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How Technology Has Changed Our Lives

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Updated: 9 November, 2023

Words: 1130 | Pages: 2 | 6 min read

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Hook examples for technology essay, technology essay example.

  • A Digital Revolution: Enter the era of smartphones, AI, and the Internet of Things, where technology is the driving force. Join me as we explore how technology has transformed our lives and the profound impact it has on society.
  • An Intriguing Quote: Arthur C. Clarke once said, "Any sufficiently advanced technology is indistinguishable from magic." Let's delve into the magical world of modern technology and how it shapes our daily existence.
  • The Paradox of Connectivity: Technology promises to connect us, yet it can also lead to isolation. Explore with me the paradox of our hyperconnected world and how it affects our relationships, both online and offline.
  • The Impact on Work and Leisure: Discover how technology has revolutionized our work environments, blurring the lines between office and home. Together, we'll examine the changing landscape of leisure and entertainment in the digital age.
  • Looking Ahead: As technology continues to advance, what lies on the horizon? Join me in discussing the future implications of emerging technologies and how they will further reshape our world in the years to come.

The Dark Side of Technological Advancement

  • Increased Bullying
  • Lack of Privacy
  • Constant Distraction

Balancing Technology in Our Lives

Works cited.

  • Anderson, M. (2018). The Effects of Technology on Teenagers. Verywell Family.
  • Brown, B. W., & Bobkowski, P. S. (2011). Older and newer media: Patterns of use and effects on adolescents’ health and well-being. Journal of Research on Adolescence, 21(1), 95-113.
  • Calvillo, D. P., & Downey, R. G. (2010). Mobile phones and interruption in college classrooms: Instructors’ attitudes, beliefs, and practices. Computers in Human Behavior, 26(2), 223-231.
  • Clarke-Pearson, K., & O'Keeffe, G. (2011). The impact of social media on children, adolescents, and families. Pediatrics, 127(4), 800-804.
  • Livingstone, S., & Smith, P. K. (2014). Annual research review: Harms experienced by child users of online and mobile technologies: The nature, prevalence and management of sexual and aggressive risks in the digital age. Journal of Child Psychology and Psychiatry, 55(6), 635-654.
  • Oulasvirta, A., Rattenbury, T., Ma, L., & Raita, E. (2012). Habits make smartphone use more pervasive. Personal and Ubiquitous Computing, 16(1), 105-114.
  • Przybylski, A. K., & Weinstein, N. (2017). A large-scale test of the goldilocks hypothesis: Quantifying the relations between digital-screen use and the mental well-being of adolescents. Psychological Science, 28(2), 204-215.
  • Rosen, L. D., Lim, A. F., Carrier, L. M., & Cheever, N. A. (2011). An empirical examination of the educational impact of text message-induced task switching in the classroom: Educational implications and strategies to enhance learning. Psicologia Educativa, 17(2), 163-177.
  • Schulte, B. (2018). The human costs of bringing smartphones to every student. The Atlantic.
  • Twenge, J. M., Joiner, T. E., Rogers, M. L., & Martin, G. N. (2018). Increases in depressive symptoms, suicide-related outcomes, and suicide rates among US adolescents after 2010 and links to increased new media screen time. Clinical Psychological Science, 6(1), 3-17.

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essay about how technology has changed our lives

How has technology changed - and changed us - in the past 20 years?

An internet surfer views the Google home page at a cafe in London, August 13, 2004.

Remember this? Image:  REUTERS/Stephen Hird

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essay about how technology has changed our lives

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Stay up to date:, technological transformation.

  • Since the dotcom bubble burst back in 2000, technology has radically transformed our societies and our daily lives.
  • From smartphones to social media and healthcare, here's a brief history of the 21st century's technological revolution.

Just over 20 years ago, the dotcom bubble burst , causing the stocks of many tech firms to tumble. Some companies, like Amazon, quickly recovered their value – but many others were left in ruins. In the two decades since this crash, technology has advanced in many ways.

Many more people are online today than they were at the start of the millennium. Looking at broadband access, in 2000, just half of Americans had broadband access at home. Today, that number sits at more than 90% .

More than half the world's population has internet access today

This broadband expansion was certainly not just an American phenomenon. Similar growth can be seen on a global scale; while less than 7% of the world was online in 2000, today over half the global population has access to the internet.

Similar trends can be seen in cellphone use. At the start of the 2000s, there were 740 million cell phone subscriptions worldwide. Two decades later, that number has surpassed 8 billion, meaning there are now more cellphones in the world than people

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The future of jobs report 2023, how to follow the growth summit 2023.

At the same time, technology was also becoming more personal and portable. Apple sold its first iPod in 2001, and six years later it introduced the iPhone, which ushered in a new era of personal technology. These changes led to a world in which technology touches nearly everything we do.

Technology has changed major sectors over the past 20 years, including media, climate action and healthcare. The World Economic Forum’s Technology Pioneers , which just celebrated its 20th anniversary, gives us insight how emerging tech leaders have influenced and responded to these changes.

Media and media consumption

The past 20 years have greatly shaped how and where we consume media. In the early 2000s, many tech firms were still focused on expanding communication for work through advanced bandwidth for video streaming and other media consumption that is common today.

Others followed the path of expanding media options beyond traditional outlets. Early Tech Pioneers such as PlanetOut did this by providing an outlet and alternative media source for LGBTQIA communities as more people got online.

Following on from these first new media options, new communities and alternative media came the massive growth of social media. In 2004 , fewer than 1 million people were on Myspace; Facebook had not even launched. By 2018, Facebook had more 2.26 billion users with other sites also growing to hundreds of millions of users.

The precipitous rise of social media over the past 15 years

While these new online communities and communication channels have offered great spaces for alternative voices, their increased use has also brought issues of increased disinformation and polarization.

Today, many tech start-ups are focused on preserving these online media spaces while also mitigating the disinformation which can come with them. Recently, some Tech Pioneers have also approached this issue, including TruePic – which focuses on photo identification – and Two Hat , which is developing AI-powered content moderation for social media.

Climate change and green tech

Many scientists today are looking to technology to lead us towards a carbon-neutral world. Though renewed attention is being given to climate change today, these efforts to find a solution through technology is not new. In 2001, green tech offered a new investment opportunity for tech investors after the crash, leading to a boom of investing in renewable energy start-ups including Bloom Energy , a Technology Pioneer in 2010.

In the past two decades, tech start-ups have only expanded their climate focus. Many today are focuses on initiatives far beyond clean energy to slow the impact of climate change.

Different start-ups, including Carbon Engineering and Climeworks from this year’s Technology Pioneers, have started to roll out carbon capture technology. These technologies remove CO2 from the air directly, enabling scientists to alleviate some of the damage from fossil fuels which have already been burned.

Another expanding area for young tech firms today is food systems innovation. Many firms, like Aleph Farms and Air Protein, are creating innovative meat and dairy alternatives that are much greener than their traditional counterparts.

Biotech and healthcare

The early 2000s also saw the culmination of a biotech boom that had started in the mid-1990s. Many firms focused on advancing biotechnologies through enhanced tech research.

An early Technology Pioneer, Actelion Pharmaceuticals was one of these companies. Actelion’s tech researched the single layer of cells separating every blood vessel from the blood stream. Like many other biotech firms at the time, their focus was on precise disease and treatment research.

While many tech firms today still focus on disease and treatment research, many others have been focusing on healthcare delivery. Telehealth has been on the rise in recent years , with many young tech expanding virtual healthcare options. New technologies such as virtual visits, chatbots are being used to delivery healthcare to individuals, especially during Covid-19.

Many companies are also focusing their healthcare tech on patients, rather than doctors. For example Ada, a symptom checker app, used to be designed for doctor’s use but has now shifted its language and interface to prioritize giving patients information on their symptoms. Other companies, like 7 cups, are focused are offering mental healthcare support directly to their users without through their app instead of going through existing offices.

The past two decades have seen healthcare tech get much more personal and use tech for care delivery, not just advancing medical research.

The World Economic Forum was the first to draw the world’s attention to the Fourth Industrial Revolution, the current period of unprecedented change driven by rapid technological advances. Policies, norms and regulations have not been able to keep up with the pace of innovation, creating a growing need to fill this gap.

The Forum established the Centre for the Fourth Industrial Revolution Network in 2017 to ensure that new and emerging technologies will help—not harm—humanity in the future. Headquartered in San Francisco, the network launched centres in China, India and Japan in 2018 and is rapidly establishing locally-run Affiliate Centres in many countries around the world.

The global network is working closely with partners from government, business, academia and civil society to co-design and pilot agile frameworks for governing new and emerging technologies, including artificial intelligence (AI) , autonomous vehicles , blockchain , data policy , digital trade , drones , internet of things (IoT) , precision medicine and environmental innovations .

Learn more about the groundbreaking work that the Centre for the Fourth Industrial Revolution Network is doing to prepare us for the future.

Want to help us shape the Fourth Industrial Revolution? Contact us to find out how you can become a member or partner.

In the early 2000s, many companies were at the start of their recovery from the bursting dotcom bubble. Since then, we’ve seen a large expansion in the way tech innovators approach areas such as new media, climate change, healthcare delivery and more.

At the same time, we have also seen tech companies rise to the occasion of trying to combat issues which arose from the first group such as internet content moderation, expanding climate change solutions.

The Technology Pioneers' 2020 cohort marks the 20th anniversary of this community - and looking at the latest awardees can give us a snapshot of where the next two decades of tech may be heading.

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License and Republishing

World Economic Forum articles may be republished in accordance with the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License, and in accordance with our Terms of Use.

The views expressed in this article are those of the author alone and not the World Economic Forum.

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How Tech Has Changed Our Lives In The Last 10 Years

Several tech experts weigh in on the technologies of the past decade that had the greatest impact on society.

Copyright © 2019 NPR. All rights reserved. Visit our website terms of use and permissions pages at www.npr.org for further information.

NPR transcripts are created on a rush deadline by an NPR contractor. This text may not be in its final form and may be updated or revised in the future. Accuracy and availability may vary. The authoritative record of NPR’s programming is the audio record.

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Artificial intelligence is transforming our world — it is on all of us to make sure that it goes well

How ai gets built is currently decided by a small group of technologists. as this technology is transforming our lives, it should be in all of our interest to become informed and engaged..

Why should you care about the development of artificial intelligence?

Think about what the alternative would look like. If you and the wider public do not get informed and engaged, then we leave it to a few entrepreneurs and engineers to decide how this technology will transform our world.

That is the status quo. This small number of people at a few tech firms directly working on artificial intelligence (AI) do understand how extraordinarily powerful this technology is becoming . If the rest of society does not become engaged, then it will be this small elite who decides how this technology will change our lives.

To change this status quo, I want to answer three questions in this article: Why is it hard to take the prospect of a world transformed by AI seriously? How can we imagine such a world? And what is at stake as this technology becomes more powerful?

Why is it hard to take the prospect of a world transformed by artificial intelligence seriously?

In some way, it should be obvious how technology can fundamentally transform the world. We just have to look at how much the world has already changed. If you could invite a family of hunter-gatherers from 20,000 years ago on your next flight, they would be pretty surprised. Technology has changed our world already, so we should expect that it can happen again.

But while we have seen the world transform before, we have seen these transformations play out over the course of generations. What is different now is how very rapid these technological changes have become. In the past, the technologies that our ancestors used in their childhood were still central to their lives in their old age. This has not been the case anymore for recent generations. Instead, it has become common that technologies unimaginable in one's youth become ordinary in later life.

This is the first reason we might not take the prospect seriously: it is easy to underestimate the speed at which technology can change the world.

The second reason why it is difficult to take the possibility of transformative AI – potentially even AI as intelligent as humans – seriously is that it is an idea that we first heard in the cinema. It is not surprising that for many of us, the first reaction to a scenario in which machines have human-like capabilities is the same as if you had asked us to take seriously a future in which vampires, werewolves, or zombies roam the planet. 1

But, it is plausible that it is both the stuff of sci-fi fantasy and the central invention that could arrive in our, or our children’s, lifetimes.

The third reason why it is difficult to take this prospect seriously is by failing to see that powerful AI could lead to very large changes. This is also understandable. It is difficult to form an idea of a future that is very different from our own time. There are two concepts that I find helpful in imagining a very different future with artificial intelligence. Let’s look at both of them.

How to develop an idea of what the future of artificial intelligence might look like?

When thinking about the future of artificial intelligence, I find it helpful to consider two different concepts in particular: human-level AI, and transformative AI. 2 The first concept highlights the AI’s capabilities and anchors them to a familiar benchmark, while transformative AI emphasizes the impact that this technology would have on the world.

From where we are today, much of this may sound like science fiction. It is therefore worth keeping in mind that the majority of surveyed AI experts believe there is a real chance that human-level artificial intelligence will be developed within the next decades, and some believe that it will exist much sooner.

The advantages and disadvantages of comparing machine and human intelligence

One way to think about human-level artificial intelligence is to contrast it with the current state of AI technology. While today’s AI systems often have capabilities similar to a particular, limited part of the human mind, a human-level AI would be a machine that is capable of carrying out the same range of intellectual tasks that we humans are capable of. 3 It is a machine that would be “able to learn to do anything that a human can do,” as Norvig and Russell put it in their textbook on AI. 4

Taken together, the range of abilities that characterize intelligence gives humans the ability to solve problems and achieve a wide variety of goals. A human-level AI would therefore be a system that could solve all those problems that we humans can solve, and do the tasks that humans do today. Such a machine, or collective of machines, would be able to do the work of a translator, an accountant, an illustrator, a teacher, a therapist, a truck driver, or the work of a trader on the world’s financial markets. Like us, it would also be able to do research and science, and to develop new technologies based on that.

The concept of human-level AI has some clear advantages. Using the familiarity of our own intelligence as a reference provides us with some clear guidance on how to imagine the capabilities of this technology.

However, it also has clear disadvantages. Anchoring the imagination of future AI systems to the familiar reality of human intelligence carries the risk that it obscures the very real differences between them.

Some of these differences are obvious. For example, AI systems will have the immense memory of computer systems, against which our own capacity to store information pales. Another obvious difference is the speed at which a machine can absorb and process information. But information storage and processing speed are not the only differences. The domains in which machines already outperform humans is steadily increasing: in chess, after matching the level of the best human players in the late 90s, AI systems reached superhuman levels more than a decade ago. In other games like Go or complex strategy games, this has happened more recently. 5

These differences mean that an AI that is at least as good as humans in every domain would overall be much more powerful than the human mind. Even the first “human-level AI” would therefore be quite superhuman in many ways. 6

Human intelligence is also a bad metaphor for machine intelligence in other ways. The way we think is often very different from machines, and as a consequence the output of thinking machines can be very alien to us.

Most perplexing and most concerning are the strange and unexpected ways in which machine intelligence can fail. The AI-generated image of the horse below provides an example: on the one hand, AIs can do what no human can do – produce an image of anything, in any style (here photorealistic), in mere seconds – but on the other hand it can fail in ways that no human would fail. 7 No human would make the mistake of drawing a horse with five legs. 8

Imagining a powerful future AI as just another human would therefore likely be a mistake. The differences might be so large that it will be a misnomer to call such systems “human-level.”

AI-generated image of a horse 9

A brown horse running in a grassy field. The horse appears to have five legs.

Transformative artificial intelligence is defined by the impact this technology would have on the world

In contrast, the concept of transformative AI is not based on a comparison with human intelligence. This has the advantage of sidestepping the problems that the comparisons with our own mind bring. But it has the disadvantage that it is harder to imagine what such a system would look like and be capable of. It requires more from us. It requires us to imagine a world with intelligent actors that are potentially very different from ourselves.

Transformative AI is not defined by any specific capabilities, but by the real-world impact that the AI would have. To qualify as transformative, researchers think of it as AI that is “powerful enough to bring us into a new, qualitatively different future.” 10

In humanity’s history, there have been two cases of such major transformations, the agricultural and the industrial revolutions.

Transformative AI becoming a reality would be an event on that scale. Like the arrival of agriculture 10,000 years ago, or the transition from hand- to machine-manufacturing, it would be an event that would change the world for billions of people around the globe and for the entire trajectory of humanity’s future .

Technologies that fundamentally change how a wide range of goods or services are produced are called ‘general-purpose technologies’. The two previous transformative events were caused by the discovery of two particularly significant general-purpose technologies: the change in food production as humanity transitioned from hunting and gathering to farming, and the rise of machine manufacturing in the industrial revolution. Based on the evidence and arguments presented in this series on AI development, I believe it is plausible that powerful AI could represent the introduction of a similarly significant general-purpose technology.

Timeline of the three transformative events in world history

essay about how technology has changed our lives

A future of human-level or transformative AI?

The two concepts are closely related, but they are not the same. The creation of a human-level AI would certainly have a transformative impact on our world. If the work of most humans could be carried out by an AI, the lives of millions of people would change. 11

The opposite, however, is not true: we might see transformative AI without developing human-level AI. Since the human mind is in many ways a poor metaphor for the intelligence of machines, we might plausibly develop transformative AI before we develop human-level AI. Depending on how this goes, this might mean that we will never see any machine intelligence for which human intelligence is a helpful comparison.

When and if AI systems might reach either of these levels is of course difficult to predict. In my companion article on this question, I give an overview of what researchers in this field currently believe. Many AI experts believe there is a real chance that such systems will be developed within the next decades, and some believe that they will exist much sooner.

What is at stake as artificial intelligence becomes more powerful?

All major technological innovations lead to a range of positive and negative consequences. For AI, the spectrum of possible outcomes – from the most negative to the most positive – is extraordinarily wide.

