two, from most frequent to least: Task analysis, requirements gathering, in-person usability study, journey mapping, etc., design review, analytics review, clickable prototype testing, write user stories, persona building, surveys, field studies / user interviews, paper prototype testing, accessibility evaluation, competitive analysis, remote usability study, test instructions / help, card sorting, analyze search logs, diary studies

If you can do only one activity and aim to improve an existing system, do qualitative (think-aloud) usability testing , which is the most effective method to improve usability . If you are unable to test with users, analyze as much user data as you can. Data (obtained, for instance, from call logs, searches, or analytics) is not a great substitute for people, however, because data usually tells you what , but you often need to know why . So use the questions your data brings up to continue to push for usability testing.

The discovery stage is when you try to illuminate what you don’t know and better understand what people need. It’s especially important to do discovery activities before making a new product or feature, so you can find out whether it makes sense to do the project at all .

An important goal at this stage is to validate and discard assumptions, and then bring the data and insights to the team. Ideally this research should be done before effort is wasted on building the wrong things or on building things for the wrong people, but it can also be used to get back on track when you’re working with an existing product or service.

Good things to do during discovery:

  • Conduct field studies and interview users : Go where the users are, watch, ask, and listen. Observe people in context interacting with the system or solving the problems you’re trying to provide solutions for.
  • Run diary studies to understand your users’ information needs and behaviors.
  • Interview stakeholders to gather and understand business requirements and constraints.
  • Interview sales, support, and training staff. What are the most frequent problems and questions they hear from users? What are the worst problems people have? What makes people angry?
  • Listen to sales and support calls. What do people ask about? What do they have problems understanding? How do the sales and support staff explain and help? What is the vocabulary mismatch between users and staff?
  • Do competitive testing . Find the strengths and weaknesses in your competitors’ products. Discover what users like best.

Exploration methods are for understanding the problem space and design scope and addressing user needs appropriately.

  • Compare features against competitors.
  • Do design reviews.
  • Use research to build user personas and write user stories.
  • Analyze user tasks to find ways to save people time and effort.
  • Show stakeholders the user journey and where the risky areas are for losing customers along the way. Decide together what an ideal user journey would look like.
  • Explore design possibilities by imagining many different approaches, brainstorming, and testing the best ideas in order to identify best-of-breed design components to retain.
  • Obtain feedback on early-stage task flows by walking through designs with stakeholders and subject-matter experts. Ask for written reactions and questions (silent brainstorming), to avoid groupthink and to enable people who might not speak up in a group to tell you what concerns them.
  • Iterate designs by testing paper prototypes with target users, and then test interactive prototypes by watching people use them. Don’t gather opinions. Instead, note how well designs work to help people complete tasks and avoid errors. Let people show you where the problem areas are, then redesign and test again.
  • Use card sorting to find out how people group your information, to help inform your navigation and information organization scheme.

Testing and validation methods are for checking designs during development and beyond, to make sure systems work well for the people who use them.

  • Do qualitative usability testing . Test early and often with a diverse range of people, alone and in groups. Conduct an accessibility evaluation to ensure universal access.
  • Ask people to self-report their interactions and any interesting incidents while using the system over time, for example with diary studies .
  • Audit training classes and note the topics, questions people ask, and answers given. Test instructions and help systems.
  • Talk with user groups.
  • Staff social-media accounts and talk with users online. Monitor social media for kudos and complaints.
  • Analyze user-forum posts. User forums are sources for important questions to address and answers that solve problems. Bring that learning back to the design and development team.
  • Do benchmark testing: If you’re planning a major redesign or measuring improvement, test to determine time on task, task completion, and error rates of your current system, so you can gauge progress over time.

Listen throughout the research and design cycle to help understand existing problems and to look for new issues. Analyze gathered data and monitor incoming information for patterns and trends.

  • Survey customers and prospective users.
  • Monitor analytics and metrics to discover trends and anomalies and to gauge your progress.
  • Analyze search queries: What do people look for and what do they call it? Search logs are often overlooked, but they contain important information.
  • Make it easy to send in comments, bug reports, and questions. Analyze incoming feedback channels periodically for top usability issues and trouble areas. Look for clues about what people can’t find, their misunderstandings, and any unintended effects.
  • Collect frequently asked questions and try to solve the problems they represent.
  • Run booths at conferences that your customers and users attend so that they can volunteer information and talk with you directly.
  • Give talks and demos: capture questions and concerns.

Ongoing and strategic activities can help you get ahead of problems and make systemic improvements.

  • Find allies . It takes a coordinated effort to achieve design improvement. You’ll need collaborators and champions.
  • Talk with experts . Learn from others’ successes and mistakes. Get advice from people with more experience.
  • Follow ethical guidelines . The UXPA Code of Professional Conduct is a good starting point.
  • Involve stakeholders . Don’t just ask for opinions; get people onboard and contributing, even in small ways. Share your findings, invite them to observe and take notes during research sessions.
  • Hunt for data sources . Be a UX detective. Who has the information you need, and how can you gather it?
  • Determine UX metrics. Find ways to measure how well the system is working for its users.
  • Follow Tog's principles of interaction design .
  • Use evidence-based design guidelines , especially when you can’t conduct your own research. Usability heuristics are high-level principles to follow.
  • Design for universal access . Accessibility can’t be tacked onto the end or tested in during QA. Access is becoming a legal imperative, and expert help is available. Accessibility improvements make systems easier for everyone.
  • Give users control . Provide the controls people need. Choice but not infinite choice.
  • Prevent errors . Whenever an error occurs, consider how it might be eliminated through design change. What may appear to be user errors are often system-design faults. Prevent errors by understanding how they occur and design to lessen their impact.
  • Improve error messages . For remaining errors, don’t just report system state. Say what happened from a user standpoint and explain what to do in terms that are easy for users to understand.
  • Provide helpful defaults . Be prescriptive with the default settings, because many people expect you to make the hard choices for them. Allow users to change the ones they might need or want to change.
  • Check for inconsistencies . Work-alike is important for learnability. People tend to interpret differences as meaningful, so make use of that in your design intentionally rather than introducing arbitrary differences. Adhere to the principle of least astonishment . Meet expectations instead.
  • Map features to needs . User research can be tied to features to show where requirements come from. Such a mapping can help preserve design rationale for the next round or the next team.
  • When designing software, ensure that installation and updating is easy . Make installation quick and unobtrusive. Allow people to control updating if they want to.
  • When designing devices, plan for repair and recycling . Sustainability and reuse are more important than ever. Design for conservation.
  • Avoid waste . Reduce and eliminate nonessential packaging and disposable parts. Avoid wasting people’s time, also. Streamline.
  • Consider system usability in different cultural contexts . You are not your user. Plan how to ensure that your systems work for people in other countries . Translation is only part of the challenge.
  • Look for perverse incentives . Perverse incentives lead to negative unintended consequences. How can people game the system or exploit it? How might you be able to address that? Consider how a malicious user might use the system in unintended ways or to harm others.
  • Consider social implications . How will the system be used in groups of people, by groups of people, or against groups of people? Which problems could emerge from that group activity?
  • Protect personal information . Personal information is like money. You can spend it unwisely only once. Many want to rob the bank. Plan how to keep personal information secure over time. Avoid collecting information that isn’t required, and destroy older data routinely.
  • Keep data safe . Limit access to both research data and the data entrusted to the company by customers. Advocate for encryption of data at rest and secure transport. A data breach is a terrible user experience.
  • Deliver both good and bad news . It’s human nature to be reluctant to tell people what they don’t want to hear, but it’s essential that UX raise the tough issues. The future of the product, or even the company, may depend on decisionmakers knowing what you know or suspect.
  • Track usability over time . Use indicators such as number and types of support issues, error rates and task completion in usability testing, and customer satisfaction ratings, to show the effectiveness of design improvements.
  • Include diverse users . People can be very different culturally and physically. They also have a range of abilities and language skills. Personas are not enough to prevent serious problems, so be sure your testing includes as wide a variety of people as you can.
  • Track usability bugs . If usability bugs don’t have a place in the bug database, start your own database to track important issues.
  • Pay attention to user sentiment . Social media is a great place for monitoring user problems, successes, frustrations, and word-of-mouth advertising. When competitors emerge, social media posts may be the first indication.
  • Reduce the need for training . Training is often a workaround for difficult user interfaces, and it’s expensive. Use training and help topics to look for areas ripe for design changes.
  • Communicate future directions . Customers and users depend on what they are able to do and what they know how to do with the products and services they use. Change can be good, even when disruptive, but surprise changes are often poorly received because they can break things that people are already doing. Whenever possible, ask, tell, test with, and listen to the customers and users you have. Consult with them rather than just announcing changes. Discuss major changes early, so what you hear can help you do a better job, and what they hear can help them prepare for the changes needed.
  • Recruit people for future research and testing . Actively encourage people to join your pool of volunteer testers. Offer incentives for participation and make signing up easy to do via your website, your newsletter, and other points of contact.