That the use of AI technology can cause harm is clear, because it is already happening.

AI systems can cause harm when people use them maliciously. For example, when they are used in politically-motivated disinformation campaigns or to enable mass surveillance. 12

But AI systems can also cause unintended harm, when they act differently than intended or fail. For example, in the Netherlands the authorities used an AI system which falsely claimed that an estimated 26,000 parents made fraudulent claims for child care benefits. The false allegations led to hardship for many poor families, and also resulted in the resignation of the Dutch government in 2021. 13

As AI becomes more powerful, the possible negative impacts could become much larger. Many of these risks have rightfully received public attention: more powerful AI could lead to mass labor displacement, or extreme concentrations of power and wealth. In the hands of autocrats, it could empower totalitarianism through its suitability for mass surveillance and control.

The so-called alignment problem of AI is another extreme risk. This is the concern that nobody would be able to control a powerful AI system, even if the AI takes actions that harm us humans, or humanity as a whole. This risk is unfortunately receiving little attention from the wider public, but it is seen as an extremely large risk by many leading AI researchers. 14

How could an AI possibly escape human control and end up harming humans?

The risk is not that an AI becomes self-aware, develops bad intentions, and “chooses” to do this. The risk is that we try to instruct the AI to pursue some specific goal – even a very worthwhile one – and in the pursuit of that goal it ends up harming humans. It is about unintended consequences. The AI does what we told it to do, but not what we wanted it to do.

Can’t we just tell the AI to not do those things? It is definitely possible to build an AI that avoids any particular problem we foresee, but it is hard to foresee all the possible harmful unintended consequences. The alignment problem arises because of “the impossibility of defining true human purposes correctly and completely,” as AI researcher Stuart Russell puts it. 15

Can’t we then just switch off the AI? This might also not be possible. That is because a powerful AI would know two things: it faces a risk that humans could turn it off, and it can’t achieve its goals once it has been turned off. As a consequence, the AI will pursue a very fundamental goal of ensuring that it won’t be switched off. This is why, once we realize that an extremely intelligent AI is causing unintended harm in the pursuit of some specific goal, it might not be possible to turn it off or change what the system does. 16

This risk – that humanity might not be able to stay in control once AI becomes very powerful, and that this might lead to an extreme catastrophe – has been recognized right from the early days of AI research more than 70 years ago. 17 The very rapid development of AI in recent years has made a solution to this problem much more urgent.

I have tried to summarize some of the risks of AI, but a short article is not enough space to address all possible questions. Especially on the very worst risks of AI systems, and what we can do now to reduce them, I recommend reading the book The Alignment Problem by Brian Christian and Benjamin Hilton’s article ‘Preventing an AI-related catastrophe’ .

If we manage to avoid these risks, transformative AI could also lead to very positive consequences. Advances in science and technology were crucial to the many positive developments in humanity’s history. If artificial ingenuity can augment our own, it could help us make progress on the many large problems we face: from cleaner energy, to the replacement of unpleasant work, to much better healthcare.

This extremely large contrast between the possible positives and negatives makes clear that the stakes are unusually high with this technology. Reducing the negative risks and solving the alignment problem could mean the difference between a healthy, flourishing, and wealthy future for humanity – and the destruction of the same.

How can we make sure that the development of AI goes well?

Making sure that the development of artificial intelligence goes well is not just one of the most crucial questions of our time, but likely one of the most crucial questions in human history. This needs public resources – public funding, public attention, and public engagement.

Currently, almost all resources that are dedicated to AI aim to speed up the development of this technology. Efforts that aim to increase the safety of AI systems, on the other hand, do not receive the resources they need. Researcher Toby Ord estimated that in 2020 between $10 to $50 million was spent on work to address the alignment problem. 18 Corporate AI investment in the same year was more than 2000-times larger, it summed up to $153 billion.

This is not only the case for the AI alignment problem. The work on the entire range of negative social consequences from AI is under-resourced compared to the large investments to increase the power and use of AI systems.

It is frustrating and concerning for society as a whole that AI safety work is extremely neglected and that little public funding is dedicated to this crucial field of research. On the other hand, for each individual person this neglect means that they have a good chance to actually make a positive difference, if they dedicate themselves to this problem now. And while the field of AI safety is small, it does provide good resources on what you can do concretely if you want to work on this problem.

I hope that more people dedicate their individual careers to this cause, but it needs more than individual efforts. A technology that is transforming our society needs to be a central interest of all of us. As a society we have to think more about the societal impact of AI, become knowledgeable about the technology, and understand what is at stake.

When our children look back at today, I imagine that they will find it difficult to understand how little attention and resources we dedicated to the development of safe AI. I hope that this changes in the coming years, and that we begin to dedicate more resources to making sure that powerful AI gets developed in a way that benefits us and the next generations.

If we fail to develop this broad-based understanding, then it will remain the small elite that finances and builds this technology that will determine how one of the – or plausibly the – most powerful technology in human history will transform our world.

If we leave the development of artificial intelligence entirely to private companies, then we are also leaving it up these private companies what our future — the future of humanity — will be.

With our work at Our World in Data we want to do our small part to enable a better informed public conversation on AI and the future we want to live in. You can find these resources on OurWorldinData.org/artificial-intelligence

Acknowledgements: I would like to thank my colleagues Daniel Bachler, Charlie Giattino, and Edouard Mathieu for their helpful comments to drafts of this essay.

This problem becomes even larger when we try to imagine how a future with a human-level AI might play out. Any particular scenario will not only involve the idea that this powerful AI exists, but a whole range of additional assumptions about the future context in which this happens. It is therefore hard to communicate a scenario of a world with human-level AI that does not sound contrived, bizarre or even silly.

Both of these concepts are widely used in the scientific literature on artificial intelligence. For example, questions about the timelines for the development of future AI are often framed using these terms. See my article on this topic .

The fact that humans are capable of a range of intellectual tasks means that you arrive at different definitions of intelligence depending on which aspect within that range you focus on (the Wikipedia entry on intelligence , for example, lists a number of definitions from various researchers and different disciplines). As a consequence there are also various definitions of ‘human-level AI’.

There are also several closely related terms: Artificial General Intelligence, High-Level Machine Intelligence, Strong AI, or Full AI are sometimes synonymously used, and sometimes defined in similar, yet different ways. In specific discussions, it is necessary to define this concept more narrowly; for example, in studies on AI timelines researchers offer more precise definitions of what human-level AI refers to in their particular study.

Peter Norvig and Stuart Russell (2021) — Artificial Intelligence: A Modern Approach. Fourth edition. Published by Pearson.

The AI system AlphaGo , and its various successors, won against Go masters. The AI system Pluribus beat humans at no-limit Texas hold 'em poker. The AI system Cicero can strategize and use human language to win the strategy game Diplomacy. See: Meta Fundamental AI Research Diplomacy Team (FAIR), Anton Bakhtin, Noam Brown, Emily Dinan, Gabriele Farina, Colin Flaherty, Daniel Fried, et al. (2022) – ‘Human-Level Play in the Game of Diplomacy by Combining Language Models with Strategic Reasoning’. In Science 0, no. 0 (22 November 2022): eade9097. https://doi.org/10.1126/science.ade9097 .

This also poses a problem when we evaluate how the intelligence of a machine compares with the intelligence of humans. If intelligence was a general ability, a single capacity, then we could easily compare and evaluate it, but the fact that it is a range of skills makes it much more difficult to compare across machine and human intelligence. Tests for AI systems are therefore comprising a wide range of tasks. See for example Dan Hendrycks, Collin Burns, Steven Basart, Andy Zou, Mantas Mazeika, Dawn Song, Jacob Steinhardt (2020) –  Measuring Massive Multitask Language Understanding or the definition of what would qualify as artificial general intelligence in this Metaculus prediction .

An overview of how AI systems can fail can be found in Charles Choi – 7 Revealing Ways AIs Fail . It is also worth reading through the AIAAIC Repository which “details recent incidents and controversies driven by or relating to AI, algorithms, and automation."

I have taken this example from AI researcher François Chollet , who published it here .

Via François Chollet , who published it here . Based on Chollet’s comments it seems that this image was created by the AI system ‘Stable Diffusion’.

This quote is from Holden Karnofsky (2021) – AI Timelines: Where the Arguments, and the "Experts," Stand . For Holden Karnofsky’s earlier thinking on this conceptualization of AI see his 2016 article ‘Some Background on Our Views Regarding Advanced Artificial Intelligence’ .

Ajeya Cotra, whose research on AI timelines I discuss in other articles of this series, attempts to give a quantitative definition of what would qualify as transformative AI. in her widely cited report on AI timelines she defines it as a change in software technology that brings the growth rate of gross world product "to 20%-30% per year". Several other researchers define TAI in similar terms.

Human-level AI is typically defined as a software system that can carry out at least 90% or 99% of all economically relevant tasks that humans carry out. A lower-bar definition would be an AI system that can carry out all those tasks that can currently be done by another human who is working remotely on a computer.

On the use of AI in politically-motivated disinformation campaigns see for example John Villasenor (November 2020) – How to deal with AI-enabled disinformation . More generally on this topic see Brundage and Avin et al. (2018) – The Malicious Use of Artificial Intelligence: Forecasting, Prevention, and Mitigation, published at maliciousaireport.com . A starting point for literature and reporting on mass surveillance by governments is the relevant Wikipedia entry .

See for example the Wikipedia entry on the ‘Dutch childcare benefits scandal’ and Melissa Heikkilä (2022) – ‘Dutch scandal serves as a warning for Europe over risks of using algorithms’ , in Politico. The technology can also reinforce discrimination in terms of race and gender. See Brian Christian’s book The Alignment Problem and the reports of the AI Now Institute .

Overviews are provided in Stuart Russell (2019) – Human Compatible (especially chapter 5) and Brian Christian’s 2020 book The Alignment Problem . Christian presents the thinking of many leading AI researchers from the earliest days up to now and presents an excellent overview of this problem. It is also seen as a large risk by some of the leading private firms who work towards powerful AI – see OpenAI's article " Our approach to alignment research " from August 2022.

Stuart Russell (2019) – Human Compatible

A question that follows from this is, why build such a powerful AI in the first place?

The incentives are very high. As I emphasize below, this innovation has the potential to lead to very positive developments. In addition to the large social benefits there are also large incentives for those who develop it – the governments that can use it for their goals, the individuals who can use it to become more powerful and wealthy. Additionally, it is of scientific interest and might help us to understand our own mind and intelligence better. And lastly, even if we wanted to stop building powerful AIs, it is likely very hard to actually achieve it. It is very hard to coordinate across the whole world and agree to stop building more advanced AI – countries around the world would have to agree and then find ways to actually implement it.

In 1950 the computer science pioneer Alan Turing put it like this: “If a machine can think, it might think more intelligently than we do, and then where should we be? … [T]his new danger is much closer. If it comes at all it will almost certainly be within the next millennium. It is remote but not astronomically remote, and is certainly something which can give us anxiety. It is customary, in a talk or article on this subject, to offer a grain of comfort, in the form of a statement that some particularly human characteristic could never be imitated by a machine. … I cannot offer any such comfort, for I believe that no such bounds can be set.” Alan. M. Turing (1950) – Computing Machinery and Intelligence , In Mind, Volume LIX, Issue 236, October 1950, Pages 433–460.

Norbert Wiener is another pioneer who saw the alignment problem very early. One way he put it was “If we use, to achieve our purposes, a mechanical agency with whose operation we cannot interfere effectively … we had better be quite sure that the purpose put into the machine is the purpose which we really desire.” quoted from Norbert Wiener (1960) – Some Moral and Technical Consequences of Automation: As machines learn they may develop unforeseen strategies at rates that baffle their programmers. In Science.

In 1950 – the same year in which Turing published the cited article – Wiener published his book The Human Use of Human Beings, whose front-cover blurb reads: “The ‘mechanical brain’ and similar machines can destroy human values or enable us to realize them as never before.”

Toby Ord – The Precipice . He makes this projection in footnote 55 of chapter 2. It is based on the 2017 estimate by Farquhar.

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essay about how technology has changed our lives

Courtney Vinopal Courtney Vinopal

  • Copy URL https://www.pbs.org/newshour/nation/from-tech-to-society-how-weve-changed-in-a-decade

From tech to society, how we’ve changed in a decade

As the decade comes to a close, what’s changed? PBS NewsHour takes a look at the major shifts in social norms, global economies and how technology affects our daily lives.

From smartphones to LBGTQ rights, here are some of the most memorable ways in which the world has changed over the past 10 years.

We became glued to our smartphones

When Apple CEO Steve Jobs introduced the iPhone in 2007, he promised the “revolutionary” device would “reinvent the phone.”

By most measures, he was correct. Around 81 percent of Americans owned smartphones as of this past February, compared with 35 percent in 2011. We use them to find directions, read the news, take pictures and even doing our banking. Oh, and we sometimes use them to talk to each other.

As smartphones became ubiquitous, so did users’ attachment to them. Average smartphone owners spend several hours on their phones each day.

An entire “gig economy” has been built around services that are now available at smartphone users’ fingertips–from transportation to grocery delivery.

But there’s a downside to this convenience: studies suggest that spending too much time on smartphones can cause depression and anxiety, and psychiatrists worry that young people’s dependence on their phones borders on addiction.

Data visualization by Megan McGrew

Data visualization by Megan McGrew

Workers employed in the gig economy are likewise feeling the side effects of users’ expectations for on-demand services at low costs. Lyft and Uber drivers went on strike earlier this year to protest low wages and unfair working conditions, and delivery drivers for mobile services such as DoorDash and Postmates have said even small changes to the companies’ algorithms can have a significant impact on their pay.

Increased computing power has led many families to cancel their traditional cable television subscriptions in favor of streaming services such as Netflix, Amazon Prime and Hulu. By 2021, the number of American households without traditional cable subscriptions is expected to reach 48.3 percent, more than double the share in 2013.

The advent of streaming put video rental stores such as Blockbuster out of business and propelled media companies such as Disney, AT&T and NBC to cash in on the trend.

We witnessed the organizing power – and danger – of social media

Over the past 10 years, the popularity of existing social media outlets such as Facebook, Twitter, and WhatsApp grew exponentially, and new social media sites, including Instagram, Telegram and TikTok were launched.

Some of those social networking sites have been used to organize anti-government movements around the world. They played an instrumental role during the 2011 Arab Spring, when protesters against authoritarian governments took to Twitter and Facebook to organize calls for new leadership. More recently, they have been used in “leaderless” protests in Hong Kong, Lebanon and Chile.

Demonstrators celebrate atop an army tank in Tahrir square during protests in Cairo January 29, 2011. Egyptian President Hosni Mubarak refused on Saturday to bow to demands that he resign after ordering troops and tanks into cities in an attempt to quell an explosion of street protests against his 30-year rule. Photo by Yannis Behrakis/Reuters

Demonstrators celebrate atop an army tank in Tahrir square during protests in Cairo January 29, 2011. Egyptian President Hosni Mubarak refused on Saturday to bow to demands that he resign after ordering troops and tanks into cities in an attempt to quell an explosion of street protests against his 30-year rule. Photo by Yannis Behrakis/Reuters

Although social media has bolstered pro-democracy efforts around the world, it has also proven a threat to democracy. During the 2016 U.S. presidential election, Russia used Facebook and other social media outlets to sow disinformation and discord among voters to boost the candidacy of Donald Trump.

We saw the effects of climate change become very real

Over the past decade, the threat of climate change became more tangible for communities around the world.

In California, “mega wildfires” wiped out entire towns, burning across larger areas than in previous years. Europe suffered through a record-breaking heat wave, and a “blob” of warm ocean water disrupted marine ecosystems off the coast of Alaska.

Multiple studies have shown that climate change makes many natural disasters worse and recently scientists have even been able to link individual storms to climate change.

Polls show most Americans believe that climate change is happening. At the same time, debate about how to address or mitigate its effects is still a partisan issue, pitting the interests of environmental groups against workers in industries such as oil and coal.

Trump has long voiced skepticism about climate change and pedaled misleading claims about the link between the weather forecast and broader issues surrounding global warming. After Trump took office, the U.S. announced it would withdraw from the Paris Climate Accord, an international pledge by more than 200 nations to cut greenhouse gas emissions in hopes of slowing the planet’s warming. That despite the fact that more conservative Republicans— 32 percent —are worried about global warming now than in the last decade

Climate skepticism isn’t unique to the U.S. Australian Prime Minister Scott Morrison recently expressed doubt that deadly bushfires affecting his country had any link to global warming, and Brazil’s President Jair Bolsonaro has dismissed international concerns about deforestation and fires in the Amazon, which could worsen climate change.

Despite international efforts, a recent UN report found that countries haven’t acted quickly enough or taken significant enough steps to combat climate change. Carbon emissions now need to be reduced by 7.6 percent each year to avoid the most devastating effects.

Swedish activist Greta Thunberg participates in a youth climate change protest near the United Nations Headquarters in New York City, New York, U.S.,September 6, 2019. Photo by Shannon Stapleton/Reuters

Swedish activist Greta Thunberg participates in a youth climate change protest near the United Nations Headquarters in New York City, New York, U.S.,September 6, 2019. Photo by Shannon Stapleton/Reuters

The crisis has already caused people to flee their homes and sparked a youth movement led by the likes of Greta Thunberg, who has traveled the world to urge older lawmakers to take more serious action with future generations in mind.

“Politicians make decisions that are expedient for getting through the next few years,” said Philip Duffy, president and executive director of the Woods Hole Research Center, a Massachusetts-based think tank that focuses on climate change.

Duffy said young people are right to be angry.