Use this cheat-sheet to choose appropriate UX methods and activities for your projects and to get the most out of those efforts. It’s not necessary to do everything on every project, but it’s often helpful to use a mix of methods and tend to some ongoing needs during each iteration.

Free Downloads

Related courses, discovery: building the right thing.

Conduct successful discovery phases to ensure you build the best solution

User Research Methods: From Strategy to Requirements to Design

Pick the best UX research method for each stage in the design process

Personas: Turn User Data Into User-Centered Design

Successfully turn user data into user interfaces. Learn how to create, maintain and utilize personas throughout the UX design process.

Related Topics

  • Research Methods Research Methods
  • Design Process

Learn More:

Please accept marketing cookies to view the embedded video. https://www.youtube.com/watch?v=7_sFVYfatXY

ux research objectives examples

Always Pilot Test User Research Studies

Kim Salazar · 3 min

ux research objectives examples

Level Up Your Focus Groups

Therese Fessenden · 5 min

ux research objectives examples

Inductively Analyzing Qualitative Data

Tanner Kohler · 3 min

Related Articles:

Project Management for User Research: The Plan

Susan Farrell · 7 min

Open-Ended vs. Closed Questions in User Research

Maria Rosala · 5 min

Formative vs. Summative Evaluations

Alita Joyce · 5 min

UX Research Methods: Glossary

Raluca Budiu · 12 min

What a UX Career Looks Like Today

Rachel Krause and Maria Rosala · 5 min

Pilot Testing: Getting It Right (Before) the First Time

Amy Schade · 5 min

The Complete Guide to UX Research Methods

UX research provides invaluable insight into product users and what they need and value. Not only will research reduce the risk of a miscalculated guess, it will uncover new opportunities for innovation.

The Complete Guide to UX Research Methods

By Miklos Philips

Miklos is a UX designer, product design strategist, author, and speaker with more than 18 years of experience in the design field.

PREVIOUSLY AT

“Empathy is at the heart of design. Without the understanding of what others see, feel, and experience, design is a pointless task.” —Tim Brown, CEO of the innovation and design firm IDEO

User experience (UX) design is the process of designing products that are useful, easy to use, and a pleasure to engage. It’s about enhancing the entire experience people have while interacting with a product and making sure they find value, satisfaction, and delight. If a mountain peak represents that goal, employing various types of UX research is the path UX designers use to get to the top of the mountain.

User experience research is one of the most misunderstood yet critical steps in UX design. Sometimes treated as an afterthought or an unaffordable luxury, UX research, and user testing should inform every design decision.

Every product, service, or user interface designers create in the safety and comfort of their workplaces has to survive and prosper in the real world. Countless people will engage our creations in an unpredictable environment over which designers have no control. UX research is the key to grounding ideas in reality and improving the odds of success, but research can be a scary word. It may sound like money we don’t have, time we can’t spare, and expertise we have to seek.

In order to do UX research effectively—to get a clear picture of what users think and why they do what they do—e.g., to “walk a mile in the user’s shoes” as a favorite UX maxim goes, it is essential that user experience designers and product teams conduct user research often and regularly. Contingent upon time, resources, and budget, the deeper they can dive the better.

Website and mobile app UX research methods and techniques.

What Is UX Research?

There is a long, comprehensive list of UX design research methods employed by user researchers , but at its center is the user and how they think and behave —their needs and motivations. Typically, UX research does this through observation techniques, task analysis, and other feedback methodologies.

There are two main types of user research: quantitative (statistics: can be calculated and computed; focuses on numbers and mathematical calculations) and qualitative (insights: concerned with descriptions, which can be observed but cannot be computed).

Quantitative research is primarily exploratory research and is used to quantify the problem by way of generating numerical data or data that can be transformed into usable statistics. Some common data collection methods include various forms of surveys – online surveys , paper surveys , mobile surveys and kiosk surveys , longitudinal studies, website interceptors, online polls, and systematic observations.

This user research method may also include analytics, such as Google Analytics .

Google Analytics is part of a suite of interconnected tools that help interpret data on your site’s visitors including Data Studio , a powerful data-visualization tool, and Google Optimize, for running and analyzing dynamic A/B testing.

Quantitative data from analytics platforms should ideally be balanced with qualitative insights gathered from other UX testing methods , such as focus groups or usability testing. The analytical data will show patterns that may be useful for deciding what assumptions to test further.

Qualitative user research is a direct assessment of behavior based on observation. It’s about understanding people’s beliefs and practices on their terms. It can involve several different methods including contextual observation, ethnographic studies, interviews, field studies, and moderated usability tests.

Quantitative UX research methods.

Jakob Nielsen of the Nielsen Norman Group feels that in the case of UX research, it is better to emphasize insights (qualitative research) and that although quant has some advantages, qualitative research breaks down complicated information so it’s easy to understand, and overall delivers better results more cost effectively—in other words, it is much cheaper to find and fix problems during the design phase before you start to build. Often the most important information is not quantifiable, and he goes on to suggest that “quantitative studies are often too narrow to be useful and are sometimes directly misleading.”

Not everything that can be counted counts, and not everything that counts can be counted. William Bruce Cameron

Design research is not typical of traditional science with ethnography being its closest equivalent—effective usability is contextual and depends on a broad understanding of human behavior if it is going to work.

Nevertheless, the types of user research you can or should perform will depend on the type of site, system or app you are developing, your timeline, and your environment.

User experience research methods.

Top UX Research Methods and When to Use Them

Here are some examples of the types of user research performed at each phase of a project.

Card Sorting : Allows users to group and sort a site’s information into a logical structure that will typically drive navigation and the site’s information architecture. This helps ensure that the site structure matches the way users think.

Contextual Interviews : Enables the observation of users in their natural environment, giving you a better understanding of the way users work.

First Click Testing : A testing method focused on navigation, which can be performed on a functioning website, a prototype, or a wireframe.

Focus Groups : Moderated discussion with a group of users, allowing insight into user attitudes, ideas, and desires.

Heuristic Evaluation/Expert Review : A group of usability experts evaluating a website against a list of established guidelines .

Interviews : One-on-one discussions with users show how a particular user works. They enable you to get detailed information about a user’s attitudes, desires, and experiences.

Parallel Design : A design methodology that involves several designers pursuing the same effort simultaneously but independently, with the intention to combine the best aspects of each for the ultimate solution.

Personas : The creation of a representative user based on available data and user interviews. Though the personal details of the persona may be fictional, the information used to create the user type is not.

Prototyping : Allows the design team to explore ideas before implementing them by creating a mock-up of the site. A prototype can range from a paper mock-up to interactive HTML pages.

Surveys : A series of questions asked to multiple users of your website that help you learn about the people who visit your site.

System Usability Scale (SUS) : SUS is a technology-independent ten-item scale for subjective evaluation of the usability.

Task Analysis : Involves learning about user goals, including what users want to do on your website, and helps you understand the tasks that users will perform on your site.

Usability Testing : Identifies user frustrations and problems with a site through one-on-one sessions where a “real-life” user performs tasks on the site being studied.

Use Cases : Provide a description of how users use a particular feature of your website. They provide a detailed look at how users interact with the site, including the steps users take to accomplish each task.

US-based full-time freelance UX designers wanted

You can do user research at all stages or whatever stage you are in currently. However, the Nielsen Norman Group advises that most of it be done during the earlier phases when it will have the biggest impact. They also suggest it’s a good idea to save some of your budget for additional research that may become necessary (or helpful) later in the project.

Here is a diagram listing recommended options that can be done as a project moves through the design stages. The process will vary, and may only include a few things on the list during each phase. The most frequently used methods are shown in bold.

UX research methodologies in the product and service design lifecycle.

Reasons for Doing UX Research

Here are three great reasons for doing user research :

To create a product that is truly relevant to users

  • If you don’t have a clear understanding of your users and their mental models, you have no way of knowing whether your design will be relevant. A design that is not relevant to its target audience will never be a success.

To create a product that is easy and pleasurable to use

  • A favorite quote from Steve Jobs: “ If the user is having a problem, it’s our problem .” If your user experience is not optimal, chances are that people will move on to another product.

To have the return on investment (ROI) of user experience design validated and be able to show:

  • An improvement in performance and credibility
  • Increased exposure and sales—growth in customer base
  • A reduced burden on resources—more efficient work processes

Aside from the reasons mentioned above, doing user research gives insight into which features to prioritize, and in general, helps develop clarity around a project.

What is UX research: using analytics data for quantitative research study.

What Results Can I Expect from UX Research?

In the words of Mike Kuniaysky, user research is “ the process of understanding the impact of design on an audience. ”

User research has been essential to the success of behemoths like USAA and Amazon ; Joe Gebbia, CEO of Airbnb is an enthusiastic proponent, testifying that its implementation helped turn things around for the company when it was floundering as an early startup.

Some of the results generated through UX research confirm that improving the usability of a site or app will:

  • Increase conversion rates
  • Increase sign-ups
  • Increase NPS (net promoter score)
  • Increase customer satisfaction
  • Increase purchase rates
  • Boost loyalty to the brand
  • Reduce customer service calls

Additionally, and aside from benefiting the overall user experience, the integration of UX research into the development process can:

  • Minimize development time
  • Reduce production costs
  • Uncover valuable insights about your audience
  • Give an in-depth view into users’ mental models, pain points, and goals

User research is at the core of every exceptional user experience. As the name suggests, UX is subjective—the experience that a person goes through while using a product. Therefore, it is necessary to understand the needs and goals of potential users, the context, and their tasks which are unique for each product. By selecting appropriate UX research methods and applying them rigorously, designers can shape a product’s design and can come up with products that serve both customers and businesses more effectively.

Further Reading on the Toptal Blog:

  • How to Conduct Effective UX Research: A Guide
  • The Value of User Research
  • UX Research Methods and the Path to User Empathy
  • Design Talks: Research in Action with UX Researcher Caitria O'Neill
  • Swipe Right: 3 Ways to Boost Safety in Dating App Design
  • How to Avoid 5 Types of Cognitive Bias in User Research

Understanding the basics

How do you do user research in ux.

UX research includes two main types: quantitative (statistical data) and qualitative (insights that can be observed but not computed), done through observation techniques, task analysis, and other feedback methodologies. The UX research methods used depend on the type of site, system, or app being developed.

What are UX methods?

There is a long list of methods employed by user research, but at its center is the user and how they think, behave—their needs and motivations. Typically, UX research does this through observation techniques, task analysis, and other UX methodologies.

What is the best research methodology for user experience design?

The type of UX methodology depends on the type of site, system or app being developed, its timeline, and environment. There are 2 main types: quantitative (statistics) and qualitative (insights).

What does a UX researcher do?

A user researcher removes the need for false assumptions and guesswork by using observation techniques, task analysis, and other feedback methodologies to understand a user’s motivation, behavior, and needs.

Why is UX research important?

UX research will help create a product that is relevant to users and is easy and pleasurable to use while boosting a product’s ROI. Aside from these reasons, user research gives insight into which features to prioritize, and in general, helps develop clarity around a project.

  • UserResearch

Miklos Philips

London, United Kingdom

Member since May 20, 2016

About the author

World-class articles, delivered weekly.