“If you’re a business tycoon, you think of it in terms of loss,” Duffy said. To young climate change protesters, “taking policy steps to cope with climate change doesn’t represent any kind of loss.”

We bounced back from the recession, but inequality grew

The U.S. economy largely recovered from the 2008 recession over the past decade, with GDP growing steadily and unemployment reaching a 50-year low. Still, a majority of economists recently said in a survey that they expect a recession to occur in 2021, and many Americans remain dissatisfied with the state of the economy.

Income inequality has worsened, sending voters to populist politicians, both left and right. Far-left politicians such as 2020 presidential candidate Sen. Bernie Sanders, I-Vt., and Rep. Alexandria Ocasio-Cortez, D-N.Y., have crafted their campaigns around targeting the so-called “billionaire class.”

Gentrification and a shortage of affordable housing has fueled displacement in cities from Washington, D.C., to Portland, and homelessness rose for three years in a row, with states such as California and Idaho struggling to accommodate those affected by the crisis.

We saw the human toll and politicization of the global migration crisis

Two of the most striking photos of the decade showed the human toll of the global migration crisis.

One, taken in 2015, showed a three-year-old Syrian boy named Aylan Kurdi, whose body was found washed up on a beach in Turkey. He had drowned after being separated from the rest of his family, which fled the Syrian Civil War and were trying to reach Greece. A similar photo went viral this past summer, showing a father who had drowned alongside his 23-month-old daughter while fleeing El Salvador for the U.S.

The victims in these photos were a few of the hundreds of thousands of people who fled their homes in recent years due to violence and political instability. In Europe, the migration crisis driven by the Syrian Civil War came to a head in 2015, when thousands of migrants were held in camps from Lesbos, Greece to Calais, France. More than 3,000 died trying to cross the Mediterranean that year.

A Syrian refugee child looks on, moments after arriving on a raft with other Syrian refugees on a beach on the Greek island of Lesbos, January 4, 2016. Photo by Giorgos Moutafis/Reuters

A Syrian refugee child looks on, moments after arriving on a raft with other Syrian refugees on a beach on the Greek island of Lesbos, January 4, 2016. Photo by Giorgos Moutafis/Reuters

European countries were divided on how to address the issue. While German Chancellor Angela Merkel pledged to welcome more than one million refugees to the country, many asylum-seekers were turned away from other countries such as Hungary, where Prime Minister Victor Orbàn has denounced refugees as “Muslim invaders.”

WATCH: What happened after two Syrian families who made it to Germany

In the U.S., anti-immigrant rhetoric fueled Trump’s ascent to the presidency in 2016, as he promised to “build a wall” to keep out migrants fleeing from Central and South America. More than three years after Trump took office, some parts of the border fencing have been replaced but no new border wall has been built.

There has been substantial backlash, however, over some of Trump’s other immigration policies that were implemented, including a ban on travel from certain majority Muslim countries and the administration’s “zero-tolerance” policy that systematically separated children from their families at the U.S.-Mexico border.

“We are living in an era of skepticism about migration,” said Demetrios Papademetriou, former former president of the non-partisan Migration Policy Institute.

Politicians such as Trump and India’s Prime Minister Narendra Modi, who has been criticized for a citizenship law that is seen as anti-Muslim, “know how to articulate fears and take advantage of them to gain political power,” Papdemetriou said.

We had hard conversations about sex and power

The #MeToo movement first began in 2006, but it gained national and international attention after news articles in 2017 shed light on Hollywood producer Harvey Weinstein’s serial harassment of women in the entertainment industry.

Women around the world came forward with stories of being mistreated in the workplace. Those accusations led to the resignations of hundreds of powerful men.

Earlier that year, thousands of women descended on Washington for the Women’s March following the election of Trump, who was accused of sexual harassment by more than a dozen women before taking office.

While it’s difficult to quantify the impact of the movement, researchers Ro’ee Levy and Martin Mattsson did find that reporting of sex crimes to the police in the U.S. increased by 7 percent in the first three months after it started. The results held true 15 months later based on data from seven major U.S. cities.

“We sensed that the movement broadly changed public discourse,” Levy and Mattson wrote in an email to the PBS NewsHour. They added that their study suggested the #MeToo movement “had a persistent effect on reporting sexual crimes.”

For all the successes of the movement, there have been setbacks, too. In an interview with the PBS NewsHour, one of Bill Cosby’s accusers, Lili Bernard, said the fact that the actor faced jail time for abusing women showed there had been “this tremendous shift in rape culture towards finally believing women.” But his conviction was rare.

Allegations of sexual harassment and abuse at the hands of powerful men have only resulted in a handful of convictions since the movement began. Weinstein recently reached a $44 million tentative settlement agreement to resolve the civil lawsuits against him. He still faces criminal charges.

Many women saw the confirmation of Brett Kavanaugh to the Supreme Court as a loss for the movement. He was accused of sexually abusing his high school classmate, Christine Blasey Ford. Although she testified about the incident, he did not face any ramifications. Republicans said the accusations were “unsubstantiated.”

We watched countries grapple with LGBTQ rights and representation

The decade started with the repeal of Don’t Ask, Don’t Tell, a Clinton-era policy that had banned openly LGBTQ members from serving in the military. While it was a landmark legislative achievement for the LGBTQ community, gay couples were still not allowed to marry under federal law in 2010.

The U.S. legalized same-sex marriage nationwide in 2015 with the landmark Supreme Court decision Obergefell v. Hodges, which declared they had the right of “equal dignity in the eyes of the law.” A number of other countries legalized same-sex marriage over the past decade, including Argentina, France, and most recently, Taiwan and Northern Ireland.

Data visualization by Megan McGrew

The transgender rights movement also gained steam, in part through fights over controversial “bathroom bills” that would have required people to use bathrooms based on the sex listed on their birth certificate. In 2017, Danica Roem became the first openly transgender state legislator when she won a seat in the Virginia House of Delegates.

Along with these legislative gains, television shows such as “Pose” and “Queer Eye for the Straight Guy” along with acclaimed films such as “Blue Is The Warmest Color,” “Carol,” “Moonlight,” and “Call Me By Your Name,” carved out a bigger space for LGBTQ representation in pop culture. In 2014, “Orange Is the New Black” star LaVerne Cox made history when she became the first openly transgender person to be nominated for an Emmy in an acting category.

Courtney Vinopal is a general assignment reporter at the PBS NewsHour.

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essay about how technology has changed our lives

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essay about how technology has changed our lives

The Impact of Digital Technologies

Technologies can help make our world fairer, more peaceful, and more just. Digital advances can support and accelerate achievement of each of the 17 Sustainable Development Goals – from ending extreme poverty to reducing maternal and infant mortality, promoting sustainable farming and decent work, and achieving universal literacy. But technologies can also threaten privacy, erode security and fuel inequality. They have implications for human rights and human agency. Like generations before, we – governments, businesses and individuals – have a choice to make in how we harness and manage new technologies.

A DIGITAL FUTURE FOR ALL?

Digital technologies have advanced more rapidly than any innovation in our history – reaching around 50 per cent of the developing world’s population in only two decades and transforming societies. By enhancing connectivity, financial inclusion, access to trade and public services, technology can be a great equaliser.

In the health sector, for instance, AI-enabled frontier technologies are helping to save lives, diagnose diseases and extend life expectancy. In education, virtual learning environments and distance learning have opened up programmes to students who would otherwise be excluded. Public services are also becoming more accessible and accountable through blockchain-powered systems, and less bureaucratically burdensome as a result of AI assistance.Big data can also support more responsive and accurate policies and programmes.

However, those yet to be connected remain cut off from the benefits of this new era and remain further behind. Many of the people left behind are women, the elderly, persons with disabilities or from ethnic or linguistic minorities, indigenous groups and residents of poor or remote areas. The pace of connectivity is slowing, even reversing, among some constituencies. For example, globally, the proportion of women using the internet is 12 per cent lower than that of men. While this gap narrowed in most regions between 2013 and 2017, it widened in the least developed countries from 30 per cent to 33 per cent.

The use of algorithms can replicate and even amplify human and systemic bias where they function on the basis of data which is not adequately diverse. Lack of diversity in the technology sector can mean that this challenge is not adequately addressed.

THE FUTURE OF WORK

Throughout history, technological revolutions have changed the labour force: creating new forms and patterns of work, making others obsolete, and leading to wider societal changes. This current wave of change is likely to have profound impacts. For example, the International Labour Organization estimates that the shift to a greener economy could create 24 million new jobs globally by 2030 through the adoption of sustainable practices in the energy sector, the use of electric vehicles and increasing energy efficiency in existing and future buildings.

Meanwhile, reports by groups such as McKinsey suggest that 800 million people could lose their jobs to automation by 2030 , while polls reveal that the majority of all employees worry that they do not have the necessary training or skills to get a well-paid job.

There is broad agreement that managing these trends will require changes in our approach to education, for instance, by placing more emphasis on science, technology, engineering, and maths; by teaching soft skills, and resilience; and by ensuring that people can re-skill and up-skill throughout their lifetimes. Unpaid work, for example childcare and elderly care in the home, will need to be better supported, especially as with the shifting age profile of global populations, the demands on these tasks are likely to increase.

THE FUTURE OF DATA

Today, digital technologies such as data pooling and AI are used to track and diagnose issues in agriculture, health, and the environment, or to perform daily tasks such as navigating traffic or paying a bill. They can be used to defend and exercise human rights – but they can also be used to violate them, for example, by monitoring our movements, purchases, conversations and behaviours. Governments and businesses increasingly have the tools to mine and exploit data for financial and other purposes.

However, personal data would become an asset to a person, if there were a formula for better regulation of personal data ownership. Data-powered technology has the potential to empower individuals, improve human welfare, and promote universal rights, depending on the type of protections put in place.

THE FUTURE OF SOCIAL MEDIA

Social media connects almost half of the entire global population . It enables people to make their voices heard and to talk to people across the world in real time. However, it can also reinforce prejudices and sow discord, by giving hate speech and misinformation a platform, or by amplifying echo chambers.

In this way, social media algorithms can fuel the fragmentation of societies around the world. And yet they also have the potential to do the opposite.

THE FUTURE OF CYBERSPACE

How to manage these developments is the subject of much discussion – nationally and internationally – at a time when geopolitical tensions are on the rise. The UN Secretary-General has warned of a ‘great fracture’ between world powers, each with their own internet and AI strategy, as well as dominant currency, trade and financial rules and contradictory geopolitical and military views. Such a divide could establish a digital Berlin Wall. Increasingly, digital cooperation between states – and a universal cyberspace that reflects global standards for peace and security, human rights and sustainable development – is seen as crucial to ensuring a united world. A ‘global commitment for digital cooperation’ is a key recommendation by the Secretary-General’s High-level Panel on Digital Cooperation .

FOR MORE INFORMATION

The Sustainable Development Goals

The Age of Digital Interdependence: Report of the UN Secretary-General’s High-level Panel on Digital Cooperation

ILO | Global Commission on the Future of Work

Secretary General’s Address to the 74th Session of the UN General Assembly

Secretary General’s Strategy on New Technology

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How Technology Has Changed Lives? Essay

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Introduction

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Since the turn of the century, the rate of technological advancement has been escalating at an alarming rate. Technology has influenced almost every aspect of people’s lives. Technology has changed lives in terms of the efficiency of service delivery, communication, social processes, education, and business development, among others (Katz 100).

Technology has enabled people to do several things such as paying bills, shopping, looking for direction, studying, getting entertainment materials, holding meetings, and interacting with others over the internet.

Technology has necessitated the creation of online music stores, which are slowly replacing traditional music shops. In contemporary society, people are downloading as well as storing music on their phones, computers, and other technological devices.

If people continue to embrace technology, they have a higher chance of experiencing a high-quality life. However, people are relying too much on technology to meet their needs. Experts argue that overdependence on technology has made a lot of people lazy because they won’t struggle to have things done (Katz 113). People visit stores across the world to buy their favorite music records.

Running a music store is a good economic activity because it helps to create jobs. Also, it enables people to access music from different artists (“The Future of the Music Industry” par. 2). A good example of a successful online music store is iTunes.

People physically visit stores to buy music records. Most people consider a visit to the music store as an opportunity to adventure, go out on a date, or even listen to the latest music released in the market.

However, this experience is slowly being wiped away by technological advancements, which have made it possible for people to access music through online stores (“The Future of the Music Industry” par. 3). People no longer need to visit record stores to have the music they want. Instead, they have a whole new experience over the internet.

Technological devices have made it easier for people to have access to music by downloading them from online stores. In the contemporary world, people download their favorite music on their phones and computers.

Although most musicians are selling their music through online stores, their offline market is still vibrant (“The Future of the Music Industry” par. 4). Musicians consider online stores as cost-effective because all they need to do it upload their music, and people will start downloading it. Most products and services are available online because business developers and entrepreneurs are targeting the growing online community.

With more people buying and listening to music online, the future of record stores is very unstable. The ability of musicians to attract a larger audience has been boosted a lot by the online stores (“The Future of the Music Industry” par. 6). If musicians continue selling their records through online stores, their earning will increase tremendously.

Unfortunately, there are certain stores that allow people to download music without paying for it. It is very unethical for people to do that because they often get the revenue out a musician’s work without their knowledge (“The Future of the Music Industry” par. 6). Although most of the music sold in online stores is copyrighted, there are people who manage to pirate and make a living out of it.

Availability of digital tools such as YouTube also threatens the demand for television as the main source of entertainment (Katz 160). Although people are viewing music videos online through YouTube, they have not abandoned their television sets.

People watch television to enjoy their favorite programs. However, the fact that the same content is available online for people to view whenever they want has left the future of television as the main source of entertainment uncertain (Katz 171).

Technological advancements are threatening the existence of physical entities because people in contemporary society are accessing most products and services online. The availability of online services is threatening the existence of entities such as banks, music stores, post offices, libraries and theatres, among others. Indeed, technology has changed people’s lives.

Katz, Mark. Capturing Sound: How Technology has Changed Music . California: University of California Press, 2010. Print.

The Future of the Music Industry: How Technology Affected Consumer Trends . 2013. Web.

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Essay on How Technology Changed Our Lives

Students are often asked to write an essay on How Technology Changed Our Lives in their schools and colleges. And if you’re also looking for the same, we have created 100-word, 250-word, and 500-word essays on the topic.

Let’s take a look…

100 Words Essay on How Technology Changed Our Lives

The advent of technology.

Technology has revolutionized our lives in many ways. It has made tasks easier, faster, and more efficient. We use technology in our daily activities, from cooking to communicating.

Communication and Technology

Technology has drastically changed the way we communicate. With the advent of smartphones and the internet, we can now connect with anyone, anywhere, anytime.

Education and Technology

Technology has also transformed education. It has made learning more interactive and accessible. With online classes, students can learn from home.

Healthcare and Technology

In healthcare, technology has improved diagnosis and treatment. It has made healthcare more effective and convenient.

In conclusion, technology has greatly changed our lives. It has made our lives easier, faster, and more efficient.

250 Words Essay on How Technology Changed Our Lives

Technology has revolutionized our world, transforming every aspect of our lives. It has brought about a digital revolution, making tasks easier, faster, and more efficient. From communication to transportation, health to education, technology has permeated every sphere of human life.

Impact on Communication

The advent of smartphones and the internet has revolutionized communication. We can now connect with anyone, anywhere, anytime, breaking geographical boundaries. Social media platforms, video conferencing, and instant messaging apps have not only made communication instantaneous but also fostered global connections and collaborations.

Transformation in Transportation

Technology has also drastically changed transportation. With GPS technology, navigation has become easier and more precise. Electric cars and autonomous vehicles are on the rise, promising a future of sustainable and self-driving transportation.

Healthcare Advancements

In healthcare, technology has brought about advancements like telemedicine, wearable devices, and AI-driven diagnostics. These innovations have improved patient care, made health monitoring easier, and increased the accuracy of diagnoses.

Educational Innovations

The education sector has also seen significant changes with e-learning platforms, virtual classrooms, and digital resources. This has made education more accessible, interactive, and personalized.

In conclusion, technology has indeed transformed our lives, making it more connected, efficient, and innovative. As we move forward, it will continue to shape our future, opening new possibilities and challenges. It is up to us to harness its potential responsibly, ensuring it serves as a tool for progress and prosperity.

500 Words Essay on How Technology Changed Our Lives

The advent of technology has revolutionized human life, transforming the world into a global village. It has impacted every facet of our existence, from communication to transportation, health to education, and entertainment to business.

Revolutionizing Communication

One of the most profound changes brought about by technology is in the field of communication. The invention of the internet and smartphones has made it possible to connect with anyone, anywhere, at any time. Social media platforms, emails, and video calls have removed geographical barriers, fostering global collaboration and understanding.

Transforming Transportation

The transportation industry has also been profoundly impacted by technology. Innovations like GPS and satellite technology have made navigation easier and more accurate. Electric and self-driving cars, still in their nascent stages, promise to revolutionize our commute, making it safer and more sustainable.

Advancements in Health and Medicine

In the field of health and medicine, technology has been a game-changer. Advanced diagnostic tools, telemedicine, robotic surgeries, and personalized medicine have improved patient care and outcomes. Additionally, wearable technology and health apps have empowered individuals to take charge of their health.

Revamping Education

Education is another sector where technology has left an indelible mark. Online learning platforms, digital classrooms, and educational apps have democratized education, making it accessible to all. The recent pandemic has underscored the importance of technology in education, with schools and universities worldwide transitioning to remote learning.

Entertainment and Leisure

The way we consume entertainment and leisure activities has also been transformed by technology. Streaming platforms, virtual reality, and online gaming have changed our entertainment landscape, offering personalized, on-demand, and immersive experiences.

Impacting Business and Economy

Lastly, technology has significantly influenced business operations and the global economy. E-commerce, digital marketing, and remote work have redefined traditional business models, promoting efficiency and inclusivity.

In conclusion, technology has dramatically altered our lives, reshaping the way we communicate, travel, learn, stay healthy, entertain ourselves, and conduct business. While it presents challenges, such as privacy concerns and digital divide, the benefits it offers are immense. As we move forward, it is essential to harness technology responsibly and ethically, ensuring it serves as a tool for progress and inclusivity.

That’s it! I hope the essay helped you.

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  • Essay on Benefits of Modern Technology
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  • The Internet and the Pandemic

90% of Americans say the internet has been essential or important to them, many made video calls and 40% used technology in new ways. But while tech was a lifeline for some, others faced struggles

Table of contents.

  • 1. How the internet and technology shaped Americans’ personal experiences amid COVID-19
  • 2. Parents, their children and school during the pandemic
  • 3. Navigating technological challenges
  • 4. The role of technology in COVID-19 vaccine registration
  • Acknowledgments
  • Methodology

essay about how technology has changed our lives

Pew Research Center has a long history of studying technology adoption trends and the impact of digital technology on society. This report focuses on American adults’ experiences with and attitudes about their internet and technology use during the COVID-19 outbreak. For this analysis, we surveyed 4,623 U.S. adults from April 12-18, 2021. Everyone who took part is a member of the Center’s American Trends Panel (ATP), an online survey panel that is recruited through national, random sampling of residential addresses. This way nearly all U.S. adults have a chance of selection. The survey is weighted to be representative of the U.S. adult population by gender, race, ethnicity, partisan affiliation, education and other categories. Read more about the  ATP’s methodology .

Chapter 1 of this report includes responses to an open-ended question and the overall report includes a number of quotations to help illustrate themes and add nuance to the survey findings. Quotations may have been lightly edited for grammar, spelling and clarity. The first three themes mentioned in each open-ended response, according to a researcher-developed codebook, were coded into categories for analysis. 

Here are the questions used for this report , along with responses, and its methodology .

Technology has been a lifeline for some during the coronavirus outbreak but some have struggled, too

The  coronavirus  has transformed many aspects of Americans’ lives. It  shut down  schools, businesses and workplaces and forced millions to  stay at home  for extended lengths of time. Public health authorities recommended  limits on social contact  to try to contain the spread of the virus, and these profoundly altered the way many worked, learned, connected with loved ones, carried out basic daily tasks, celebrated and mourned. For some, technology played a role in this transformation.  

Results from a new Pew Research Center survey of U.S. adults conducted April 12-18, 2021, reveal the extent to which people’s use of the internet has changed, their views about how helpful technology has been for them and the struggles some have faced. 

The vast majority of adults (90%) say the internet has been at least important to them personally during the pandemic, the survey finds. The share who say it has been  essential  – 58% – is up slightly from 53% in April 2020. There have also been upticks in the shares who say the internet has been essential in the past year among those with a bachelor’s degree or more formal education, adults under 30, and those 65 and older. 

A large majority of Americans (81%) also say they talked with others via video calls at some point since the pandemic’s onset. And for 40% of Americans, digital tools have taken on new relevance: They report they used technology or the internet in ways that were new or different to them. Some also sought upgrades to their service as the pandemic unfolded: 29% of broadband users did something to improve the speed, reliability or quality of their high-speed internet connection at home since the beginning of the outbreak.

Still, tech use has not been an unmitigated boon for everyone. “ Zoom fatigue ” was widely speculated to be a problem in the pandemic, and some Americans report related experiences in the new survey: 40% of those who have ever talked with others via video calls since the beginning of the pandemic say they have felt worn out or fatigued often or sometimes by the time they spend on them. Moreover,  changes in screen time  occurred for  Americans generally  and for  parents of young children . The survey finds that a third of all adults say they tried to cut back on time spent on their smartphone or the internet at some point during the pandemic. In addition, 72% of parents of children in grades K-12 say their kids are spending more time on screens compared with before the outbreak. 1

For many, digital interactions could only do so much as a stand-in for in-person communication. About two-thirds of Americans (68%) say the interactions they would have had in person, but instead had online or over the phone, have generally been useful – but not a replacement for in-person contact. Another 15% say these tools haven’t been of much use in their interactions. Still, 17% report that these digital interactions have been just as good as in-person contact.

About two-thirds say digital interactions have been useful, but not a replacement for in-person contact

Some types of technology have been more helpful than others for Americans. For example, 44% say text messages or group messaging apps have helped them a lot to stay connected with family and friends, 38% say the same about voice calls and 30% say this about video calls. Smaller shares say social media sites (20%) and email (19%) have helped them in this way.

The survey offers a snapshot of Americans’ lives just over one year into the pandemic as they reflected back on what had happened. It is important to note the findings were gathered in April 2021, just before  all U.S. adults became eligible for coronavirus vaccine s. At the time, some states were  beginning to loosen restrictions  on businesses and social encounters. This survey also was fielded before the delta variant  became prominent  in the United States,  raising concerns  about new and  evolving variants . 

Here are some of the key takeaways from the survey.

Americans’ tech experiences in the pandemic are linked to digital divides, tech readiness 

Some Americans’ experiences with technology haven’t been smooth or easy during the pandemic. The digital divides related to  internet use  and  affordability  were highlighted by the pandemic and also emerged in new ways as life moved online.

For all Americans relying on screens during the pandemic,  connection quality  has been important for school assignments, meetings and virtual social encounters alike. The new survey highlights difficulties for some: Roughly half of those who have a high-speed internet connection at home (48%) say they have problems with the speed, reliability or quality of their home connection often or sometimes. 2

Beyond that, affordability  remained a persistent concern  for a portion of digital tech users as the pandemic continued – about a quarter of home broadband users (26%) and smartphone owners (24%) said in the April 2021 survey that they worried a lot or some about paying their internet and cellphone bills over the next few months. 

From parents of children facing the “ homework gap ” to Americans struggling to  afford home internet , those with lower incomes have been particularly likely to struggle. At the same time, some of those with higher incomes have been affected as well.

60% of broadband users with lower incomes often or sometimes have connection problems, and 46% are worried at least some about paying for broadband

Affordability and connection problems have hit broadband users with lower incomes especially hard. Nearly half of broadband users with lower incomes, and about a quarter of those with midrange incomes, say that as of April they were at least somewhat worried about paying their internet bill over the next few months. 3 And home broadband users with lower incomes are roughly 20 points more likely to say they often or sometimes experience problems with their connection than those with relatively high incomes. Still, 55% of those with lower incomes say the internet has been essential to them personally in the pandemic.

At the same time, Americans’ levels of formal education are associated with their experiences turning to tech during the pandemic. 

Adults with a bachelor’s, advanced degree more likely than others to make daily video calls, use tech in new ways, consider internet essential amid COVID-19

Those with a bachelor’s or advanced degree are about twice as likely as those with a high school diploma or less formal education to have used tech in new or different ways during the pandemic. There is also roughly a 20 percentage point gap between these two groups in the shares who have made video calls about once a day or more often and who say these calls have helped at least a little to stay connected with family and friends. And 71% of those with a bachelor’s degree or more education say the internet has been essential, compared with 45% of those with a high school diploma or less.

More broadly, not all Americans believe they have key tech skills. In this survey, about a quarter of adults (26%) say they usually need someone else’s help to set up or show them how to use a new computer, smartphone or other electronic device. And one-in-ten report they have little to no confidence in their ability to use these types of devices to do the things they need to do online. This report refers to those who say they experience either or both of these issues as having “lower tech readiness.” Some 30% of adults fall in this category. (A full description of how this group was identified can be found in  Chapter 3. )

‘Tech readiness,’ which is tied to people’s confident and independent use of devices, varies by age

These struggles are particularly acute for older adults, some of whom have had to  learn new tech skills  over the course of the pandemic. Roughly two-thirds of adults 75 and older fall into the group having lower tech readiness – that is, they either have little or no confidence in their ability to use their devices, or generally need help setting up and learning how to use new devices. Some 54% of Americans ages 65 to 74 are also in this group. 

Americans with lower tech readiness have had different experiences with technology during the pandemic. While 82% of the Americans with lower tech readiness say the internet has been at least important to them personally during the pandemic, they are less likely than those with higher tech readiness to say the internet has been essential (39% vs. 66%). Some 21% of those with lower tech readiness say digital interactions haven’t been of much use in standing in for in-person contact, compared with 12% of those with higher tech readiness. 

46% of parents with lower incomes whose children faced school closures say their children had at least one problem related to the ‘homework gap’

As school moved online for many families, parents and their children experienced profound changes. Fully 93% of parents with K-12 children at home say these children had some online instruction during the pandemic. Among these parents, 62% report that online learning has gone very or somewhat well, and 70% say it has been very or somewhat easy for them to help their children use technology for online instruction.

Still, 30% of the parents whose children have had online instruction during the pandemic say it has been very or somewhat difficult for them to help their children use technology or the internet for this. 

Remote learning has been widespread during the pandemic, but children from lower-income households have been particularly likely to face ‘homework gap’

The survey also shows that children from households with lower incomes who faced school closures in the pandemic have been especially likely to encounter tech-related obstacles in completing their schoolwork – a phenomenon contributing to the “ homework gap .”

Overall, about a third (34%) of all parents whose children’s schools closed at some point say their children have encountered at least one of the tech-related issues we asked about amid COVID-19: having to do schoolwork on a cellphone, being unable to complete schoolwork because of lack of computer access at home, or having to use public Wi-Fi to finish schoolwork because there was no reliable connection at home. 

This share is higher among parents with lower incomes whose children’s schools closed. Nearly half (46%) say their children have faced at least one of these issues. Some with higher incomes were affected as well – about three-in-ten (31%) of these parents with midrange incomes say their children faced one or more of these issues, as do about one-in-five of these parents with higher household incomes.

More parents say their screen time rules have become less strict under pandemic than say they’ve become more strict

Prior Center work has documented this “ homework gap ” in other contexts – both  before the coronavirus outbreak  and  near the beginning of the pandemic . In April 2020, for example, parents with lower incomes were particularly likely to think their children would face these struggles amid the outbreak.

Besides issues related to remote schooling, other changes were afoot in families as the pandemic forced many families to shelter in place. For instance, parents’ estimates of their children’s screen time – and family rules around this – changed in some homes. About seven-in-ten parents with children in kindergarten through 12th grade (72%) say their children were spending more time on screens as of the April survey compared with before the outbreak. Some 39% of parents with school-age children say they have become less strict about screen time rules during the outbreak. About one-in-five (18%) say they have become more strict, while 43% have kept screen time rules about the same. 

More adults now favor the idea that schools should provide digital technology to all students during the pandemic than did in April 2020

Americans’ tech struggles related to digital divides gained attention from policymakers and news organizations as the pandemic progressed.

On some policy issues, public attitudes changed over the course of the outbreak – for example, views on what K-12 schools should provide to students shifted. Some 49% now say K-12 schools have a responsibility to provide all students with laptop or tablet computers in order to help them complete their schoolwork during the pandemic, up 12 percentage points from a year ago.

Growing shares across political parties say K-12 schools should give all students computers amid COVID-19

The shares of those who say so have increased for both major political parties over the past year: This view shifted 15 points for Republicans and those who lean toward the GOP, and there was a 9-point increase for Democrats and Democratic leaners.

However, when it comes to views of policy solutions for internet access more generally, not much has changed. Some 37% of Americans say that the government has a responsibility to ensure all Americans have high-speed internet access during the outbreak, and the overall share is unchanged from April 2020 – the first time Americans were asked this specific question about the government’s pandemic responsibility to provide internet access. 4

Democrats are more likely than Republicans to say the government has this responsibility, and within the Republican Party, those with lower incomes are more likely to say this than their counterparts earning more money. 

Video calls and conferencing have been part of everyday life

Americans’ own words provide insight into exactly how their lives changed amid COVID-19. When asked to describe the new or different ways they had used technology, some Americans mention video calls and conferencing facilitating a variety of virtual interactions – including attending events like weddings, family holidays and funerals or transforming where and how they worked. 5 From family calls, shopping for groceries and placing takeout orders online to having telehealth visits with medical professionals or participating in online learning activities, some aspects of life have been virtually transformed: 

“I’ve gone from not even knowing remote programs like Zoom even existed, to using them nearly every day.” – Man, 54

“[I’ve been] h andling … deaths of family and friends remotely, attending and sharing classical music concerts and recitals with other professionals, viewing [my] own church services and Bible classes, shopping. … Basically, [the internet has been] a lifeline.”  – Woman, 69

“I … use Zoom for church youth activities. [I] use Zoom for meetings. I order groceries and takeout food online. We arranged for a ‘digital reception’ for my daughter’s wedding as well as live streaming the event.” – Woman, 44

Among those who have used video calls during the outbreak, 40% feel fatigued or worn out at least sometimes from time spent on these calls

When asked about video calls specifically, half of Americans report they have talked with others in this way at least once a week since the beginning of the outbreak; one-in-five have used these platforms daily. But how often people have experienced this type of digital connectedness varies by age. For example, about a quarter of adults ages 18 to 49 (27%) say they have connected with others on video calls about once a day or more often, compared with 16% of those 50 to 64 and just 7% of those 65 and older. 

Even as video technology became a part of life for users, many  accounts of burnout  surfaced and some speculated that “Zoom fatigue” was setting in as Americans grew weary of this type of screen time. The survey finds that some 40% of those who participated in video calls since the beginning of the pandemic – a third of all Americans – say they feel worn out or fatigued often or sometimes from the time they spend on video calls. About three-quarters of those who have been on these calls several times a day in the pandemic say this.

Fatigue is not limited to frequent users, however: For example, about a third (34%) of those who have made video calls about once a week say they feel worn out at least sometimes.

These are among the main findings from the survey. Other key results include:

Some Americans’ personal lives and social relationships have changed during the pandemic:  Some 36% of Americans say their own personal lives changed in a major way as a result of the coronavirus outbreak. Another 47% say their personal lives changed, but only a little bit.   About half (52%) of those who say major change has occurred in their personal lives due to the pandemic also say they have used tech in new ways, compared with about four-in-ten (38%) of those whose personal lives changed a little bit and roughly one-in-five (19%) of those who say their personal lives stayed about the same.

Even as tech helped some to stay connected, a quarter of Americans say they feel less close to close family members now compared with before the pandemic, and about four-in-ten (38%) say the same about friends they know well. Roughly half (53%) say this about casual acquaintances.

The majority of those who tried to sign up for vaccine appointments in the first part of the year went online to do so:  Despite early problems with  vaccine rollout  and  online registration systems , in the April survey tech problems did  not  appear to be major struggles for most adults who had tried to sign up online for COVID-19 vaccines. The survey explored Americans’ experiences getting these vaccine appointments and reveals that in April 57% of adults had tried to sign themselves up and 25% had tried to sign someone else up. Fully 78% of those who tried to sign themselves up and 87% of those who tried to sign others up were online registrants. 

When it comes to difficulties with the online vaccine signup process, 29% of those who had tried to sign up online – 13% of all Americans – say it was very or somewhat difficult to sign themselves up for vaccines at that time. Among five reasons for this that the survey asked about, the most common  major  reason was lack of available appointments, rather than tech-related problems. Adults 65 and older who tried to sign themselves up for the vaccine online were the most likely age group to experience at least some difficulty when they tried to get a vaccine appointment.

Tech struggles and usefulness alike vary by race and ethnicity.  Americans’ experiences also have varied across racial and ethnic groups. For example, Black Americans are more likely than White or Hispanic adults to meet the criteria for having “lower tech readiness.” 6 Among broadband users, Black and Hispanic adults were also more likely than White adults to be worried about paying their bills for their high-speed internet access at home as of April, though the share of Hispanic Americans who say this declined sharply since April 2020. And a majority of Black and Hispanic broadband users say they at least sometimes have experienced problems with their internet connection. 

Still, Black adults and Hispanic adults are more likely than White adults to say various technologies – text messages, voice calls, video calls, social media sites and email – have helped them a lot to stay connected with family and friends amid the pandemic.

Tech has helped some adults under 30 to connect with friends, but tech fatigue also set in for some.  Only about one-in-five adults ages 18 to 29 say they feel closer to friends they know well compared with before the pandemic. This share is twice as high as that among adults 50 and older. Adults under 30 are also more likely than any other age group to say social media sites have helped a lot in staying connected with family and friends (30% say so), and about four-in-ten of those ages 18 to 29 say this about video calls. 

Screen time affected some negatively, however. About six-in-ten adults under 30 (57%) who have ever made video calls in the pandemic say they at least sometimes feel worn out or fatigued from spending time on video calls, and about half (49%) of young adults say they have tried to cut back on time spent on the internet or their smartphone.