By entering your email, you are agreeing to our privacy policy .

Toptal Designers

  • Adobe Creative Suite Experts
  • Agile Designers
  • AI Designers
  • Art Direction Experts
  • Augmented Reality Designers
  • Axure Experts
  • Brand Designers
  • Creative Directors
  • Dashboard Designers
  • Digital Product Designers
  • E-commerce Website Designers
  • Full-Stack Designers
  • Information Architecture Experts
  • Interactive Designers
  • Mobile App Designers
  • Mockup Designers
  • Presentation Designers
  • Prototype Designers
  • SaaS Designers
  • Sketch Experts
  • Squarespace Designers
  • User Flow Designers
  • User Research Designers
  • Virtual Reality Designers
  • Visual Designers
  • Wireframing Experts
  • View More Freelance Designers

Join the Toptal ® community.

Defining UX research objectives

ux research objectives examples

Hannah Alvarez

ux research objectives examples

Today’s post on UX research objectives is an excerpt from our eBook, The complete guide to user testing websites, apps, and prototypes . Enjoy!

User feedback is the key to making any business successful—whether you’re launching an app, redesigning a website, refining product features , or making ongoing improvements to your customer experience. So how do you go about getting that feedback?

Remote user research is a fast, reliable, and scalable way to get the insights you need to improve your customer experience. Unlike traditional in-lab usability testing or focus groups, you can recruit participants and get results in a matter of hours, not days or weeks. You’re not limited by your location, schedule, or facilities. You’ll get candid feedback from real people in your target demographic in their natural environment: at home, in a store, or wherever they’d ordinarily interact with your product.

Before you begin writing a test plan for your remote study, you'll want to set a research objective and determine what you'll be studying.

Define your UX research objective

The first step toward gathering helpful feedback is setting a clear and focused objective. If you don’t know exactly what sort of information you need to obtain by running your study, it’ll be difficult to stay on track throughout the project.

Ask yourself: What am I trying to learn?

You don’t need to uncover every usability problem or every user behavior in one exhaustive study. It’s much easier and more productive to run a series of smaller studies with one specific objective each. That way, you’ll get focused feedback in manageable chunks. Be sure to keep your objective clear and concise so that you know exactly what to focus on.

examples of research objectives

As you set your objective, think about the outcomes your stakeholders will care about. You may be interested in identifying how users interact with the onboarding flow, for example, but that won’t be helpful if your team needs to identify ways to improve the monetization process. Keeping your objective front and center will help you structure your studies to gain insights on the right set of activities. It’ll also guide you in whom you recruit to participate in your study, the tasks they’ll perform, and what questions you should ask them.

Identify what you’re studying

Once you know your research objective, it’s time to determine a few specifics.

Think about what type of product you’re studying and which devices will be used to interact with it.  Are you looking for feedback on a prototype? A released or unreleased mobile app? A website? If you have multiple products you want to learn about, then you’ll want to set up multiple studies—it’s best to test one product at a time so you get the most focused feedback. Keep the URL or app file handy when you set up your study. This will be where your participants will start their study.

examples of research objectives where to start

Consider which devices and/or browsers you’ll want to include in your study. If your product is available on multiple devices, we recommend testing your mobile experience with at least as many users as your desktop experience.

In this Article

Get started now

ux research objectives examples

How do you get the insights you need to improve your customer experience?

About the author(s).

Hannah is a content manager, dedicated to helping marketers and designers build amazing experiences. In her free time, she likes making things and going on adventures.

Human understanding. Human experiences.

Get the latest news on events, research, and product launches

Oh no! We're unable to display this form.

Please check that you’re not running an adblocker and if you are please whitelist usertesting.com.

If you’re still having problems please drop us an email .

By submitting the form, I agree to the Privacy Policy and Terms of Use .

Learn / Guides / UX research guide

Back to guides

7 powerful examples of UX research in action

After a lengthy planning and designing process, you’ve turned your website or app vision into a reality. But maybe you've noticed that despite its visual appeal, conversions are low while bounce rates keep soaring. Often, a poor user experience (UX) is to blame, affecting your brand perceptions and customer conversions.

Last updated

Reading time.

ux research objectives examples

So, how can you create a frictionless, user-centric experience? Strong UX research and smart use of UX research tools are key.

While the research process can be a challenge, analyzing how other brands have successfully conducted UX research can inspire your own approach. This article dives into seven detailed case studies and shows you how to use UX research tools to identify and solve UX challenges and delight your customers.

Empower your team to do great UX research

Use Hotjar for effective end-to-end UX research campaigns that help you deeply understand user needs

Why and when should you perform UX research?

UX research is the strategic process of analyzing target users to understand their needs, behavior, and experience. Teams use UX research, feedback tools, and experimentation techniques to collect contextual insights.

Then, they translate these insights into a user-centric design that generates strong conversions and higher user retention rates.

UX research offers several other benefits, including:

Helping create customer delight: by understanding how users behave, you can design your product more accessibly and empathetically. UX research equips teams to create tailored experiences, maximizing customer satisfaction and improving product experience (PX). 

Replacing guesswork with data-driven insights : UX research involves collecting and assessing qualitative and quantitative data to make decisions based on comprehensive insights, rather than gut feelings.

Providing insight into the user’s needs : the better you know your audience's pain points, the better you can design a product that truly addresses their needs. UX research tells you exactly where your users struggle—so you can come up with solutions. 

Helping you achieve critical KPIs : research methods like concept validation and user feedback ensure every iteration moves you toward better user engagement, conversions, increased retention, and reduced churn, positively impacting your revenue.

The benefits of UX research are clear. So when should you start the process? 

Since you are creating a product for someone else and not for yourself, any time is good to start UX research. The beginning doesn't have to be sophisticated. It can start simple and evolve, adapting to the amount/complexity of the questions about the users and the resources of your business.

You only need curiosity, some time, and a willingness to base your product on facts and not assumptions.

Let’s take a look at how seven companies aced UX research and produced incredible results.

7 UX research examples to get inspired

UX research offers you opportunities for conversion rate optimization and personalization that can significantly increase business growth and enhance customer satisfaction.

Contrary to popular belief, you don’t always need a dedicated UX research team: a cost-effective tech stack can do most of the heavy lifting. Product experience insights tools like Hotjar help you assess your users’ experience, measure their behavior, and garner constructive feedback for UX analysis . 

Here are seven examples of great UX research with the help of product experience insights tools to get you inspired.

1. Zenprint: 7% reduction in bounce rate

Zenprint provides order and wholesale digital printing services in the Australian market.

Zenprint’s biggest challenge was identifying factors leading to drop-offs on their website. The brand’s marketing team struggled to figure out:

Where people spent their time

What users were interested in 

What caused them to drop off

They wanted actionable insights into how users interacted with their site . 