  • Throughout this report, “parents” refers to those who said they were the parent or guardian of any children who were enrolled in elementary, middle or high school and who lived in their household at the time of the survey. ↩
  • People with a high-speed internet connection at home also are referred to as “home broadband users” or “broadband users” throughout this report. ↩
  • Family incomes are based on 2019 earnings and adjusted for differences in purchasing power by geographic region and for household sizes. Middle income is defined here as two-thirds to double the median annual family income for all panelists on the American Trends Panel. Lower income falls below that range; upper income falls above it. ↩
  • A separate  Center study  also fielded in April 2021 asked Americans what the government is responsible for on a number of topics, but did not mention the coronavirus outbreak. Some 43% of Americans said in that survey that the federal government has a responsibility to provide high-speed internet for all Americans. This was a significant increase from 2019, the last time the Center had asked that more general question, when 28% said the same. ↩
  • Quotations in this report may have been lightly edited for grammar, spelling and clarity. ↩
  • There were not enough Asian American respondents in the sample to be broken out into a separate analysis. As always, their responses are incorporated into the general population figures throughout this report. ↩

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55 Ways Technology Has Changed Our Lives for the Better

By: Author Valerie Forgeard

Posted on September 18, 2023

Categories Technology

You’re living in an era of unprecedented technological advancement. It’s transformed how you communicate, care for your health, learn, and even do your daily chores. Isn’t it exciting to consider how much easier life has become?

This article delves into the ways technology has bettered our lives and dares to dream about what might be just around the corner.

Key Takeaways

  • Digital diplomacy and social media platforms have given ordinary people a global voice, shifting power dynamics and allowing for unprecedented connectivity.
  • Advancements in health and medicine, such as genetic engineering, AI diagnostics, and robotic surgery, have led to more precise and personalized treatments, giving patients more control over their health.
  • The transformation of education through digital tools, virtual field trips, and gamified learning has made learning more engaging, accessible, and immersive, breaking down traditional boundaries.
  • Technology has had a positive impact on daily lives, with smart homes, digital farming, wearable tech, and increased connectivity through social media platforms making life more efficient, convenient, and less stressful.

15 Ways Technology Has Uplifted Our Lives

In an era where technology is an inseparable part of our existence, it’s hard to imagine life without our digital companions. While there are debates on the negative impacts of technology, one can’t deny the substantial positive effects it has on our daily lives.

From healthcare advancements to simplifying mundane tasks, technology has indeed made our lives better in countless ways.

Here are 55 ways technology has unequivocally changed our lives for the better:

Communication

  • Instant Messaging – Quick and real-time chats.
  • Video Confering – Long-distance face-to-face conversations.
  • Social Media – A new level of connectivity and community.
  • Telemedicine – Remote medical consultations.
  • Wearable Fitness Tech – Real-time health tracking.
  • Genetic Testing – Customized healthcare and early diagnosis.

Convenience

  • Online Banking – Finances at your fingertips.
  • Ride-Sharing Apps – Convenient and cost-effective transportation.
  • E-commerce – The world’s marketplace in your pocket.

Information & Education

  • Search Engines – Instant information retrieval.
  • E-books & E-libraries – Portable and accessible knowledge.
  • Online Courses – Learning opportunities for everyone, everywhere.

Entertainment

  • Streaming Services – Entertainment on-demand.
  • Virtual Reality – Lifelike digital experiences.
  • Digital Art Platforms – Creative outlets for modern artists.

Productivity

  • Cloud Computing – Access your files from anywhere.
  • Project Management Software – Streamline team efforts.
  • Automated Customer Service – 24/7 support.

Home & Lifestyle

  • Smart Homes – Automated and personalized living spaces.
  • Food Delivery Apps – Gourmet meals at your door.
  • Online Dating – Meet your match from miles away.

Safety & Security

  • GPS Tracking – Never get lost.
  • Biometric Verification – Enhanced security measures.
  • Blockchain – Secure and transparent transactions.

Business & Economics

  • E-commerce Platforms – Small business empowerment.
  • Data Analytics – Informed decision-making.
  • Digital Marketing – Precise and scalable reach.

Social Good

  • Crowdfunding – Direct access to capital for startups and causes.
  • Online Petitions – Mass mobilization for change.
  • Translation Apps – Break down language barriers.

Environment

  • Electric Cars – A step towards sustainability.
  • Solar Panels – Clean energy for all.
  • Climate Modeling – Better preparedness for environmental challenges.

Scientific Research

  • Computer Simulations – Virtual laboratories for safe experimentation.
  • DNA Sequencing – Unveiling the blueprints of life.
  • Space Exploration – Unlocking the cosmos.

Travel & Exploration

  • Travel Aggregators – Customized itineraries.
  • Virtual Tours – Travel from the comfort of home.
  • Digital Maps – Interactive and up-to-date navigation.
  • Remote Work Tools – Work from anywhere.
  • Job Search Engines – Tailored career opportunities.
  • Freelance Platforms – Skill-based income sources.

Personal Development

  • Meditation Apps – Mindfulness at your fingertips.
  • Financial Planning Software – Secure your future.
  • DIY Platforms – Learn new skills and hobbies.

Specialized Fields

  • Agricultural Drones – Precision farming.
  • 3D Printing – From digital designs to physical products.
  • Augmented Reality – Enhanced interactive experiences.

Kids & Education

  • Educational Games – Learning made fun.
  • Parental Control Apps – Keep your children safe online.
  • Virtual Classrooms – Learning without borders.

Pets & Animal Care

  • Pet Tracking Devices – Keep tabs on your furry friends.
  • Automated Feeders – Timely nutrition for pets.
  • Online Vet Consultations – Professional care from home.

Miscellaneous

  • Voice Assistants – Hands-free help and information.

In a world that is continuously evolving, technology serves as a tool for progress, addressing complex problems and making our lives more enjoyable.

The Revolution of Communication Through Technology

You’ve probably noticed how technology has revolutionized the way we communicate, haven’t you? A perfect example is digital diplomacy. It’s an evolved form of international relations where states use social media platforms to connect with their citizens and other nations. You’re no longer confined by traditional media; you’re free to engage in global conversations instantly.

By observing social media influence, it’s clear that power dynamics are shifting; ordinary people now have a voice that can reach far and wide at lightning speed. But remember, this freedom isn’t without responsibility. The rapid dissemination of information demands critical thinking and discernment.

As we explore these technological wonders, let’s not forget about the strides made in health and medicine, another arena transformed by technology.

Technological Advancements in Health and Medicine

In the realm of health and medicine, there are incredible advancements that are prolonging life expectancy and improving patient care. The fusion of Genetic Engineering with Artificial Intelligence is unlocking new doors in healthcare innovation, offering an unprecedented level of freedom. Patients can now take control over their health.

Consider these four revolutionary developments:

  • Precision Medicine: Genetic engineering enables tailored treatments based on your unique genetic makeup.
  • AI Diagnostics: AI can analyze medical images faster and more accurately than humans.
  • Robotic Surgery: Surgeons use AI-powered robots for precise, minimally invasive procedures.
  • Genome Editing: Genetic diseases could soon be a thing of the past thanks to CRISPR technology.

How Technology Has Transformed Education

Education has been significantly transformed by the advent of digital tools, making learning more engaging and accessible than ever before. Imagine this: you’re stepping into the pyramids of Egypt or exploring Mars’ surface, all from your classroom through virtual field trips. It’s not science fiction; it’s a reality today. These tech advancements tear down traditional boundaries, empowering you to explore beyond your physical confines.

Similarly, gamified learning turns monotonous lessons into exciting challenges. You’re no longer memorizing facts; instead, you’re on an adventure quest where each level up means mastering a new concept. This immersive approach not only enhances retention but also fuels self-paced learning.

The Impact of Technology on Our Daily Lives

Consider this: you’re now living in an era where digital advancements have seeped into every aspect of your daily routine, transforming the way you interact with the world.

  • Smart Homes : Envision controlling your home’s appliances, lighting, and security systems right from your smartphone. It’s not a sci-fi movie; it’s reality.
  • Digital Farming : Imagine farmers utilizing data-driven insights to improve crop yields and reduce waste – that’s digital farming for you.
  • Healthcare : Wearable tech is helping monitor vital signs in real time, revolutionizing healthcare.
  • Communication : Social media platforms provide unprecedented connectivity.

These aren’t just conveniences; they’re radical shifts freeing up time and resources, making life more efficient and less stressful.

Future Prospects: How Technology Will Continue to Improve Our Lives

You’re probably wondering what’s next on the horizon as advancements continue to redefine our daily routines and expectations.

Imagine this: Smart Homes that not only respond to your commands but anticipate your needs, learning from your habits to create a living space that’s uniquely tailored to you.

Think of an autonomous vehicle that understands your schedule, ready to chauffeur you around at a moment’s notice, liberating you from the constraints of public transport or even the need for personal car ownership.

Such advancements are not mere science fiction; they’re becoming our reality and will continue to revolutionize how we live.

Frequently Asked Questions

What are the negative impacts of technology on our society.

Certainly, technology is a double-edged sword. On one side, it has revolutionized our world, making life more convenient and efficient. On the flip side, it has introduced a new set of challenges including potential technology addiction. Excessive screen time can impinge on physical health and real-world social interactions. Furthermore, the digital divide exacerbates existing inequalities, as those without access to technology find themselves increasingly marginalized.

How Has Technology Contributed to Environmental Degradation?

The environmental cost of technology is alarming. From resource-intensive manufacturing processes to the challenge of electronic waste disposal, technology contributes to environmental stress. Practices like unsustainable mining for rare earth minerals and the carbon footprint of data centers should be part of any discussion about the environmental impact of technology.

What Are Some Common Privacy Concerns Related to the Use of Technology?

Privacy has become a major concern in the age of technology. Issues range from data breaches to unauthorized data collection by corporations and potential governmental surveillance. Implementing strong cybersecurity measures and being discerning about the personal information you share online are more crucial than ever.

How Can Technology Contribute to Social Isolation?

Ironically, while technology has the power to connect us globally, it can also isolate us from our immediate surroundings. The convenience of online interactions can sometimes make them replace in-person socialization, contributing to feelings of loneliness and social isolation. Striking a balance by consciously allocating time for offline interactions can help mitigate this effect.

What Are the Potential Risks and Challenges Associated With Relying Heavily on Technology?

Over-dependence on technology brings its own set of risks. Not only does it make us vulnerable to digital addiction, but it also increases our exposure to cybersecurity threats such as hacking and identity theft. It’s essential to exercise digital prudence by maintaining updated security software and employing best practices in data protection to ensure that our reliance on technology doesn’t compromise our freedom or well-being.

Technology to defeat Ebola

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The Internet has turned our existence upside down. It has revolutionized communications, to the extent that it is now our preferred medium of everyday communication. In almost everything we do, we use the Internet. Ordering a pizza, buying a television, sharing a moment with a friend, sending a picture over instant messaging. Before the Internet, if you wanted to keep up with the news, you had to walk down to the newsstand when it opened in the morning and buy a local edition reporting what had happened the previous day. But today a click or two is enough to read your local paper and any news source from anywhere in the world, updated up to the minute.

The Internet itself has been transformed. In its early days—which from a historical perspective are still relatively recent—it was a static network designed to shuttle a small freight of bytes or a short message between two terminals; it was a repository of information where content was published and maintained only by expert coders. Today, however, immense quantities of information are uploaded and downloaded over this electronic leviathan, and the content is very much our own, for now we are all commentators, publishers, and creators.

In the 1980s and 1990s, the Internet widened in scope to encompass the IT capabilities of universities and research centers, and, later on, public entities, institutions, and private enterprises from around the world. The Internet underwent immense growth; it was no longer a state-controlled project, but the largest computer network in the world, comprising over 50,000 sub-networks, 4 million systems, and 70 million users.

The emergence of  web 2.0  in the first decade of the twenty-first century was itself a revolution in the short history of the Internet, fostering the rise of social media and other interactive, crowd-based communication tools.

The Internet was no longer concerned with information exchange alone: it was a sophisticated multidisciplinary tool enabling individuals to create content, communicate with one another, and even escape reality. Today, we can send data from one end of the world to the other in a matter of seconds, make online presentations, live in parallel “game worlds,” and use pictures, video, sound, and text to share our real lives, our genuine identity. Personal stories go public; local issues become global.

The rise of the Internet has sparked a debate about how online communication affects social relationships. The Internet frees us from geographic fetters and brings us together in topic-based communities that are not tied down to any specific place. Ours is a networked, globalized society connected by new technologies. The Internet is the tool we use to interact with one another, and accordingly poses new challenges to privacy and security.

Information technologies have wrought fundamental change throughout society, driving it forward from the industrial age to the networked era. In our world, global information networks are vital infrastructure—but in what ways has this changed human relations? The Internet has changed business, education, government, healthcare, and even the ways in which we interact with our loved ones—it has become one of the key drivers of social evolution.

The changes in social communication are of particular significance. Although analogue tools still have their place in some sectors, new technologies are continuing to gain ground every day, transforming our communication practices and possibilities—particularly among younger people. The Internet has removed all communication barriers. Online, the conventional constraints of space and time disappear and there is a dizzyingly wide range of communicative possibilities. The impact of social media applications has triggered discussion of the “new communication democracy.”

The development of the Internet today is being shaped predominantly by instant, mobile communications. The mobile Internet is a fresh revolution. Comprehensive Internet connectivity via smartphones and tablets is leading to an increasingly mobile reality: we are not tied to any single specific device, and everything is in the cloud.

People no longer spend hours gazing at a computer screen after work or class; instead, they use their mobile devices to stay online everywhere, all the time.

Anyone failing to keep abreast of this radical change is losing out on an opportunity.

Communication Opportunities Created by the Internet

The Internet has become embedded in every aspect of our day-to-day lives, changing the way we interact with others. This insight struck me when I started out in the world of social media. I created my first social network in 2005, when I was finishing college in the United States—it had a political theme. I could already see that social media were on the verge of changing our way of communicating, helping us to share information by opening up a new channel that cuts across conventional ones.

That first attempt did not work out, but I learned from the experience.I get the feeling that in many countries failure is punished too harshly—but the fact is, the only surefire way of avoiding failure is to do nothing at all. I firmly believe that mistakes help you improve; getting it wrong teaches you how to get it right. Creativity, hard work, and a positive attitude will let you achieve any goal.

In 2006, after I moved to Spain, I created Tuenti. Tuenti (which, contrary to widespread belief, has nothing to do with the number 20; it is short for “tu entidad,” the Spanish for “your entity”) is a social communication platform for genuine friends. From the outset, the idea was to keep it simple, relevant, and private. That’s the key to its success.

I think the real value of social media is that you can stay in touch from moment to moment with the people who really matter to you. Social media let you share experiences and information; they get people and ideas in touch instantly, without frontiers. Camaraderie, friendship, and solidarity—social phenomena that have been around for as long as humanity itself—have been freed from the conventional restrictions of space and time and can now thrive in a rich variety of ways.

Out of all the plethora of communication opportunities that the Internet has opened up, I would highlight the emergence of social media and the way they have intricately melded into our daily lives. Social media have changed our personal space, altering the way we interact with our loved ones, our friends, and our sexual partners; they have forced us to rethink even basic daily processes like studying and shopping; they have affected the economy by nurturing the business startup culture and electronic commerce; they have even given us new ways to form broad-based political movements.

The Internet and Education

The Internet has clearly impacted all levels of education by providing unbounded possibilities for learning. I believe the future of education is a networked future. People can use the Internet to create and share knowledge and develop new ways of teaching and learning that captivate and stimulate students’ imagination at any time, anywhere, using any device. By connecting and empowering students and educators, we can speed up economic growth and enhance the well-being of society throughout the world. We should work together, over a network, to build the global learning society.

The network of networks is an inexhaustible source of information. What’s more, the Internet has enabled users to move away from their former passive role as mere recipients of messages conveyed by conventional media to an active role, choosing what information to receive, how, and when. The information recipient even decides whether or not they want to stay informed.

We have moved on from scattergun mass communication to a pattern where the user proactively selects the information they need.

Students can work interactively with one another, unrestricted by physical or time constraints. Today, you can use the Internet to access libraries, encyclopedias, art galleries, news archives, and other information sources from anywhere in the world: I believe this is a key advantage in the education field. The web is a formidable resource for enhancing the process of building knowledge.

I also believe the Internet is a wonderful tool for learning and practicing other languages—this continues to be a critical issue in many countries, including Spain, and, in a globalized world, calls for special efforts to improve.

The Internet, in addition to its communicative purposes, has become a vital tool for exchanging knowledge and education; it is not just an information source, or a locus where results can be published, it is also a channel for cooperating with other people and groups who are working on related research topics.

The Internet and Privacy and Security

Another key issue surrounding Internet use is privacy. Internet users are becoming more sensitive to the insight that privacy is a must-have in our lives.

Privacy has risen near the top of the agenda in step with an increasing awareness of the implications of using social media. Much of the time, people started to use social media with no real idea of the dangers, and have wised up only through trial and error—sheer accident, snafus, and mistakes. Lately, inappropriate use of social media seems to hit the headlines every day. Celebrities posting inappropriate comments to their profiles, private pictures and tapes leaked to the Internet at large, companies displaying arrogance toward users, and even criminal activities involving private-data trafficking or social media exploitation.

All this shows that—contrary to what many people seem to have assumed—online security and privacy are critical, and, I believe, will become even more important going forward. And, although every user needs privacy, the issue is particularly sensitive for minors—despite attempts to raise their awareness, children still behave recklessly online.

I have always been highly concerned about privacy. On Tuenti, the default privacy setting on every user account is the highest available level of data protection. Only people the user has accepted as a “friend” can access their personal details, see their telephone number, or download their pictures. This means that, by default, user information is not accessible to third parties. In addition, users are supported by procedures for reporting abuse. Any user can report a profile or photograph that is abusive, inappropriate, or violates the terms of use: action is taken immediately. Security and privacy queries are resolved within 24 hours.

We need to be aware that different Internet platforms provide widely different privacy experiences. Some of them are entirely open and public; no steps whatsoever are taken to protect personal information, and all profiles are indexable by Internet search engines.

On the other hand, I think the debate about whether social media use should be subject to an age requirement is somewhat pointless, given that most globally active platforms operate without age restrictions. The European regulatory framework is quite different from the United States and Asian codes. Companies based in Europe are bound by rigorous policies on privacy and underage use of social media. This can become a competitive drawback when the ground rules do not apply equally to all players—our American and Japanese competitors, for instance, are not required to place any kind of age constraint on access.

Outside the scope of what the industry or regulators can do, it is vital that users themselves look after the privacy of their data. I believe the information is the user’s property, so the user is the only party entitled to control the collection, use, and disclosure of any information about him or herself. Some social networks seem to have forgotten this fact—they sell data, make it impossible to delete an account, or make it complex and difficult to manage one’s privacy settings. Everything should be a lot simpler and more transparent.

Social networks should continue to devote intense efforts to developing self-regulation mechanisms and guidelines for this new environment of online coexistence to ensure that user information is safe: the Internet should be a space for freedom, but also for trust. The main way of ensuring that social media are used appropriately is awareness. But awareness and user education will be of little use unless it becomes an absolute requirement that the privacy of the individual is treated as a universal value.

The Internet and Culture

As in the sphere of education, the development of information and communication technologies and the wide-ranging effects of globalization are changing what we are, and the meaning of cultural identity. Ours is a complex world in which cultural flows across borders are always on the rise. The concepts of space, time, and distance are losing their conventional meanings. Cultural globalization is here, and a global movement of cultural processes and initiatives is underway.

Again, in the cultural arena, vast fields of opportunity open up thanks to online tools. The possibilities are multiplied for disseminating a proposal, an item of knowledge, or a work of art. Against those doomsayers who warn that the Internet is harming culture, I am radically optimistic. The Internet is bringing culture closer to more people, making it more easily and quickly accessible; it is also nurturing the rise of new forms of expression for art and the spread of knowledge. Some would say, in fact, that the Internet is not just a technology, but a cultural artifact in its own right.

In addition to its impact on culture itself, the Internet is enormously beneficial for innovation, which brings progress in all fields of endeavor—the creation of new goods, services, and ideas, the advance of knowledge and society, and increasing well-being.

The Internet and Personal Relationships

The Internet has also changed the way we interact with our family, friends, and life partners. Now everyone is connected to everyone else in a simpler, more accessible, and more immediate way; we can conduct part of our personal relationships using our laptops, smart phones, and tablets.

The benefits of always-online immediate availability are highly significant. I would find a long-distance relationship with my life partner or my family unthinkable without the communication tools that the network of networks provides me with. I’m living in Madrid, but I can stay close to my brother in California. For me, that is the key plus of the Internet: keeping in touch with the people who really matter to me.

As we have seen, the Internet revolution is not just technological; it also operates at a personal level, and throughout the structure of society. The Internet makes it possible for an unlimited number of people to communicate with one another freely and easily, in an unrestricted way.

Just a century ago, this was unimaginable. An increasing number of couples come together, stay together, or break up with the aid—or even as a consequence—of social communication tools. There are even apps and social networks out there that are purposely designed to help people get together for sex.

Of course, when compared to face-to-face communication, online communication is severely limited in the sense impressions it can convey (an estimated 60 to 70 percent of human communication takes place nonverbally), which can lead to misunderstandings and embarrassing situations—no doubt quite a few relationships have floundered as a result. I think the key is to be genuine, honest, and real at all times, using all the social media tools and their many advantages. Let’s just remember that a liar and a cheat online is a liar and a cheat offline too.

The Internet and Social and Political Activism

Even before the emergence of social media, pioneering experiments took place in the political sphere—like  Essembly , a project I was involved in. We started to create a politically themed platform to encourage debate and provide a home for social and political causes; but the social networks that have later nurtured activism in a new way were not as yet in existence.

Research has shown that young people who voice their political opinions on the Internet are more inclined to take part in public affairs. The better informed a citizen is, the more likely they will step into the polling booth, and the better they will express their political liberties. The Internet has proved to be a decisive communication tool in the latest election campaigns. It is thanks to the Internet that causes in the social, welfare, ideological, and political arenas have been spoken up for and have won the support of other citizens sharing those values—in many cases, with a real impact on government decision making.

The Internet and Consumer Trends

New technologies increase the speed of information transfer, and this opens up the possibility of “bespoke” shopping. The Internet offers an immense wealth of possibilities for buying content, news, and leisure products, and all sorts of advantages arise from e-commerce, which has become a major distribution channel for goods and services. You can book airline tickets, get a T-shirt from Australia, or buy food at an online grocery store. New applications support secure business transactions and create new commercial opportunities.

In this setting, it is the consumer who gains the upper hand, and the conventional rules and methods of distribution and marketing break down. Consumers’ access to information multiplies, and their reviews of their experience with various products and services take center stage. Access to product comparisons and rankings, user reviews and comments, and recommendations from bloggers with large followings have shaped a new scenario for consumer behavior, retail trade, and the economy in general.

The Internet and the Economy

The Internet is one of the key factors driving today’s economy. No one can afford to be left behind. Even in a tough macroeconomic framework, the Internet can foster growth, coupled with enhanced productivity and competitiveness.

The Internet provides opportunities for strengthening the economy: How should we tackle them? While Europe—and Spain specifically—are making efforts to make the best possible use of the Internet, there are areas in which their approach needs to improve. Europe faces a major challenge, and risks serious failure if it lets the United States run ahead on its own. The European Commission, in its “Startup Manifesto,” suggests that the Old World be more entrepreneur-friendly—the proposal is backed by companies like Spotify and Tuenti. Europe lacks some of the necessary know-how. We need to improve in financial services and in data privacy, moving past the obsolete regulatory framework we now have and making a bid to achieve a well-connected continent with a single market for 4G mobile connections. We need to make it easier to hire talent outside each given country.

The use of e-commerce should be encouraged among small and medium-sized enterprises so that growth opportunities can be exploited more intensely. Following the global trend of the Internet, companies should internalize their online business. And much more emphasis should be placed on new technologies training in the academic and business spheres.

Modern life is global, and Spain is competing against every other country in the world. I do not believe in defeatism or victim culture. Optimism should not translate into callousness, but I sincerely believe that if you think creatively, if you find a different angle, if you innovate with a positive attitude and without fear of failure, then you can change things for the better. Spain needs to seize the moment to reinvent itself, grasping the opportunities offered up by the online world. We need to act, take decisions, avoid “paralysis through analysis.” I sometimes feel we are too inclined to navel-gazing: Spain shuts itself off, fascinated with its own contradictions and local issues, and loses its sense of perspective. Spain should open up to the outside, use the crisis as an opportunity to do things differently, in a new way—creating value, underlining its strengths, aspiring to be something more.

In the United States, for instance, diving headfirst into a personal Internet-related startup is regarded as perfectly normal. I’m glad to see that this entrepreneurial spirit is beginning to take hold here as well. I believe in working hard, showing perseverance, keeping your goals in view, surrounding yourself with talent, and taking risks. No risk, no success. We live in an increasingly globalized world: of course you can have a Spain-based Internet startup, there are no frontiers.

We need to take risks and keep one step ahead of the future. It is precisely the most disruptive innovations that require radical changes in approach and product, which might not even find a market yet ready for them—these are the areas providing real opportunities to continue being relevant, to move forward and “earn” the future, creating value and maintaining leadership. It is the disruptive changes that enable a business, product, or service to revolutionize the market—and, particularly in the technology sector, such changes are a necessity.

The Future of Social Communications, Innovation, Mobile Technologies, and Total Connectivity in Our Lives

The future of social communications will be shaped by an  always-online  culture.  Always online  is already here and will set the trend going forward. Total connectivity, the Internet you can take with you wherever you go, is growing unstoppably. There is no turning back for global digitalization.

Innovation is the driving force of growth and progress, so we need to shake up entrenched processes, products, services, and industries, so that all of us together—including established businesses, reacting to their emerging competitors—can move forward together.

Innovation is shaping and will continue to shape the future of social communications. It is already a reality that Internet connections are increasingly mobile. A survey we conducted in early 2013 in partnership with Ipsos found that 94 percent of Tuenti users aged 16 to 35 owned cell phones, 84 percent of users connected to the Internet using their phones, and 47 percent had mobile data subscriptions for connecting to the Internet. A total of 74 percent of users reported connecting to the Internet from their phone on a daily basis, while 84 percent did so at least weekly. Only 13 percent did not use their phones to connect to the Internet, and that percentage is decreasing every day.

Mobile Internet use alters the pattern of device usage; the hitherto familiar ways of accessing the Internet are changing too. The smartphone activities taking up the most time (over three hours a day) include instant messaging (38%), social media use (35%), listening to music (24%), and web browsing (20%). The activities taking up the least time (under five minutes a day) are: SMS texting (51%), watching movies (43%), reading and writing e-mail (38%), and talking on the phone (32%). Things are still changing.

Smartphones are gaining ground in everyday life. Many of the purposes formerly served by other items now involve using our smartphones. Some 75 percent of young people reported having replaced their MP3 player with their phone, 74 percent use their phone as an alarm clock, 70 percent use it as their camera, and 67 percent use it as their watch.

We have been observing these shifts for a while, which is why we decided to reinvent ourselves by placing smartphones at the heart of our strategy. I want to use this example as a showcase of what is happening in the world of social communication and the Internet in general: mobile connectivity is bringing about a new revolution. Tuenti is no longer just a social network, and social media as a whole are becoming more than just websites. The new Tuenti provides native mobile apps for Android, iPhone, Blackberry, Windows Phone, as well as the Firefox OS app and the mobile version of the website, m.tuenti.com. Tuenti is now a cross-platform service that lets users connect with their friends and contacts from wherever they may be, using their device of choice. A user with a laptop can IM in real time with a user with a smartphone, and switch from one device to another without losing the thread of the conversation. The conversations are in the cloud, so data and contacts are preserved independently of the devices being used. This means the experience has to be made uniform across platforms, which sometimes involves paring down functionalities, given the processing and screen size limitations of mobile devices. Facebook, Twitter, Instagram, LinkedIn, and so on are all evolving to become increasingly cross-platform experiences. But Tuenti is the first social network that has also developed its own Mobile Virtual Network Operator (MVNO)—the company is an Internet service provider over the mobile network. Tuenti is an MVNO with a social media angle, and this may be the future path of telecommunications.

Social media are evolving to become something more, and innovation must be their hallmark if they are to continue being relevant. Tuenti now embraces both social communications and telecom services provision, offering value added by letting you use the mobile app free of charge and without using up your data traffic allowance, even if you have no credit on your prepaid card—this is wholly revolutionary in the telecom sector. The convergence of social media with more traditional sectors is already bringing about a new context for innovation, a new arena for the development and growth of the Internet.

Just about everything in the world of the Internet still lies ahead of us, and mobile communications as we know them must be reinvented by making them more digital. The future will be shaped by innovation converging with the impact of mobility. This applies not just to social media but to the Internet in general, particularly in the social communications field. I feel that many people do not understand what we are doing and have no idea of the potential development of companies like ours at the global level. Right now, there may be somebody out there, in some corner of the world, developing the tool that will turn the Internet upside down all over again. The tool that will alter our day-to-day life once more. Creating more opportunities, providing new benefits to individuals, bringing more individual and collective well-being. Just ten years ago, social media did not exist; in the next ten years, something else radically new will emerge. There are many areas in which products, processes, and services can be improved or created afresh. The future is brimming with opportunities, and the future of the Internet has only just begun.

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Technology’s Profound Influence on Modern Society

This essay is about the profound impact technology has had on modern society. It explores how technological advancements have revolutionized communication, transforming how we connect and share information globally. The essay also examines the changes in the workplace, highlighting the shift towards automation, AI, and remote work. In education, technology has democratized access to knowledge while also exposing the digital divide. The entertainment industry has been reshaped by streaming services and immersive technologies like VR and AR. Additionally, the essay discusses the advancements in healthcare brought about by telemedicine and wearable health devices. It underscores the importance of balancing innovation with ethical considerations to ensure technology’s benefits are accessible and equitable for all.

How it works

The inexorable march of technology has profoundly shaped our world, imprinting its influence across myriad facets of modern existence. From modes of communication to occupational paradigms and avenues of leisure, technology has seamlessly woven itself into the fabric of our quotidian lives. Its societal ramifications are unequivocal, yielding both prodigious benefits and conspicuous challenges.

Foremost among technology’s transformative impacts is its redefinition of communication norms. The advent of cyberspace, handheld computing devices, and virtual social forums has revolutionized interpersonal connectivity.

The protracted delivery timelines of traditional correspondence have yielded to instantaneous messaging and real-time video conferencing, collapsing geographical chasms. Social media platforms afford us the means to disseminate experiences, ideologies, and knowledge on a global scale, fostering an unprecedented sense of communal interlinkage. Yet, this amplified interconnectedness is not devoid of complexity, engendering quandaries such as misinformation dissemination and encroachments upon privacy. The digital epoch has engendered an era where personal data is commodified, giving rise to ethical quandaries regarding surveillance and data integrity.

In the realm of labor, technology has wrought tectonic shifts in employment dynamics and productivity paradigms. Automation and artificial intelligence have streamlined operational workflows, augmenting efficiency and diminishing the exigency for manual labor in select sectors. This metamorphosis has engendered new vocational vistas within technology-centric domains, while rendering erstwhile conventional roles obsolete. Remote labor, facilitated by digital communication infrastructures and collaborative platforms, has proliferated, particularly in the aftermath of the COVID-19 pandemic. This newfound flexibility proffers employees augmented equilibrium between professional obligations and personal pursuits but concurrently blurs the demarcations between these spheres, occasioning instances of burnout and stress.

Education stands as another bastion wherein technology has exerted substantial influence. Digital pedagogical platforms and virtual repositories have democratized the accessibility of erudition, enabling learners from disparate milieus to peruse knowledge at their own tempo and convenience. E-learning modules and virtual lecture halls have rendered education more attainable, particularly for cohorts situated in outlying or underserved locales. Nonetheless, this digital metamorphosis has accentuated extant chasms in digital access, exacerbating extant socio-economic disparities. Alleviating these discrepancies in technological access stands as an imperative societal challenge, requisite for the comprehensive realization of the benefits inherent to technology-facilitated education.

Entertainment and media consumption have undergone a metamorphosis in the wake of technological proliferation. Streaming amenities, internet-based gaming platforms, and digital content creation repositories have transmuted consumption and creation modalities within the entertainment sphere. On-demand content availability has wrested control from conventional broadcasters, vesting it within the purview of consumers, thereby facilitating bespoke viewing experiences. Moreover, the ascendancy of virtual reality and augmented reality holds promise in enhancing immersive experiences, amalgamating digital and corporeal realms in innovative configurations. Whilst these strides furnish unprecedented convenience and innovation, they concurrently raise apprehensions regarding the psychological ramifications of protracted screen exposure and its effects on communal interactions.

The healthcare domain has witnessed commensurate technological advancements. Medical research, diagnostic modalities, and therapeutic interventions have undergone a paradigm shift, propelled by telemedicine, electronic health records, and sophisticated medical imaging modalities. Wearable health apparatuses and mobile healthcare applications empower individuals to proactively monitor their well-being, culminating in ameliorated health outcomes. However, the integration of technology within healthcare purveys attendant challenges, encompassing data privacy concerns and the ethical ramifications of AI-driven medical prognostications.

The societal impact of technology is a multifaceted tableau, evoking both laudable and lamentable repercussions. While technology has indisputably ameliorated our standard of living and broadened our horizons, it has concurrently engendered novel quandaries and ethical conundrums. As we perpetuate our technological march, it behooves us to adopt a judicious approach, embracing innovation whilst cognizant of its attendant implications. Society must diligently harness the potential of technology, ensuring its equitable dissemination whilst assiduously mitigating prospective risks. Through deliberate contemplation and proactive initiatives, we can navigate the complexities of a technology-driven milieu and inaugurate a future that is equitable and sustainable.

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Times Insider

Exploring the Invisible Impact of Technology

The Times reporter behind the new On Tech newsletter talks about trade-offs, the power of big companies and cycling in Central Park without leaving her home.

essay about how technology has changed our lives

By Sarah Bures

Times Insider explains who we are and what we do, and delivers behind-the-scenes insights into how our journalism comes together.

For years, technology has influenced every facet of modern life. But the coronavirus pandemic, which has forced many people to work, attend school and socialize through screens, has underscored just how entwined technology has become in our lives. A new daily newsletter, On Tech, examines our changing relationship to technology and the effect it is having on us.

Shira Ovide , who writes the newsletter, sees technology as a topic that encompasses everything from the gadgets we use to what we do on the internet to the decisions big tech companies make. That’s broad, but Ms. Ovide hopes to show the many ways technology relates to readers’ lives and livelihoods.

To help contextualize those issues for readers, Ms. Ovide speaks regularly with other Times journalists who cover technology as it relates to elections, the environment and privacy.

Recently, Ms. Ovide spoke on the phone about her goals for the newsletter and what readers can expect in the weeks ahead. These are edited excerpts.

Most of us Times employees are working remotely right now. Where are you working from these days?

I am working remotely from my one-bedroom apartment in New York. My dining table where I eat meals has now become my workstation. My laptop is right now parked on top of a shoe box because it positions the video camera in my line of sight for video meetings. And I’m sitting on a crappy desk chair that hurts my back. So I have a pillow. It’s all not ideal.

You’re just a couple of weeks into writing On Tech. How’s it going so far?

I think the answer to everything now is it’s going OK under the circumstances. In a way, this was not exactly the newsletter I expected to be writing. I thought that this would be a normal year for technology and we’d be writing a lot about powerful big tech companies and the role of technology in the presidential election. And like everything else, this has become an all-coronavirus affair.