Action plan

Zenprint’s marketing team leveraged Hotjar (👋) to analyze web performance and understand user behavior at a granular level. They used:

Funnels to locate the exact drop-off points in the customer journey

Session Recordings to understand how each user behaved on the site, tracing mouse and scroll movements to see which elements users click on

Heatmaps to view color-coded representations of popular and unpopular site elements to help discover areas where users spend the most time and determine those that need improvement

This action plan helped the team zero in on their pricing table as a major blocker.

Once Zenprint identified the problem, the next step was split testing multiple layouts to optimize the pricing table. With a simple change in their pricing plan, the Zenprint team reduced drop-off rates by 7% and boosted its conversion rate by 2%. 

#Session Recordings showed exactly how users behaved on the Zenprint website, helping the team identify improvement areas. Img source: Hotjar.com

Key takeaways

For stellar UX research, collect real-time insights from users across different stages of the conversion funnel to identify bottlenecks. Supplement quantitative analytics with qualitative feedback by analyzing Hotjar Recordings and Heatmaps to understand user behavior.

2. Matalan: 400% ROI

Matalan is a British fashion and homeware retail and ecommerce brand.

Without qualitative UX research to interpret data points, Matalan's UX team was forced to make decisions based on gut feelings, relying on quantitative data alone, which gave them limited visibility. The checkout process was showing high drop-offs and they weren’t sure why. 

When Matalan migrated to a responsive website, its UX team used Hotjar to record and assess user responses to this change, and compare performance through A/B testing. They also viewed Session Recordings that flagged bugs and glitches early in the migration process.

They used Hotjar's Feedback tools to collect user feedback in real-time to capture the customer’s voice and make product changes to improve the user experience. Combined with user recordings, these provided a complete overview of the user journey, which helped eliminate areas of friction.

Using recordings to closely monitor user behavior, Matalan optimized its checkout process and increased conversions by 1.23%.

They created a bespoke experience dashboard by combining qualitative insights gathered by Hotjar with Google Data Studio analytics for a comprehensive UX research process. 

#Hotjar works well with traditional web analytics tools like Google Analytics to visualize data more effectively in a full UX dashboard.

Instead of relying solely on numbers, collect user perspectives to add depth to your UX research . This concrete feedback can make your team aware of flaws in the user experience so you can proactively offer fixes.

3. Materials Market: 3x conversions

Materials Market is a UK-based marketplace for construction material manufacturers and customers.

Materials Market’s co-founder wanted to optimize their website experience by improving three problem areas:

Poorly placed calls to action (CTAs), where mobile users couldn’t see the CTA clearly enough to click on it

Customer drop-offs at the checkout step because users only wanted to check the delivery time

A complicated cookie policy that caused visitors to bounce as soon as they landed on the website

Materials Market used Hotjar Recordings and Heatmaps to dig deeper into these UX research issues . The result was a gradual upgrade of the website to meet—and exceed—customer expectations. Here’s what happened:

They improved the visibility of CTAs with changes to font, color, and design. The team also included a rating widget next to the CTAs to display social proof. 

They removed the need to set up an account to place an order and added an estimated delivery date for every product

They implemented design changes in the cookie policy pop-up to make it 30% bigger with better color and copy. They also placed the banner on the top of the page. 

Redesigning the checkout flow decreased drop-offs by 86%. On the flip side, the conversion rate more than tripled to 1.6% —massively boosting yearly revenue by more than £10,000.

#Team Materials Market changed its checkout page to remove previous issues causing user drop-offs.

UX research tools like recordings are a great way to understand user behavior on your website—you can sort and filter recordings with Hotjar by relevance. This can boost your UX research efforts without relying heavily on technical expertise and development knowledge.

4. Totally Promotional: increased sales while enhancing UX

Totally Promotional is a US-based manufacturer and retailer that produces customized promotional products for brands.

Totally Promotional wanted to evaluate on-site user behavior and improve the brand's UX quality but was struggling to collect meaningful user data that offered a complete insight into the user experience.

Relying on Google Analytics alone, the team lacked qualitative feedback to interpret customer needs and design empathetically.

The team added Hotjar to its tech stack to get a better view of user interaction and web experience. They used Hotjar Heatmaps to assess where users spent their time and dropped off—identifying underperforming pages and bugs. 

Hotjar’s Feedback and Survey tools were useful in capturing Voice of the Customer (VoC) insights, allowing Totally Promotional to examine why users behaved the way they did. They also watched Session Recordings to pinpoint where buyers felt stuck in the order process. 

This mix of UX research tools removed the guesswork from Totally Promotional’s website optimization process. The team took an evidence-based approach and incorporated both minor tweaks and significant updates in the ecommerce storefront design. 

However, the most crucial action they took was changing the order process for their branded pens page, which tripled sales for this product.

#Hotjar Session Recordings take UX teams through the exact navigation path showing mouse clicks and scrolling movements.

Behavioral data and user perspectives are both necessary for excellent UX research. Intuitive tools like Hotjar’s Feedback widget can help you collate meaningful information to supercharge your UX research campaign and implement strategic website changes. 

5. Hussle: fixed one bug every week

Hussle is a subscription-based network of gyms, spas, and digital fitness solutions. 

Hussle’s biggest challenge was high customer churn: the brand’s product team wanted to better understand why this was happening and deploy UX research to reduce churn with an unparalleled product experience. 

Hussle’s team leveraged Surveys and Recordings to find answers as to why users were leaving. 

It turned out there were three core reasons behind churn:  

High subscription cost

Changes in the user’s location 

Purchase of direct gym membership 

Deploying UX research tools to understand churn led to an improved UX and user interface and boosted Hussle’s growth. The team saw great results, including: 

A preemptive bug fix that would’ve hindered the buying process 

Streamlined the bug-fixing process by detecting and deleting at least one bug weekly

Gathered meaningful insights from users through 1000+ survey responses and over 73,000 seconds of Hotjar Session Recordings

The team has continued to use Session Recordings and Heatmaps to stay one step ahead—whether detecting bugs or finding where users get stuck. 

#Survey tools helped Hussle collect feedback to get rich insights while users browsed the site in real-time. Img sourcer: Hotjar.com

User feedback is a great way to understand the reasons behind churn so you can address them and improve retention . Additionally, you can also gather data to proactively fix bugs and improve UX.

6. Turum-burum: +55% conversion rate

Turum-burum is a digital UX design agency that provides conversion rate optimization strategies for clients like Intertop, one of Ukraine's biggest shoe retailers.

Intertop saw a rapid increase in traffic on their website and used Turum-burum’s services to maximize conversions from this influx of visitors. They used UX research to address three crucial challenges:

Simplifying and enhancing the customer journey once a visitor lands on Intertop’s homepage

Testing and implementing UX changes as quickly as possible

Anticipating and mitigating any potential risks resulting from UX changes

Using Hotjar’s exit-intent Surveys , the Turum-burum team identified a major problem in the conversion funnel: their complicated checkout process.  