How has the pandemic changed your vision for the newsletter?

The subject matter is different than I intended. But the vision really hasn’t changed. The idea that we started out with was: Technology is reshaping our lives and world in ways that are both obvious and not obvious. We were tasked with being this useful guide to people to help them understand how technology relates to everything they see in front of them: their jobs, the nature of work, their relationships with their friends and family members. You know, just all these big and small ways that technology is changing and influencing things. Right now, there’s only life mediated through technology. So in a way, it’s made it much more clear how much we rely on technology in ways that are both good and bad.

Technology is a huge topic. You have the consumer side of tech, the business side and the actual technology that makes those products and companies possible. How do you decide what to cover?

There’s both an opportunity and a challenge when technology is sort of this broad subject that means everything and nothing. To some people, technology is this narrow thing that just means computers, smartphones and other kinds of gadgets or the things that are happening on the internet. And obviously, we’re going to write about all of that. But part of the point here is to show that there is this broad world of what technology means.

How often do you talk to other tech reporters at The Times?

A lot [laughs]. This newsletter was intended to be a product of the entire newsroom at The Times, and also the Opinion section. All of our colleagues are writing about the role of technology in the world, way beyond the tech or business stuff. The people who write about West Africa are writing about technology and drone delivery of medicine. The politics reporters are writing about the role of technology in campaigns. Environmental reporters are writing about the environmental impact of various technologies or e-commerce. So the idea from the beginning was that this should show the breadth of the work that The Times does on technology and that it is intended to be a collegial newsletter.

Some of the previous On Tech newsletters have included interviews with colleagues, while others have had written sections. How are you thinking about the structure of the newsletter?

This is definitely going to evolve as we go on. I suspect the newsletter is going to look pretty different in a year than it does today. But I have tried to make this a mix of my voice on things, the expertise of my colleagues and outside experts through interview-style pieces. The great thing about The Times is that there are basically experts on every subject matter. And so, rather than me writing about digital privacy, why don’t I talk to Charlie Warzel or Jennifer Valentino-DeVries, a couple of our colleagues whose life’s work is basically writing about digital privacy issues.

What are you paying particular attention to right now?

The power of big technology companies: What does it mean for a handful of companies to have so much influence on the information people see, what products people buy and how we all interact with each other?

The other thing I try to talk about a lot is evaluating trade-offs. Any meaningful change is basically a set of drawbacks and benefits. For example, with facial recognition, how far are we willing to go to keep ourselves or others safe at the expense of privacy or the risk of people getting incorrectly identified as criminals? There’s also, I think, a fallacy that technology is somehow magic, that it always works and that it’s perfect. And I think that’s a little bit of a dangerous trap.

We forget that technology is made by humans. And humans are fallible.

A phrase that you will see me write a lot is, “technology is not magic.”

We forget about that all the time.

I think we’re seeing that now with the coronavirus, too. There’s been a lot of discussion about the ways that technology in our phones, for example, can help. If I come down with Covid-19, my phone can log all the people that I’ve come in contact with over the previous week and who may be at risk. I think there’s this feeling that either, “Oh, that’s super creepy,” or “Yes, do that. That sounds like a perfect solution.” And neither one is true.

How do you use technology in your own reporting?

I think I’m pretty old-school. I am staring at a reporter’s notebook that’s in front of me. I still use a lot of paper and pens. There are things I use to write and to pay attention to news: I’m on Twitter quite a lot, I’m on Slack quite a lot with my colleagues. But in terms of reporting, I still call a lot of people on the phone. I don’t think I’m a person who talks on the phone a lot in my personal life. But as a reporter, I am much better doing interviews over the phone than I am in person. And I think that I’ve become habituated to engaging with sources over the phone. That’s probably the majority of the conversations that I have. And so that is my reporter mode: on the telephone.

How do you use technology in your own life?

Twitter is my main habit. I tried really hard to limit my exposure to other kinds of social media, because I am one of those people who can become addicted to things. I said to a colleague today that I’m probably going to come out of this pandemic addicted to TikTok because it just feels like such an antidote to everything horrible in the world right now. TikTok feels like this place of creative joy. There is this virtual cycling app called Zwift . I can turn my bicycle into a fixed exercise bicycle, connect it to this app, and cycle in “Central Park” and ride with other virtual people at the same time. And I’ve been watching a ton of shows on Netflix.

What do you want readers to take away from On Tech?

I sometimes say that we’re basically showing people the matrix in the Keanu Reeves sense of the word. The idea is to show that tech is really everything and that it’s shaping our world in ways that we may not necessarily see. These changes in technology are influencing our behavior in ways that we may not necessarily be aware of. So the idea is to just make that matrix visible to people.

Sign up here to get the On Tech newsletter in your inbox every weekday.

Cycling Around the Globe

The cycling world can be intimidating. but with the right mind-set and gear you can make the most of human-powered transportation..

Are you new to urban biking? These tips  will help you make sure you are ready to get on the saddle .

Whether you’re mountain biking down a forested path or hitting the local rail trail, you’ll need the right gear . Wirecutter has plenty of recommendations , from which bike to buy  to the best bike locks .

Do you get nervous at the thought of cycling in the city? Here are some ways to get comfortable with traffic .

Learn how to store your bike properly and give it the maintenance it needs  in the colder weather.

  Not ready for mountain biking just yet? Try gravel biking instead . Here are five places in the United States  to explore on two wheels.

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How Virtual Reality Technology Has Changed Our Lives: An Overview of the Current and Potential Applications and Limitations

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No new data were created or analyzed in this study. Data sharing is not applicable to this article.

Despite virtual reality (VR) being initially marketed toward gaming, there are many potential and existing VR applications in various sectors and fields, including education, training, simulations, and even in exercise and healthcare. Unfortunately, there is still a lack of general understanding of the strengths and limitations of VR as a technology in various application domains. Therefore, the aim of this literature review is to contribute to the library of literature concerning VR technology, its applications in everyday use, and some of its existing drawbacks. Key VR applications were discussed in terms of how they are currently utilized or can be utilized in the future, spanning fields such as medicine, engineering, education, and entertainment. The main benefits of VR are expressed through the text, followed by a discussion of some of the main limitations of current VR technologies and how they can be mitigated or improved. Overall, this literature review shows how virtual reality technology has the potential to be a greatly beneficial tool in a multitude of applications and a wide variety of fields. VR as a technology is still in its early stages, but more people are becoming interested in it and are optimistic about seeing what kind of changes VR can make in their everyday lives. With how rapidly modern society has adapted to personal computers and smartphones, VR has the opportunity to become the next big technological turning point that will eventually become commonplace in most households.

1. Introduction

This literature review aims to contribute to the library of literature on the applications of virtual reality (VR), how they are currently used and can be used in the future, and some of the strengths and difficulties that come with using VR.

Virtual reality (VR) refers to a computer-generated, three-dimensional virtual environment that users can interact with, typically accessed via a computer that is capable of projecting 3D information via a display, which can be isolated screens or a wearable display, e.g., a head-mounted display (HMD), along with user identification sensors [ 1 ]. VR can mainly be divided into two categories: non-immersive, and immersive [ 2 ]. Non-immersive VR utilizes a combination of screens surrounding the user to present virtual information [ 3 ]. A typical example of this is driving or flight simulations in which the user sits in a chair with multiple screens around them, giving them the feeling of being in the cockpit or driver’s seat without being fully immersed. Immersive VR refers to using a wearable display, e.g., HMD, to track a user’s movement and present the VR information based on the position of users [ 4 ], which allows them to experience 360 degrees of the virtual environment. This immersive experience is what most people think of when it comes to VR and is one of the most marketable aspects of VR technology. In between immersive and non-immersive VR, there is also augmented reality (AR). AR makes use of computer-generated imagery that is overlayed on physical elements in the real world, which can be found in many applications, such as stores providing a virtual fitting application for people to “try on” clothes. Mixed reality (XR) represents the spectrum between the physical and digital worlds, combining AR and VR to allow users to both immerse themselves in a virtual world while also being somewhat grounded in reality.

The concept of VR was first introduced in the 1960s, with Morton’s creation of the Telesphere Mask and the Sensorama [ 5 ]. The original technologies served the purpose of immersing the user in the video display around them, making them feel like they are a part of the video. The Ultimate display was an idea developed by Ivan Sutherland [ 6 ], operating on a similar concept of allowing the user to feel immersed in a computer-generated environment using multiple input and output devices [ 7 , 8 ]. Following the creation of the Sensorama and the idea of the Ultimate display in the 1960s, the next large boom in VR technology development occurred in the early 2010s. During this period of time, VR was still considered a gimmick—it was expensive and was not considered a technology that would ever become popular with the general public. This, however, started to shift in 2012, when Palmer Luckey debuted his prototype for the first Oculus [ 9 ]. In 2014, Facebook acquired Oculus after seeing the interest it garnered, leading to a significant increase in the popularity of VR devices for home use. Since then, VR has grown to become more popular and accessible to the everyday consumer, with more VR headsets available on the market, such as the HTC Vive, Samsung VR, Oculus, Google Cardboard, and more.

Despite VR being initially marketed toward gaming, there are many potential and existing VR applications in various sectors and fields, including education, training, simulations, and even in exercise and healthcare. Unfortunately, there is still a lack of general understanding of the strengths and limitations of VR as a technology in various application domains. Some of the largest issues with current VR technology are hard to overcome and can span from technical to financial and health issues. Technological limitations regarding users feeling uncomfortable or ill while using a VR headset, the inaccessibility of this technology to most people due to the high price of the associated hardware, and the lack of technical standardization are all current issues that the tech industry is hoping to overcome with research and future improvements.

Overall, this literature review serves the purpose of covering how different types of VR applications can be utilized, as well as providing information on the advantages and drawbacks of using VR technology in various application domains.

In order to present a reliable literature review, an extensive search was performed using common journal search engines/websites, e.g., Google Scholar, JSTOR, MDPI, ResearchGate, PubMed, and Science Direct, which includes peer-reviewed studies and articles. Keywords and phrases used in searching for sources include a combination of “VR” or “virtual reality” with “Education”, “Simulation,” “Games”, “Virtual”, “Immersive”, “Non-immersive”, “Training”, “Application”, “Manufacturing”, “Industrial”, “Medical”, “Healthcare”, and “Entertainment”. The variety in keywords helped yield different results for VR not only as a technology but also in major use cases where it has already been utilized for different industries and fields. The gathered papers and articles were then reviewed to further select representative and up-to-date evidence.

Papers were selected with the goal of providing sufficient coverage of the topic by presenting an overarching summary rather than an exhaustive review of every type of application within VR. Having a large variety of papers does not guarantee that every particular use case of VR is covered, but it does provide a wide breadth of use cases of VR that are currently applied, as well as opportunity spaces for VR applications in the future. As shown in Figure 1 , 145 papers were initially collected, but only 77 were thoroughly reviewed to provide enough coverage without unnecessary advanced technical details. Five additional papers and articles were added after review to accommodate additional information, resulting in a total of 82 sources used for the final literature review.

An external file that holds a picture, illustration, etc.
Object name is ijerph-19-11278-g001.jpg

General structure of the paper selection and literature review.

Included papers were those that clearly presented a specific VR application, those that showed clear negative or positive outcomes of VR usage, or papers that provided relevant background information on a specific VR technology. Exclusion criteria included disregarding papers that had an overt focus on VR hardware components, excluding studies that may have mentioned VR without it being the focus, and rejecting papers that became repetitive after utilizing other papers on similar topics. The following sections provide detailed reviews based on various VR applications and domains.

3. Reviews of VR Technology Applications

The technological applications of VR have advanced to a point where they can be applied to an extensive range of fields and industries outside of just gaming or entertainment. Many have started to take advantage of VR in performing tasks that are hard to practice due to limited resources or the inherent risks and dangers associated with said tasks that can sometimes lead to catastrophic consequences. The greatest strength of VR is that it opens up opportunities for people to practice these tasks in a safe capacity while also being immersed enough for it to feel realistic and transferable to the real world and depict almost any situation accurately [ 10 ]. This section covers some of the main categories of VR applications and provides examples of how these applications are applied or can be applied to different use cases across various fields.

One of the most widely used and largely applicable applications of VR is the simulation aspect, which can be uniquely created and customized to suit users’ needs. There are two main types of simulations: immersive and non-immersive. As mentioned above, non-immersive VR simulations usually include multiple screens and some type of platform or apparatus that mimics the activities or tasks in reality [ 3 ]. Immersive VR simulations differ in terms of using HMDs in place of screens and can either utilize a control platform or apparatus such as the ones used in non-immersive simulations [ 11 ] or can instead be fully contained within a virtual setup and require no external setups or platforms. Whether users opt for immersive or non-immersive VR simulations, there is no significant difference in the performance, and the results appear to be very similar in fulfilling the simulation’s purpose [ 12 ]. There is, however, a slight advantage to using immersive VR simulations with HMDs, as they are capable of fully immersing the user in the simulated environment and giving them a more thorough experience [ 13 ].

3.1. Industrial Simulation Applications

VR simulations have many applications that can span from training simulation to prototyping, designing, and testing tools and objects. Some commonly used VR simulations in the industrial domain include driving simulators, flight simulators for pilots, and combat simulators for military personnel, all of which provide training to users in highly dangerous circumstances without putting them at risk during the training process [ 14 ]. Among the many use cases, two typical simulation applications are further discussed in the following sections.

3.1.1. Driving Simulations

One major use of VR simulations is driving simulations for both driving training and within the automotive industry; VR provides the ability to create driving simulations in which users can be placed in risky driving scenarios without real danger [ 15 ]. Driving simulators can be useful in multiple capacities, such as observing driving behavior to collect data or training inexperienced drivers in a low-stress environment.

VR driving simulations can be used to train young or novice drivers and help them understand their mistakes or point out some bad driving habits they need to adjust. Within a simulation, drivers can be placed in a virtual vehicle within an environment resembling a cityscape, with their behaviors and actions observed and recorded to later analyze for any issues or mistakes or to see if the drivers made the correct decisions in a given scenario [ 16 ]. After conducting the simulation, drivers can be informed of their mistakes and receive feedback about how to improve their behaviors in an actual driving situation. These driving simulations can also be beneficial in training young drivers with neurodevelopmental disorders such as autism spectrum disorder (ASD) [ 17 ], who may otherwise have difficulties learning in an uncontrolled environment.

Another application of VR driving simulations is the ability to collect real-time data on how users react to different scenarios as drivers on the road in a simulated environment. This data can be used in multiple capacities, such as designing better safety features in a vehicle, providing a better user experience for drivers, developing training modules for drivers, and for use in autonomous vehicle (AV) research and development. AVs have been an emerging field of technology that will continue to develop and advance, with VR simulations continuously providing opportunities for safe and efficient data collection and user testing [ 18 ]. One common issue in the field is developing trust between users and autonomous vehicles and understanding how to mitigate the distrust most people have in this technology [ 19 ]. It is important to ensure users have a certain level of trust in an AV so as to ensure drivers take over when appropriate. Accordingly, putting users in a VR driving simulation in which they interact with an autonomous vehicle virtually can yield substantial amounts of data on how users behave within that environment while also ensuring that users feel safe in the process and can become accustomed to being in an AV [ 20 ].

3.1.2. Product Design and Prototyping

One application of VR that can be useful is the ability to look at 3D models in a virtual space in a way that is difficult to visualize via a screen. Prototypes or preliminary designs for products can be modeled and shown in a virtual environment for test and evaluation purposes [ 21 ]. One significant advantage of showing these models in VR is presenting a virtual prototype or part without spending a lot of time, money, effort, or material on building the prototype in real life. Through simulations, VR can also show how the product would react under different conditions. Simulations can be run in VR to show the effect of different interactions between the prototype and surrounding subjects [ 22 ]. This can help the prototype designers determine if any areas of the prototype need to be improved based on the simulated interaction results. The ability to see the product in a virtual environment can also provide the ability to make changes to VR design for a quick turnaround and faster results, which could increase the speed of prototyping, reduce prototype production waste, and increase the understanding of the functions of the prototype.

3.2. Education

Educational applications of VR have not been utilized much yet, but there are many promising examples and studies of how beneficial VR can be in an educational environment. Using VR can help increase student attention by keeping them engaged with what is happening inside the VR environment [ 23 , 24 ]. Most teenage students find it challenging to pay attention in class, especially when they feel that the discussed topics are not relevant to them. When students use exciting technologies such as VR, they are more interested and engaged with what they are learning while immersed in a virtual environment [ 25 , 26 ]. VR headsets are also useful in blocking out visual and auditory distractions, creating an opportunity for the student to focus on teaching materials better. Such VR approaches open up more opportunities for teachers to interact one-on-one with students and have more useful and beneficial teacher–student interactions [ 27 ].

VR also provides the opportunity for students to construct and practice their own knowledge by being able to engage in meaningful experiences. Students are able to immersively engage in educational activities and gain a better understanding of the topic at hand [ 28 ]. VR also has the capability of transporting students to different environments, allowing them to learn and explore various concepts safely and efficiently. This can be especially useful to demonstrate environments that are impossible to visit in reality, such as underwater or space [ 29 , 30 ].

Mixed reality can be considered an extended VR application, which can be applied to real learning environments, such as exploring laboratory experiments [ 31 ]. Students can wear an HMD that shows information and instructions about the laboratory they will experience and can interact with items in reality to recreate what is simulated to them in VR. Essentially, students are still fully aware of their surroundings while also having a better visual understanding and representation of their task, which can help reduce mistakes, allow students to be more independent, and keep students interested and engaged.