Hotjar helped the team in two main ways:

They used the user feedback coming in through Surveys to prioritize improvements 

They used Heatmaps and Session Recordings to understand customer blockers and pain points 

Drawing on these UX research insights, the team decided to add a few small but crucial details to Intertop’s storefront, such as filters, intuitive product lists, and an improved checkout flow.

Product experience insights helped the team pinpoint exact bottlenecks and run feedback-driven experiments.  

These changes skyrocketed Intertop's conversion rate by 54.68% and reduced bounce rates by 13.35%. They also enhanced the product page and lists to increase conversion from the cart to the checkout page by 36.6%.   

ux research objectives examples

Mapping the customer journey through your sales funnel is a critical part of successful ecommerce UX research. Monitor user needs at every stage through heatmaps, recordings, and feedback tools. 

7. eShopWorld: better UX and conversion fluctuation awareness 

eShopWorld delivers global ecommerce solutions to help brands scale their business at the international level. 

One of eShopWorld’s key services is conversion rate optimization. They monitor conversions for every client to identify drops and discrepancies. 

However, the team didn't have a reliable tool for evaluating user behavior and countering occasional dips in the conversion rate.

eShopWorld used Hotjar Feedback tools on its checkout page to collect real-time user opinions: customers were able to flag issues right before ordering, and the eShopWorld team could dig deeper into understanding the context behind their comments via Session Recordings .

Heatmaps also provided actionable insights into customer behavior so the team could holistically review user issues and prioritize them according to their impact on the UX.

eShopWorld studied all the user feedback to get to the root of key problems. They used research data to plan and communicate UX design and user flow changes to tackle each blocker.

The team also analyzed Hotjar Heatmaps and watched Session Recordings to assess whether UX redesigns and changes produced the intended effect for users.

#Hotjar’s Feedback widget helps UX teams gather feedback on specific elements of the website without disrupting the user’s browsing experience. Img source: Hotjar.com

UX research is a continuous process of striving to understand your customers and their preferences at every stage of design and development. By using research tools to identify key issues and dig deeper into their context, teams can produce user-centric interfaces and make data-informed decisions.

UX research is paramount to product success

For your site to attract quality traffic, deliver seamless buying experiences, and move the needle on conversion rates, you need to understand how your users behave and what they expect.

UX research tools can help you stay on top of your customer needs. Feature-packed PX insights tools allow you to easily observe user behavior, synthesize user feedback, and perform experiments to drive product growth. 

Frequently Asked Questions

What does ux research involve.

UX research is the process of studying the target audience to examine user behavior and identify opportunities for improving designs and workflows. UX research typically involves:

Monitoring user behavior 

Assessing what users like and dislike based on their activity

Collecting feedback and suggestions for potential bugs or friction areas

Experimenting to see user reactions and validate any design improvements

Asking users for feedback to bring the users’ voice into the design and development process.

What are some UX research methods?

UX research varies in terms of methodology. You can use qualitative, quantitative, behavioral, and attitudinal methods for conducting your research. Each method uncovers unique insights about the user experience, such as:

Qualitative : why and how users behave on a page

Quantitative : numerical assessment of their activity

Behavioral : what users do on a website/product

Attitudinal : how users perceive a website/product

Why do you need UX research?

UX research lays the groundwork for successful UX design strategies. It helps you understand your customers and their needs to create more empathetic designs tailored to your audience. 

It’s an essential factor for achieving goals such as lowering churn, bounce rate, cart abandonment, and improving UX. By helping you iterate your site or product informed by user feedback, UX research allows you to create a bulletproof website that meets user expectations.

UX research tools

Previous chapter

UX research methods

Next chapter

Setting and Achieving Objectives and Key Results (OKRs) for UX Designers

A comprehensive guide to boosting productivity with OKR examples for UX Designers. Discover actionable OKR examples to elevate your business success. Start achieving your goals now!

Lark Editor Team

In the rapidly evolving field of user experience (UX) design, setting clear objectives and tracking key results are essential for driving progress and innovation. This article will provide comprehensive insights into leveraging Objectives and Key Results (OKRs) for UX designers, including practical tips, examples, and a step-by-step guide to maximize their effectiveness in achieving impactful UX outcomes.

What are OKRs for UX Designers?

OKRs are a collaborative goal-setting framework used by teams and individuals to set challenging, ambitious goals with measurable results. For UX designers, OKRs serve as a roadmap for focusing efforts on improving the user experience and achieving meaningful design outcomes. By establishing clear objectives and quantifiable key results, UX designers can align their efforts with broader organizational goals and drive continuous improvement in product usability.

Importance of Clear Objectives for UX Designers

Clear objectives provide UX designers with a strategic direction and purpose, guiding their design decisions and prioritization of design elements. By defining clear objectives, UX designers can align their work with the overall vision of the product and ensure that user experience initiatives contribute directly to the organization's success.

Measurable Key Results in UX Design

Measurable key results enable UX designers to track and evaluate the impact of their design efforts quantitatively. These measurable outcomes could include metrics such as user engagement, conversion rates, task completion times, or customer satisfaction scores, providing tangible evidence of UX design effectiveness.

OKRs vs KPIs for UX Designers

While Key Performance Indicators (KPIs) are commonly used to measure specific performance metrics, OKRs differ in their emphasis on setting ambitious, qualitative objectives and measurable key results. For UX designers, OKRs offer a more strategic and outcome-oriented approach, focusing on driving impactful UX improvements aligned with broader organizational goals, whereas KPIs often emphasize the ongoing tracking of specific performance metrics without the same emphasis on ambitious goal-setting.

OKRs: Fostering Ambitious UX Innovation

OKRs encourage UX designers to think beyond incremental improvements and strive for ambitious, innovative solutions that can substantially enhance the user experience. By setting audacious objectives and defining measurable key results, UX designers can push the boundaries of UX innovation and deliver truly impactful design outcomes.

KPIs: Tracking Performance Metrics

KPIs, on the other hand, primarily focus on monitoring and analyzing specific performance metrics, such as user retention rates, click-through rates, or error frequency. While essential for ongoing performance assessment, KPIs may not provide the same level of strategic direction and innovation-driven focus as OKRs do for UX designers.

Use Lark OKR to unleash your team productivity.

Why Use OKRs for UX Designers

Utilizing OKRs can bring significant benefits to UX designers, empowering them to elevate the impact of their design initiatives and contribute to overarching business objectives.

Alignment with Business Goals

OKRs help align the efforts of UX designers with broader business objectives, ensuring that their design priorities and efforts directly contribute to the organization's success. This alignment fosters a holistic approach to UX design, emphasizing its strategic value in driving business outcomes.