With the start of the COVID-19 pandemic, there has been a sudden increase in virtual learning, with many classes being held via online meeting platforms and others being fully asynchronous. VR offers a new, unique approach to asynchronous learning; VR can create a learning environment in which a student can participate in lectures and ask questions to virtual instructors with pre-generated answers [ 32 ]. It is particularly important for students to feel immersed in the virtual environment in order to keep them engaged [ 33 ]. Virtual environments can be created to look just like real-life classrooms where students can walk around and work with other students on assignments [ 34 ]. The issue with asynchronous classroom experiences is that not all of a student’s questions will necessarily be answered; information will be limited to what is currently updated within the virtual experience. Thus, VR-based virtual education does provide a better experience to students than watching videos online, but it cannot replace the experience of being in a classroom with teachers who can directly engage with students.

With VR technology further advancing, VR could also be used for live, synchronous classes where students can engage with classmates and teachers from the comfort of their homes in real time. This would have been especially beneficial when schools were closed due to the pandemic, but it can also provide a way for students to attend classes while experiencing health difficulties, traveling, or living in other countries, etc. Even though live classes have not yet really been held using VR, such applications can be developed in the future, especially with some of the current development being made in both asynchronous learning and social interaction.

3.3. Public Health

Another domain in which VR has been utilized is within public health and wellness. Due to the immersive nature of VR, it can be used to simulate experiences that can directly impact people’s health. Some examples include providing immersive training simulations to medical personnel, offering a new method of exercise or meditation, and presenting therapists with opportunities to better help and understand their patients.

3.3.1. Medical Training

VR simulations provide the opportunity for medical professionals to practice procedures before operating on a patient, which has proven to help provide patients with better outcomes more consistently and reduce the incidence of mistakes. Preparation and practice in VR help improve patient outcomes because medical personnel are better prepared for each patient’s unique circumstances before operating [ 35 , 36 ].

In terms of learning how to perform procedures, medical students can train in an interactive virtual environment that can be programmed with different scenarios, which allows a student to experience real-life scenarios with virtual patients [ 37 ]. The virtual environment can be programmed in a multitude of diverse ways so the student can be prepared and better accustomed to different types of scenarios they may face with future patients. The simulation can be programmed so that a video can be played, showing how to effectively use a tool or object when the user looks at it [ 38 ]. The simulation can also provide hints or step-by-step instructions to students so they know how to perform the surgery properly. All these practices are much more hands-on than reading a textbook and more realistic than practicing on mannequins with minimal risks to a real patient, which makes VR a perfect tool to assist student learning.

Medical students are not the only ones who can benefit from VR simulations; seasoned medical professionals and surgeons can also benefit from this technology. Patient-specific virtual reality simulations (PSVR) are a technology that allows doctors to practice actual upcoming operations in VR [ 39 ]. This technology allows surgeons to practice customized procedures to match their patients’ specific needs and circumstances. A patient’s medical history and physical attributes can be created in the simulation and programmed with the most likely outcomes. When a surgeon performs a task or action in the simulation, the appropriate or most likely reaction can be programmed to simulate what would occur in real life under the same circumstance. This provides an opportunity for surgeons to plan out their surgery beforehand in a virtual environment, allowing them to be better prepared and more confident in their plan for the surgery ahead [ 40 ].

3.3.2. Exergaming, Fitness and Sports

With the initial focus of VR being on gaming, developers saw an opportunity for the emergence of a genre of games called exergames, in which users participate in physical activities to achieve the goals of the game. “The core concept of exergaming rests on the idea of using vigorous body activity as the input for interacting with engaging digital game content with the hope of supplanting the sedentary activity that typifies traditional game interaction that relies on keyboards, gamepads, and joysticks” [ 41 ]. VR games tend to fall under the category of exergames by requiring the user to stand up and move around in order to interact with the environment. Games such as Beat Saber (Beat Games, Prague, Czech Republic) make the user move around frequently to fulfill the game’s requirements.

Using VR as a workout tool helps gamify exercise, which can greatly assist users in staying motivated and engaged by providing them with goals to achieve during their workout. A study performed by Segura-Orti on dialysis patients shows that patients that used VR exercises instead of conventional physical activities had an increased level of physical activity compared to those who worked out using conventional methods [ 42 , 43 ]. This is probably due to the more enjoyable experience of getting exercise in game form that real life has failed to achieve with exercise apps and challenges. Some current examples include the implementation of treadmills and stationary bicycles with VR applications that allow users to physically run/cycle in place while virtually traveling through a virtual environment. These types of immersive experiences can make users’ workouts more enjoyable and can help encourage those new to fitness to start exercising from home in a new and exciting fashion.

VR technology is also being utilized in sports, where it is used to train athletes to improve their skills and can help provide them with physical therapy and rehabilitation. In terms of athletic training, VR presents a great method of perceptual-cognitive skills training [ 44 ], where users are able to experience and learn from video-based playback in an immersive environment rather than on a screen. This can be especially useful in customizing training for players in large team sports, such as football, basketball, or soccer [ 45 ]. VR allows individuals to repeatedly practice skills with lower risks of harm, which helps reduce injury. When injuries do occur in the real world, VR can be used in the rehabilitation process by allowing athletes to train from anywhere and at any time, even in the absence of a trainer or facility.

3.3.3. Therapy and Meditation

Another use of VR is in mental health therapy and meditation. The immersive nature of VR provides the flexibility to create various types of environments or experiences. Accordingly, VR can be used to experience situations that are hard to come by in real life, or that can be dangerous to go through in real life. For example, for those who suffer from post-traumatic stress disorder (PTSD), VR can be a way to experience situations that can trigger traumatic events within a safe, controlled capacity. Specific scenarios can be recreated in a virtual environment, and the patient can experience them in the presence of a therapist in order to receive help dealing with their trauma [ 46 ]. This type of therapy is similar to exposure therapy, in which patients confront what triggers them in order to slowly heal from their trauma [ 47 ].

For people who have certain disorders that may be hard to explain with words, VR can be a safe way to put people in scenarios that may trigger their disorders and observe their behaviors. Allowing a therapist to observe the situation can give them a better insight into why their patient is reacting in a certain way, which will allow them to better treat their patient [ 48 ].

Another application of VR is to use the immersive nature of the technology for meditation purposes. With the ability to experience a calm virtual environment that fully blocks distractions, VR presents a unique form of meditation that may be otherwise difficult to achieve at home. Studies on the use of VR in meditation have shown a slight increase in positive effects and a state of mindfulness in users after the meditation experience [ 49 ]. One study showed that VR meditation was more successful in reducing pre-exam anxiety in college students than watching a meditation video, where 71% of those using VR reported lower anxiety levels compared to 47% of the control group [ 50 ]. VR mediation has been shown to be useful in calming healthcare workers, especially during the COVID-19 pandemic. Virtual reality plus neurofeedback (VR + NF) meditation was shown to decrease the user’s anger, tension, depression, vigor, fatigue, and confusion [ 51 ]. Navarro-Haro et al. experienced an immersive VR mediation simulation and reported an increase in mindfulness and a reduction in negative emotional stress [ 52 ]. They were also less sad and less angry after the simulation. Mediation experts acknowledge that meditation with VR can be an immensely helpful and unique experience that is not yet fully utilized, and studies such as the one discussed here show promising results for this use of VR.

3.4. Social Interaction

VR provides the ability to transport users to a virtual environment in which they can interact with other users. This provides an opportunity to create social connections that may otherwise be hard to create or maintain. Social interaction via VR can be especially helpful for those with autism, as it provides a way for them to practice their communication skills. Users are able to participate in virtual cognition training to better improve their social skills, such as emotion recognition, social attribution, and analogical reasoning [ 53 ]. There are even programs in which young adults with high-functioning autism can participate that are designed with the purpose of increasing their social skills. These programs train users to better recognize facial expressions, body language, and emotions from a person’s voice [ 54 ]. These programs have lasting effects on the users, as they gain the ability to recognize other people’s emotions within the training that they can carry forward in their lives.

Social virtual reality also provides a new way for people to connect over long distances. Virtual spaces can be created in a VR environment and allow users to interact with each other in a realistic setting; users can have realistic avatars and talk to each other as if they were face-to-face [ 55 ]. This method of communication can be as effective as talking to another person in real life as long as the users feel immersed in the environment. When the users are immersed in the virtual environment, they have a better sense of presence, and their responses are more genuine [ 56 ]. This was especially popular during the COVID-19 pandemic when social distancing and travel restrictions made it much harder for people to see and speak with their loved ones [ 57 ]. Being able to attend events and experience activities with others via VR has provided a substitute for real-life interactions that is more realistic than merely speaking over the phone or via video chat [ 58 ].

3.5. Entertainment

The most prominent application of VR among the general public is within the sphere of entertainment, with VR offering new ways for users to experience several types of media in an immersive capacity.

One such form of media consumption within VR is watching movies, shows, or videos. VR offers new ways for users to experience visual media due to its ability to immerse users in a virtual world. VR displays are able to play 360° videos and allow the users to move around in the virtual environment, which provides the user with a more immersive experience and allows them to interact with the world as they see fit [ 59 ]. Users now have more control over what they want to pay attention to in a video and can experience videos in a whole new way.

Another application is virtual travel and tourism. Virtual tourism allows users to experience immersive tourism in simulated environments based on real landscapes or locations. This can make travel attainable to many people that would otherwise not be able to afford the time or money needed to physically visit faraway destinations. Examples of VR tourism include virtual museum visits, navigating areas using applications such as Google Street View, and virtual tours of popular destinations such as the Grand Canyon or the Great Wall of China. The concept of virtually visiting other countries or worlds has existed since the 90s [ 60 ], but there was a boost in interest recently due to travel constraints during the COVID-19 pandemic [ 61 ], with more people seeking travel experiences from the confines of their homes.

Live music is another form of entertainment that seems to be gaining traction as another large application of VR. Virtual reality has the ability to change the way people experience concerts, offering users the ability to attend and enjoy concerts from anywhere in the world. Prerecorded concerts are already available as a VR experience, with videos of the concerts filmed in 360 using omnidirectional cameras, allowing users to move their heads around and feel like they are physically present at the concert [ 62 ]. This can be an opportunity for users who do not have the ability to travel or could not get tickets to still enjoy the show. This will also allow users to see parts of the concert they could not see even if they were there due to cameras either being positioned on stage or close to the stage. The livestreaming of concerts in VR is still not technologically applicable, but it seems like the music industry is aiming to make it a reality at some point in the future with further VR development. As part of the most significant applications of VR, gaming has gained huge popularity recently, with headsets becoming more accessible and game developers investing more in the VR landscape. Many users have purchased VR headsets to play popular games such as Beat Saber , Super-Hot , and Job Simulator (Menlo Park, Prague, Czech Republic), some of the top-selling VR games. Besides designated VR games, many other games that were not initially made for VR are also being developed to include this capability and expand the options gamers have concerning their in-game experience. The rise of VR gaming popularity in recent years owes to the immersive capabilities of HMDs to immerse the users in the game environment, blocking out all external distractions [ 63 ] and giving the users a better sense of presence [ 64 ]. Players can experience the game from their point of view, which allows users to experience games in a whole new way [ 65 ].

4. Limitations and Side Effects of VR

Despite VR being a powerful and versatile tool, current VR technology has some evident limitations and drawbacks. These limitations include technological limits on what VR can do, how accessible VR is to the general public, and some of the side effects of using VR devices.

4.1. Technological Limitations

As a technology still in the earlier stages of development on a grand scale, VR has made significant leaps in evolution. Still, more substantial progress must occur before VR can be fully utilized in all possible applications and purposes.

Right now, the standardization of VR technology and presentation is still limited [ 66 ]; every developer may have their own interface specifications and functionality associated with their technology, and applications are not easily transferable between devices. The only standardization that can be observed as of now tends to be with popular games that are developed to be used across different VR platforms. It is also hard to troubleshoot bugs and receive proper support for any issues due to the lack of standardization. Hopefully, with time and progress in VR development, the technology can become more streamlined and provide better usability for users and transferability between devices. There are currently efforts to standardize VR, but these efforts are new, and the process is still in its infancy [ 67 ].

Other issues include hardware and software requirements for professional VR development, as most VR development software tends to take up a lot of data space on computers and have high-power consumption [ 68 ]. VR headsets also tend to be very heavy and can cause physical strain on users, causing headaches and pain, especially around the neck and shoulders [ 69 ]. As of now, it is not yet known what kind of detrimental effects VR use will have on users’ eyesight, but it is known that it can cause strain, especially with prolonged usage [ 70 ].

Another common issue is the lag between the user’s movements and the visual display within a VR headset [ 71 ]. A lot of the time, the headset’s tracking does not keep up properly with the user’s movements, which not only decreases their immersion but can also cause dizziness or “cybersickness,” which is explained in more detail below [ 71 , 72 ].

Cybersickness

One of the crucial issues with VR usage is VR-induced motion sickness, or “cybersickness” [ 73 , 74 ]. Cybersickness is a phenomenon where users will feel symptoms similar to motion sickness (i.e., nausea, dizziness, lightheadedness) as a result of using a VR device [ 71 ]. It is not yet known exactly why this occurs, but there are a few theories to explain this phenomenon. The most likely theory is known as the “sensory conflict theory,” which states that the excessive mismatch between the motion a user perceives visually and the lack of the corresponding movement in their body causes a conflict [ 71 , 72 , 75 ]. This happens when there is a disparity between the user’s visual system and vestibular system, which is the sensory system responsible for providing the brain with information about motion, head position, and spatial orientation [ 76 ]. Another explanation for cybersickness is the “ecological hypothesis”, which states that when people are not able to perceive or react to new dynamic situations, postural instability occurs [ 77 ].

Cybersickness does not always come with virtual experiences, but the issue can be exacerbated by several factors. Some individual factors include prolonged VR exposure; the user’s predisposition to motion sickness, fatigue, or nausea; and how adapted a user is to VR applications [ 71 , 78 ]. Cybersickness symptoms also seem to be less frequent when users are sitting instead of standing. Symptoms tend to worsen when a user is experiencing a high-speed simulation or game. Being a passive participant makes users more susceptible to symptoms than when they are in control of the simulation [ 71 , 79 , 80 ].

There are also some technical factors that can increase the likelihood of cybersickness occurring. These issues include noticeable lags (delays in the visual display can cause symptoms), position tracking errors (better head tracking reduces symptoms), and flicker in the visual display [ 71 , 72 ].

Cybersickness is one of the most uncomfortable issues that comes with VR usage, and if users continue to experience these uncomfortable symptoms, this can present a huge hindrance to the widespread development and utilization of VR applications [ 72 , 77 ].

4.2. Accessibility

As VR technology evolves, it is becoming more accessible, especially compared to its earlier stages. The cost of VR headsets on the market is still higher than most people can afford, but their current pricing is on par with most gaming consoles. Headsets such as Oculus Quest 2 cost about $300 for the base model and can be fully operated without the need for a computer, making it one of the more accessible headsets on the market. Most other headsets require using a computer that is “VR-ready”, meaning a high-end computer with a powerful graphics card that can manage VR applications. VR-ready computers tend to be more expensive than most computers, making this type of VR headset more expensive overall and out of reach for most people. This makes cost one of the larger barriers for people to get into VR as regular consumers, which is a hindrance to the growth of VR as a household technology.

VR as a field also includes augmented reality (AR) and mixed reality (XR), which are less immersive forms of virtual experiences where users still operate in the real world with a virtual overlay. AR and XR applications are more accessible to people due to their development for use on mobile devices, which are much more common with most people owning or having access to one. A common example of this type of application is AR games such as the popular Pokémon Go , which combines using a smartphone with a physical exploration of the real world [ 81 ] in search of “Pokémon” around them that can only be observed via their phones. Distances are tracked based on a user’s steps, and users can connect fitness apps to the game in order to increase rewards gained from crossing long distances. These types of games and applications can encourage people to be more physically active by gamifying the walking experience [ 82 ]. Similar smartphone games and applications can be a more accessible entry point for people interested in VR but who lack the funds to invest in an immersive headset and computer setup.

5. Conclusions

This literature review has shown how virtual reality technology has the potential to be a greatly beneficial tool in a multitude of applications and a wide variety of fields. Current applications span different domains such as engineering, education, medicine, and entertainment. With VR technology gaining popularity and traction, more VR applications can be further utilized in the future, both in improving current use cases as well as expanding to more domains. The hope is that with more VR technological breakthroughs and development, the current limitations and issues can be overcome, making long-term VR usage more realistic and accessible to more people.

Overall, VR as a technology is still in its early stages, but more people are becoming interested in it and are optimistic about seeing what kind of changes VR can make in their everyday lives. However, more and more application scenarios are under development by experts from different fields, which allows for more specific applications and development. With how rapidly modern society has adapted to personal computers and smartphones, VR has the opportunity to become the next big technological turning point that will eventually become commonplace in most households.

Funding Statement

This research received no external funding.

Author Contributions

Conceptualization, A.H. and B.J. methodology, A.H. and B.J. validation, B.J.; formal analysis, A.H.; investigation, A.H.; resources, A.H.; data curation, A.H.; writing—original draft preparation, A.H.; writing—review and editing, B.J.; visualization, A.H.; supervision, B.J. All authors have read and agreed to the published version of the manuscript.

Institutional Review Board Statement

Not applicable.

Informed Consent Statement

Data availability statement, conflicts of interest.

The authors declare no conflict of interest.

Publisher’s Note: MDPI stays neutral with regard to jurisdictional claims in published maps and institutional affiliations.

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