Fostering Collaboration and Transparency

By establishing and sharing OKRs, UX designers can foster transparency and collaboration within cross-functional teams, enabling a unified focus on achieving user experience objectives. This collaborative approach encourages collective ownership of UX goals, fostering a culture of innovation and continuous improvement.

Key Metrics for UX Designers

Incorporating the right metrics into UX design OKRs is crucial for accurately measuring progress and evaluating the impact of design interventions. The following are key metrics that UX designers may consider when defining their OKRs:

User Engagement Metrics

  • Time spent on the platform
  • User interaction frequency
  • Feature adoption rates

Usability Metrics

  • Task success rates
  • Error rates
  • Learnability and ease of use

Conversion and Retention Metrics

  • Conversion rates
  • User retention and churn rates
  • Funnel drop-off points

By integrating these key metrics into their OKRs, UX designers can ensure that their objectives are measurable and aligned with the overarching goal of delivering exceptional user experiences.

Learn more about Lark x OKR

Step-by-Step Guide on How to Write OKRs for UX Designers

Step 1: align with organizational direction.

  • Understand the broader organizational goals and identify how UX objectives can contribute to those goals.
  • Collaborate with stakeholders to ensure that UX OKRs are aligned with the overall business direction and priorities.

Step 2: Define Clear and Ambitious Objectives

  • Clearly articulate the overarching objectives for UX design, emphasizing ambitious and impactful outcomes.
  • Ensure that the objectives directly contribute to enhancing the user experience and align with the strategic vision of the product or service.

Step 3: Establish Measurable Key Results

  • Identify specific key results that quantifiably measure the success of UX initiatives.
  • Define measurable metrics that reflect the desired impact on user experience, such as improved engagement, enhanced usability, or increased conversion rates.

Step 4: Foster Collaboration and Alignment

  • Share the drafted OKRs with cross-functional teams to gather input and alignment.
  • Foster collaborative discussions to refine the OKRs and ensure that they resonate with the broader team's goals and aspirations.

Step 5: Regularly Track and Review Progress

  • Implement a systematic tracking mechanism to monitor the progress of key results against set objectives.
  • Conduct regular reviews and adjustments to OKRs as necessary, fostering an adaptive and responsive approach to driving impactful UX outcomes.

By following this comprehensive guide, UX designers can create OKRs that align their design efforts with broader business objectives, fostering a strategic and outcome-oriented approach to UX design.

Do's and Dont's When Using OKRs for UX Designers

When leveraging OKRs for UX design, it's crucial to adhere to certain best practices and avoid common pitfalls. The following table summarizes the key do's and don'ts for effectively utilizing OKRs in the context of UX design:

Three OKR Examples for UX Designers

Example 1: enhancing user engagement.

Objective : Elevate the platform's user engagement to drive increased user retention and satisfaction.

Key Results :

  • Increase average session duration by 20% through enhanced interface intuitiveness.
  • Improve user feedback scores by 15% through streamlined user interaction workflows.
  • Boost feature adoption rates by 25% through enhanced onboarding experiences.

Example 2: Improving Usability and Accessibility

Objective : Enhance the platform's usability and accessibility to ensure a seamless and inclusive user experience.

  • Reduce average error rates by 30% through enhanced error prevention design strategies.
  • Increase task completion rates by 25% through intuitive interface enhancements.
  • Achieve an accessibility compliance rating of AA, ensuring inclusivity for all users.

Example 3: Driving Conversion and Retention

Objective : Optimize the platform's conversion and retention rates to drive sustained user engagement and business growth.

  • Increase overall conversion rates by 20% through optimized call-to-action placements.
  • Reduce funnel drop-off rates by 25% through streamlined user journey optimizations.
  • Improve user retention rates by 15% through personalized user experience enhancements.

By leveraging these examples, UX designers can tailor their OKRs to address specific UX challenges and drive meaningful improvements in user experience.

How to Align Your OKRs with Other UX Designers

Collaborating and aligning OKRs with other UX designers is integral to ensuring a cohesive and unified approach to UX design within an organization. To effectively align OKRs with fellow UX designers, consider the following steps:

Establish Common Objectives

  • Identify shared UX objectives and align them with the broader organizational goals.
  • Clarify the collective impact of aligned OKRs on delivering holistic user experiences.

Define Complementary Key Results

  • Ensure that individual and collective key results support each other, fostering synergistic outcomes.
  • Collaborate on defining key results that collectively contribute to enhancing the overall user experience.

Regularly Share Progress and Insights

  • Regularly share progress updates and insights related to individual and collective OKRs.
  • Foster open communication to address challenges and insights, enabling collective learning and adaptation.

By aligning OKRs and fostering collaboration with other UX designers, organizations can nurture a unified and strategic approach to driving impactful UX improvements.

In conclusion, leveraging OKRs provides UX designers with a powerful framework for setting, tracking, and achieving impactful objectives that drive meaningful improvements in user experience. By aligning UX design efforts with strategic OKRs, organizations can foster a culture of innovation, collaboration, and continuous improvement, ultimately enhancing the overall user experience and contributing to broader business success.

What are the primary benefits of using OKRs for UX designers?

OKRs provide UX designers with a structured approach to aligning their design initiatives with broader business goals, fostering collaboration, and transparency while ensuring a focus on driving ambitious and impactful UX improvements.

How frequently should OKRs be reviewed and adjusted for UX designers?

Regular reviews and adjustments are essential for ensuring that UX-focused OKRs remain relevant and aligned with evolving business and user experience priorities. Quarterly reviews are often recommended to ensure adaptability and responsiveness.

What are some common pitfalls to avoid when setting OKRs for UX designers?

UX designers should avoid setting unrealistic objectives, overemphasizing vanity metrics, and neglecting user feedback when assessing UX impact. It's crucial to strike a balance between ambition and achievability while prioritizing tangible UX impact.

How can UX designers effectively measure the success of their OKRs?

Measuring the success of OKRs for UX designers involves tracking and evaluating specific key results, such as user engagement metrics, usability improvements, and conversion rates, to quantifiably assess the impact of UX design initiatives.

How can OKRs facilitate collaboration among cross-functional teams in the context of UX design?

The comprehensive insights and examples presented in this article aim to equip UX designers with the knowledge and tools to leverage OKRs effectively, driving tangible and impactful improvements in user experience.

Lark, bringing it all together

All your team need is Lark

Explore More in OKR Examples

an image for OKR examples for Data Entry Clerks

IMAGES

  1. How to Create a UX Research Plan? (w/Example)

    ux research objectives examples

  2. How to Create a UX Research Plan [Free Template Inside]

    ux research objectives examples

  3. UX Research Plan: Examples, Tactics & Templates

    ux research objectives examples

  4. UX Research Study Plan (Template)

    ux research objectives examples

  5. Defining UX Research Objectives

    ux research objectives examples

  6. How to Conduct a Successful UX Research for Your Design Project

    ux research objectives examples

VIDEO

  1. Unit 2 (Marketing Campaign) Exam Warmup

  2. 10$ to $100 Compounding

  3. Performance Measurement Training: Developing Future Victim Specialists for AI/AN Victims of Crime

  4. I'll Allow it Nevada, Episode 15: Understanding Case Management Systems, Part 1

  5. #4 Purpose of Research

  6. Making UX Research Goals Specific

COMMENTS

  1. How To Write UX Research Objectives (with 14 Examples)

    Research Aim Example 1:Assess the impact and usability of our daily meditation feature in the app. Objective Examples: Uncover usability issues for new users looking to find a relevant meditation that meets their needs. Understand typical usage patterns of our most dedicated daily meditators.

  2. Creating A User Research Plan (with Examples)

    A UX research plan helps to set expectations and document the essentials you need to communicate to stakeholders and clients. Your company needs a strong business case for every user research session, complete with research objectives, goals, methods, and logistical needs for the study. UX Research Plan Elements. Every UX research plan should ...

  3. Essential Elements to Create a UX Research Plan

    UX research plan template: This editable Miro research project plan example helps you brainstorm user and business-facing problems, objectives, and questions UX research brief : You need a clear brief before you conduct UX research—Milanote shares a template that will help you simplify the writing process

  4. How to Write a User Research Plan

    Below is an example structure on how to write an interview script. Try not to be too structured with your approach as part of being a good researcher is to listen to what the user has to say and ask meaningful follow up questions. a. Introduction. Introduce yourself, your role and the purpose of the interview.

  5. Setting clear objectives for your UX research

    Objectives should be the driving force behind every task you assign and every question that you ask. These objectives should be focused on particular features or processes on your product. As a UX researcher, I've learned that the more specific the objectives, the easier it is to write tasks and questions, and the easier it is to extract ...

  6. Writing UX Research Objectives

    The objective should be used as a way to sell your research in order to get stakeholder buy-in; Make them care about this research project by showing how it affects them. Keep in mind who you are ...

  7. Writing UX research objectives

    Keep your objective action-oriented and specific. If you need help, you might start drafting your objective by filling in the blanks of "I want to learn ____," "I want to understand ____," or "I want to identify ____.". Many UX researchers agree that the more specific the objectives, the easier it is to write tasks and UX research ...

  8. How to Create a UX Research Plan in 7 Steps

    Step 1: Alignment & Requirements Gathering. Research rarely will happen in a vacuum. Usually you are working with a team—product, engineering, design, for example. When the need for a research study arises, the first thing you want to do is meet with your team to understand the questions they're trying to answer.

  9. UX Research Strategy: How to Align UX with Business Goals

    A UX research strategy is the foundation of your organization's UX research efforts. ... Essential elements of an effective UX research plan (examples + templates) 04. Generative Research: Definition, Methods, and Examples ... It's a lot of responsibility to create a UX research strategy that makes up the overarching set of objectives and ...

  10. How to Create a User Research Plan

    How to plan a UX research study. This is a step-by-step guide to planning user research. It explains the process by which a research plan comes together into a shareable document (like the one above) that enables team alignment, accountability, and efficiency throughout your study. 1. Identify your research goals.

  11. UX Research: Objectives, Assumptions, and Hypothesis

    Research objectives. One of the biggest problem with using hypotheses is that they set the wrong expectations about what your research results are telling you. In Thinking, Fast and Slow, Daniel Kahneman points out that: "extreme outcomes (both high and low) are more likely to be found in small than in large samples".

  12. How to Develop a UX Research Plan (2024 Guide)

    Research questions: pinpoint the specific questions that will be asked during the project to check they align with the overall project goals. Methodology: note the UX research methods that will be used during the project. These should also be relevant to the overall goals and challenges.

  13. Defining the Objectives of User Research

    For example, if you. 529 shares 1 week ago Read article ... "Defining the Objectives of User Research ... Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design. In 9 chapters, we'll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX ...

  14. Defining UX Research Objectives

    Published Jul 25, 2015. A UX research objective is a statement of what you want to learn about your customers (or users) from carrying out the research. But that is wrong, or at least not accurate ...

  15. What is UX Research?

    UX (user experience) research is the systematic study of target users and their requirements, to add realistic contexts and insights to design processes. UX researchers adopt various methods to uncover problems and design opportunities. Doing so, they reveal valuable information which can be fed into the design process.

  16. UX Research Plan Template & Example for Teams

    A UX research plan, also known as a user research plan, is a brief reference document that outlines your research project's goals, key contributors, important dates, and timelines. Think of your research plan as a UX-focused kick-off document for your project. The plan offers an overview of the research initiative, encourages well-defined and ...

  17. 11 UX Research Methods and When to Use Them

    The UX researcher's toolkit: 11 UX research methods and when to use them. After defining your objectives and planning your research framework, it's time to choose the research technique that will best serve your project's goals and yield the right insights. While user research is often treated as an afterthought, it should inform every ...

  18. UX Research Cheat Sheet

    UX Research Cheat Sheet. Summary: User research can be done at any point in the design cycle. This list of methods and activities can help you decide which to use when. User-experience research methods are great at producing data and insights, while ongoing activities help get the right things done. Alongside R&D, ongoing UX activities can make ...

  19. The Complete Guide to UX Research Methods

    UX research includes two main types: quantitative (statistical data) and qualitative (insights that can be observed but not computed), done through observation techniques, task analysis, and other feedback methodologies. The UX research methods used depend on the type of site, system, or app being developed.

  20. Defining UX Research Objectives

    Define your UX research objective. The first step toward gathering helpful feedback is setting a clear and focused objective. If you don't know exactly what sort of information you need to obtain by running your study, it'll be difficult to stay on track throughout the project.

  21. PDF What is UX Research? What are the goals of UX Research?

    Types of UX & Design Research UX research often leads into, or incorporates aspects of design research. Briefly, design research is concerned with developing strategic approaches to design. What this looks like in practice may vary depending on the project, but always involves investigating the human

  22. 7 Powerful Examples of UX Research in Action

    Product experience insights tools like Hotjar help you assess your users' experience, measure their behavior, and garner constructive feedback for UX analysis . Here are seven examples of great UX research with the help of product experience insights tools to get you inspired. 1. Zenprint: 7% reduction in bounce rate.

  23. Setting and Achieving Objectives and Key Results (OKRs) for UX ...

    In the rapidly evolving field of user experience (UX) design, setting clear objectives and tracking key results are essential for driving progress and innovation. This article will provide comprehensive insights into leveraging Objectives and Key Results (OKRs) for UX designers, including practical tips, examples, and a step-by-step guide to ...